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Questions tagged [steam]

Steam is a platform for selling and talking about games. It also provides extensive API.

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2 votes
3 answers
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Is it allowed to add a Steam achievement for joining Discord server?

Does Steam allow games to have an achievement for joining the game's or developer's Discord server?
Holly's user avatar
  • 21
0 votes
1 answer
83 views

Intergrating Easy Anti Cheat - Do we need to add Epic login?

We plan to add Easy Anti Cheat to our Steam game. One of our managers said that we need to integrate Epic login for EAC to work. Is this true? We couldnt find any mentions of this in Epic EAC docs. (...
Petr's user avatar
  • 103
0 votes
0 answers
23 views

Beginner seeking advice: Questions regarding SDL2 setup on Windows using MSYS2 and MinGW, plus concerns about deployment

I'm currently developing a game on Windows using the MSYS2 environment and mingw64. I've successfully installed SDL2 using the msys package manager (pacman) and using CMake, was able to get it up and ...
nz881's user avatar
  • 21
0 votes
0 answers
202 views

Test Steam APIs without paying the fee

I'm an amateur hobby programmer, and I'd like to make a library for some Steam APIs like Steamworks or Steam Input. To do that, I'd need to be able to test Steam APIs, but the problem is I do not have ...
Chilli's user avatar
  • 101
3 votes
1 answer
394 views

Does Steam have an API for sales data?

I go to the Steamworks website to see data about my game, change its page, see sales numbers, etc. Is there a way I can download this data into my own visualization setup so it is easier for me to ...
Austin's user avatar
  • 33
1 vote
0 answers
274 views

API Limit for Steamwork API?

Steamwork Web API is limited to 100000 request per day as stated in https://steamcommunity.com/dev/apiterms , but i have not found the limit for Steamwork API, which is different from Steamwork Web ...
aaa's user avatar
  • 117
3 votes
1 answer
399 views

How to install a Steam demo you're developing?

When you own a game, Steam doesn't show you the demo to install it. But when you're developing the demo, you want to install it for testing. Is it possible to get Steam to install my unreleased demo?
idbrii's user avatar
  • 828
0 votes
0 answers
73 views

commend a player in Counter-Strike 2 programmatically

I'm trying to Automate a Task which involves commending a player in a specific server (unofficial custom server), I looked into several open source project but all of them are deprecated and archived ...
AliSalehi's user avatar
  • 101
0 votes
0 answers
51 views

Godotsteam initialization on Linux

I have a problem in getting godotsteam running on my linux OS (Zorin OS). Here is what I have done so far: I have downloaded godosteam addon for using it on godot 4.1.2 from the github official page ...
MAGS94's user avatar
  • 157
0 votes
1 answer
62 views

"Button is not an attribute class" error when integrating Steam achievements

I am writing the code for my button, but it's giving me errors like this: Assets\Scripts\SteamIntegration.cs (60, 6): 'Button' is not an attribute class Where did I make a mistake in this code? <...
Syeda Aqsa Sakina's user avatar
2 votes
1 answer
250 views

Can I see my unpublished game store page in the steam client?

I am working on setting my steam store. I am having trouble visualizing how store and library graphics are used. It would help me if I could see the graphics as used in the steam client. I can see the ...
tatmanblue's user avatar
1 vote
0 answers
55 views

Is there a way to retrieve the owned games list from people that wishlist a game?

Could anyone versed in Steam API direct me on how I could get insightful data from people that wishlist a game? The main goal is to know better to what type of players your game appeals to. It seems, ...
StackHola's user avatar
  • 267
1 vote
0 answers
132 views

Steamworks.Net invite to game not getting recieved

When sending an invite with SteamFriends.InviteUserToGame(steamID, "") the receiver doesn't get the invite, even though the InviteUserToGame function ...
Nathaniel Stauffer's user avatar
1 vote
1 answer
384 views

How to set up a cross-platform game project that can install standalone or via Steam?

I'm thinking about developing a game. I want to make it cross-platform for Windows, Debian-based Linux and MAC (arm / x86) from the start, which will of course take a bit more time but it also helps ...
glades's user avatar
  • 111
1 vote
2 answers
243 views

How to publish WebXR game on Quest or Steam stores?

I would like to develop a simple and small game for WebXR so that Quest, Index, etc. can play it. I would eventually like to be able to put it on the Quest store and Steam. Is there a way to publish a ...
Imperial A's user avatar
1 vote
0 answers
62 views

Garbled text and music - due to Steam Linux runtime change?

