Questions tagged [installer]
Installers are software used to install other software. They deploy the content of the software, including required third-party libraries, and make sure the software has the proper permissions to run. This tag is to be used when creating such a software for a game.
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Install Unreal Engine 4.22.2 on Ubuntu 22.04
I am trying to setup NDDS on Ubuntu 22.04 which requires Unreal Engine 4.22.2.
Looking at the oldest available versions of Unreal Engine for Linux, I don't find 4.22.2. What do you suggest to do?
The ...
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How to install game with dependencies on Linux?
I am creating a game using C and some libraries. I wish to not require my users to download anything but the game as most games are self contained. What is the usual process for compiling and ...
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Playing a game as it's downloading, how do they do it?
I always believed this was a feature only mobile games had, until I played world of warcraft and guild wars 2
To give you and example Tera Online takes 48 hours to download and completely instal if ...
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How to set up a cross-platform game project that can install standalone or via Steam?
I'm thinking about developing a game. I want to make it cross-platform for Windows, Debian-based Linux and MAC (arm / x86) from the start, which will of course take a bit more time but it also helps ...
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How do I make Inno Setup quit if the system does not meet minimum requirements?
We are developing a game using Inno Setup and require a feature where the installer detects system specs (CPU, GPU, RAM, Disk Space) and automatically quits or prompts to quit if the requirements are ...
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How can I install Unreal engine on a PC with metered connection or completelly offline?
I need to get Unreal Engine 4 as soon as possible on my desktop PC, in order to complete a task. However, the computer is on a metered connection and downloading it there would cost me about 3 pizzas ...
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Build Unity3D project from source without Unity Editor
I am trying to create an installer which will download the source of the latest release of a Unity project from a repository hosted on Github and then build it into an executable file. I have tried ...
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How can I make my C++ game which installs its own DLL files?
Example: Minecraft is the same single .exe from the moment it's downloaded. Installations occur fairly quickly (very painless) for the selected version.
My case: I have a C++ game which uses the ...
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GenerateProjectFile error Referenced directory [...] does not exist
I am following this tutorial to install Unreal Engine 4.22 from GitHub on Windows. I forked the project and cloned it on my computer. I've executed Setup.bat and ...
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Unreal Engine Size on Disk
I want to install Unreal Engine 4 from the epic game launcher but I have the following problem: If I want to install the engine after about 50% it says I don't have enough space on my disk, and if I ...
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MonoGame game does not work on other pc, when installed by WiX
I made a simple tetris game. I wanted to give it to my friend, so that he could test it. I made very fast WiX project and setted up every file from bin/Debug. On my ...
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Shortcut Not Found (installing game created in GameMaker)
I tested the game I created on 4 computers (ALL Windows 7) and had the following problem at installation time.
The shortcut created by the installer itself came like this:
When I click the following ...
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Is it still possible to install Unity?
When trying to install Unity I am getting the following error:
The download of version ... was cancelled.
I checked that there are no spaces in the path.
Also I can not Sign in.
When I provide ...
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What legalese is required in a game installer?
So I've seen a lot of installers, and on almost (if not every one, I don't keep track), all of them, there is a EULA, and specific items that are seen on all installers. However, I'm going to be ...
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How to create installer package with custom artstyle?
When you publish a finished game you might consider making, for example, a Windows installer package.
I have found quite a few applications that can do that. But I couldn't find any that support ...
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How to create a reliable Installation Package for Windows in seconds? [closed]
I am looking a reliable way to create an Installation Package for a Unity 3D Video Game.
I have just tried NSIS (Nullsoft Scriptable Install System)
But the default user interface (of the final ...
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Do games need installation these days?
I wonder why games need installation at all. I can understand that some software like a browser needs it so it can associate some file types with it and start an executable, or add the icon to the ...
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How to make a windows installer for Monogame/F# game?
Alright, I have several questions that I haven't been able to find answers to yet. It looks like WiX and Inno Setup are pretty standard solutions for making the installer. WiX looks pretty ...
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Where to install game from my game launcher
I've created a game launcher that I'm pretty proud of :). I use nw.js and so the interface uses html/javascript/css. It makes ajax api calls to my web service that I've written in C# to do things like ...
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How to make installable .exe file for unity games
I just completed my game but after i built the game from unity to .exe it also has filename_data folder i know it has all the resources for the game. I tried ...
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How to create a custom installer for my game for PC/Linux/Macs? [closed]
How can I create a custom installer that integrates a product key unlocking feature or tells the distributor that the customer was able to access the product like the BMT Mirco payment processor. Or ...
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XNA - Distribution and Patching
I have a couple of questions. Some of this I've done some research on, and some of it may be lacking, but any help is appreciated.
1) When distributing an XNA game for PC that uses custom fonts ...
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Solving the riddle on distributing a python built game? [closed]
So, I've done the research, and i've done the try/catch process of almost getting things to work. . . almost.
I've read this chart: https://spreadsheets.google.com/pub?key=tZ42hjaRunvkObFq0bKxVdg&...
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Custom XNA installer [closed]
I have been developing a game using XNA and am now at a point in the production of my game where I am testing out how the user will install the game. I know that XNA provides the usual ClickOnce ...
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What exactly does an installer do and why might I need one?
this is probably the noob-question of the day:
So I've written this game.
Now there's the .exe file that does the work, a folder with my beautiful, beautiful assets and a bunch of .dll files and ...