My team and I released our game on Steam last year for Windows, Mac, and Linux. The game is written in C++ and uses SDL2, including SDL2_image, SDL2_ttf, and OpenGL for graphics. Around the middle of ...
Nicolas Ford's user avatar
0 votes
0 answers
23 views

Hardware requirements for a Unity game [duplicate]

I am listing a game on Steam and need to set system requirements. The game is a online 3D game using Universal Render Pipeline with low poly assets. My idea was to copy the requirements for a similar ...
ViktorMS's user avatar
  • 101
2 votes
1 answer
219 views

How do I identify bank deposits by Valve for Steam revenue?

I recently published a game on steam and I saw a deposit in my bank account with description of WPS-xxxxx (where the x's are a string of mostly numbers) Also, I do not live in the US I've been looking ...
user289661's user avatar
2 votes
1 answer
470 views

Unity Data files: Players getting around Steam by replacing the demo's data files with the full version's data and then refunding it

A player just reported that it's easy to play the full version of my (fully offline) Unity game for free by just: Buy the full game. Back up the data files. Refund the full game. Get the demo version....
Tudvari's user avatar
  • 761
2 votes
0 answers
79 views

Multi-account using Steam

I want to test multiplayer features for my game on Steam. Each player in the game must have an authenticated Steam account. Is there a Steam feature to allow multiple developer accounts? Or if I were ...
Jay's user avatar
  • 810
0 votes
0 answers
175 views

Are you allowed to have a standalone version of your Steam game?

My game is on Steam since a few years. Now I also want to make a standalone version of it, because a few players asked for it. I looked for the Steam Distribution Agreement, but I couldn't find it. ...
frontend-newb's user avatar
1 vote
1 answer
122 views

Linux Game Development - Dependency Management

I'm working on a game that I'm trying to build for Linux and distribute via Steam. At present, there are some dependency issues and I'm wondering about the best approach: Bundling .so files with the ...
thesupersoup's user avatar
0 votes
1 answer
289 views

Telling steam my game is 64 bit

I'm finally done making my game and am almost done putting it on steam (just need to wait for the build to approve). But I've noticed that on the store it says "Notice: This product is not ...
Deep Thought42's user avatar
3 votes
0 answers
241 views

Install and register game to local steam client programmatically

I'm doing some automated UI testing - I want to programmatically install a game and then launch it. From what I've seen, the Steam client isn't very accessible for UI automation (I can't view elements ...
TomSelleck's user avatar
1 vote
1 answer
2k views

Trying to update an item on the Steam Workshop, getting error: k_EResultInvalidParam (no workshop depot found)

I'm working on Steam Workshop integration for my Unity game's user created levels and I use Steamworks.NET. Uploading a level for the first time works just fine, I use this snippet to upload my "...
Tudvari's user avatar
  • 761
1 vote
1 answer
866 views

Unity + Steamworks.NET: GetLaunchCommandLine() does not include "+connect_lobby" when launching through an invite

The title describes the problem. I am trying to launch the game through an invite from a friend. When I accept the invite, it launches the game just fine. But when I try to then read the Command line ...
Dirk's user avatar
  • 11
3 votes
1 answer
2k views

How do I use the Steamworks API to check if a DLC is installed?

I've developed a game through Unity and now I'm stuck with making DLC work. I want to distribute additional scenarios for a game as a DLC and from the various comments I've seen the best way seems to ...
Maciej Jonasz's user avatar
2 votes
1 answer
443 views

When should I publish my Steam page?

I developing my game, which still in alpha, and plan to sell it via Steam. I already applied to Steam partnership program and want to publish my 'coming soon' Steam page to start gather wishlists, but ...
Hoork's user avatar
  • 21
0 votes
0 answers
76 views

Find format of data from Steam API using Python

I have some user data downloaded using the Steam API (I am following the approach described here) and I need to find the format for each entry of the CSV file I generated (available here). Using ...
user avatar
0 votes
1 answer
239 views

How to get last 20 banned Steam IDs

I am working on a cheat analysis system using data from Steam. From this page, we can get the last 20 checked Steam IDs. Is there a way to get the last 20 banned Steam IDs? VacList has a section with ...
user avatar
0 votes
1 answer
713 views

Can't connect to Steam using Blueprints in UE4.25

I'm following this tutorial by Unreal Engine itself, but I don't have a Steam overlay popup like I'm supposed to, (according to the tutorial.) And actually a lot of people have a similar issues like ...
Wolfizzy's user avatar
  • 103
2 votes
0 answers
690 views

How can I change tags on a Steam Workshop item?

A few years ago, I posted a L4D2 modification to the game Workshop on Steam. I'd like to be able to change the tags associated with the mod (currently, 'Weapons, UI') but it's not obvious to me how I ...
Reverend Speed's user avatar
3 votes
0 answers
61 views

Authentication and keeping track of users for a cross platform game (Steam+mobile)

I've got a question about authentication/user accounts. I'm building a game using Unity that'll be sold on Desktop (through Steam) and Mobile (Play/App Store). The game has online multiplayer ...
Robin Sonneveld's user avatar
1 vote
2 answers
989 views

Do you need to pay just to put your game as a closed beta on steam?

I'm currently working on my game, and we are planning on releasing a closed beta pretty soon. I would like to use Steam to make it, as it has a key generator to give people access, but I can't figure ...
Stealth's user avatar
  • 11
0 votes
1 answer
1k views

How do I set what beta branch I want to upload my build to in Steamworks?

I have many beta branches, and when uploading the game I just run a command which executes the app-build-xxxx.vdf file. How do I set what specific branch I want ...
Jesus Fernandez's user avatar
2 votes
0 answers
304 views

Is there a way to create steam beta branches automatically

OK, here I have a situation. We are developing a game and our CI is building many branches for it -- "megafeature", "releaseittomorrow", "hotfix-to-test" et cetera. Of ...
Arenim's user avatar
  • 121
2 votes
0 answers
527 views

How to publish a mod on Steam for a game without Steam Workshop?

I'd like to publish a mod for a game that doesn't have Workshop or any community modding options. I could go to Steamworks and publish it as a standalone game... but I don't see any option to "...
Zii's user avatar
  • 71
1 vote
2 answers
2k views

How can I get Steam username and avatar image from leaderboard?

After I downloaded leaderboard data (using the Steamworks.NET API), I couldn't find any related info about the user's name and the avatar picture. The only thing I can get is a ...
modernator's user avatar
  • 1,213
1 vote
0 answers
153 views

how taxes work on steam?

I have been developing a game for some time thinking of distributing it on steam. I had a question about taxes. And is that since I am not a resident of the United States, I made my tax questionnaire ...
LOOKM's user avatar
  • 83
3 votes
1 answer
4k views

How can I create a DLC for Steam using Unity?

I have uploaded a game on Steam. I know steam deals the DLC as separate depots; I have also watched and read the documentation on steam documentation page. The problem is how will I deal the DLC in ...
hamza mustafa's user avatar
2 votes
2 answers
1k views

Center image in Steam page

I am struggling to Center my image in my game's Steam page. [img][center] --> Error [center][img] --> Just prints a text "...
Coldsteel48's user avatar
2 votes
1 answer
2k views

How to create a new civilization mod for Age of Empires 1 Definitive Edition?

I want to make a mod for Age of Empires 1 Definitive Edition, in which I split an existing civilization (Phoenicians) into two civilizations: Eastern Phoenicians: Primarily representing Canaanites ...
user avatar
1 vote
1 answer
2k views

Have two steamworks accounts?

I am finishing my game project and I already have my steamworks registration, I am just fine-tuning details and preparing marketing for the start. But I look a little short of cash, I would like to ...
LOOKM's user avatar
  • 83
1 vote
1 answer
488 views

How can i stop Steam's RPG Maker XP from rewriting my Game.ini file?

I've been using RPG Maker XP for a long time, i think before Steam. back then to get RPG Maker XP Working you had to connect it to the net to get an Ntitles serial before you could put in the ...
Memor-X's user avatar
  • 119
5 votes
1 answer
2k views

How do I let people make Steam Workshop mods for my game?

I want to know how to make a game compatible with Steam Workshop. Basically, I want to be able to let players make mods for my game. Using Google, I keep finding tutorials for how to make mods for ...
Alexis Evelyn's user avatar
2 votes
1 answer
336 views

How do I set up a beta channel for my Steam game?

I have a released game on Steam. I'm working on a new version, but before releasing it to the public, I want to be able to test it with my friends on Steam, through a beta channel that can be accessed ...
Gurpreet Singh Matharoo's user avatar
1 vote
1 answer
828 views

How do I wrap my web browser game as a standalone for Steam?

I've got a PHP/Java based game, which runs in the browser. However, I want to submit this game to Steam. Now Steam doesn't allow web-based games unless they come in some kind of wrapper. How can I ...
Lex's user avatar
  • 139
-1 votes
1 answer
308 views

Getting the same message while using Facepunch.Steamworks

I use Facepunch.Steamworks for P2P game made in Unity, so I send packets through it(UnreliableNoDelay sendtype), but I've got a problem, since I send message like this: Move:0 and get this: Move:00,...
Basea Basilia's user avatar
3 votes
0 answers
756 views

How can I get a list of player IDs on the server without starting the game?

Sorry for my English. When I launch the ARK Survival Evolved game and connect to the server, I can receive player IDs and track changes if someone comes in or out. Below is the code that gives me this ...
Snap456's user avatar
  • 31
3 votes
1 answer
306 views

How do I get the number of Steam friends online programmatically?

How can I get the current number of Steam friends online in order to insert it into a script or program? I'm looking to use this value to do something like changing an LED colour or for providing data ...
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