Questions tagged [steam]

Steam is a platform for selling and talking about games. It also provides extensive API.

Filter by
Sorted by
Tagged with
0
votes
0answers
12 views

Should I use Unity for a quick game to make and sell to then move on to my own engine? [closed]

I am currently a hobbyist game dev, and have a certain fondness of writing my own game engines. I want to make a first public game relatively quickly and get it into a state where I would then sell it....
0
votes
1answer
127 views

How to get last 20 banned Steam IDs

I am working on a cheat analysis system using data from Steam. From this page, we can get the last 20 checked Steam IDs. Is there a way to get the last 20 banned Steam IDs? VacList has a section with ...
0
votes
0answers
22 views

Can't connect to Steam using Blueprints in UE4.25

I'm following this tutorial by Unreal Engine itself, but I don't have a Steam overlay popup like I'm supposed to, (according to the tutorial.) And actually a lot of people have a similar issues like ...
1
vote
0answers
60 views

How can I change tags on a Steam Workshop item?

A few years ago, I posted a L4D2 modification to the game Workshop on Steam. I'd like to be able to change the tags associated with the mod (currently, 'Weapons, UI') but it's not obvious to me how I ...
3
votes
0answers
20 views

Authentication and keeping track of users for a cross platform game (Steam+mobile)

I've got a question about authentication/user accounts. I'm building a game using Unity that'll be sold on Desktop (through Steam) and Mobile (Play/App Store). The game has online multiplayer ...
1
vote
1answer
59 views

Do you need to pay just to put your game as a closed beta on steam?

I'm currently working on my game, and we are planning on releasing a closed beta pretty soon. I would like to use Steam to make it, as it has a key generator to give people access, but I can't figure ...
0
votes
1answer
72 views

How do I set what beta branch I want to upload my build to in Steamworks?

I have many beta branches, and when uploading the game I just run a command which executes the app-build-xxxx.vdf file. How do I set what specific branch I want ...
1
vote
0answers
43 views

Is there a way to create steam beta branches automatically

OK, here I have a situation. We are developing a game and our CI is building many branches for it -- "megafeature", "releaseittomorrow", "hotfix-to-test" et cetera. Of ...
1
vote
0answers
75 views

How to publish a mod on Steam for a game without Steam Workshop?

I'd like to publish a mod for a game that doesn't have Workshop or any community modding options. I could go to Steamworks and publish it as a standalone game... but I don't see any option to "...
0
votes
0answers
102 views

Get Steam User Name and Avatar Image from Leaderboard

After download leaderboard data using Steamworks.NET API, I couldn't find any related things about the user's information such as name and the avatar picture, only I can get is CSteamID. I saw some ...
1
vote
0answers
60 views

how taxes work on steam?

I have been developing a game for some time thinking of distributing it on steam. I had a question about taxes. And is that since I am not a resident of the United States, I made my tax questionnaire ...
0
votes
0answers
31 views

How do I get information from a user who is not in my friends list? (Facepunch.Steamworks)

I'm using Facepunch.Steamworks and i can't seem to find the equivalent to SteamFriends.GetFriendPersonaName(steamUserID);.. I just found a way to list all my ...
0
votes
0answers
192 views

How can I create a DLC for Steam using Unity?

I have uploaded a game on Steam. I know steam deals the DLC as separate depots; I have also watched and read the documentation on steam documentation page. The problem is how will I deal the DLC in ...
3
votes
1answer
161 views

Center image in Steam page

I am struggling to Center my image in my game's Steam page. [img][center] --> Error [center][img] --> Just prints a text "...
2
votes
1answer
722 views

How to create a new civilization mod for Age of Empires 1 Definitive Edition?

I want to make a mod for Age of Empires 1 Definitive Edition, in which I split an existing civilization (Phoenicians) into two civilizations: Eastern Phoenicians: Primarily representing Canaanites ...
1
vote
1answer
262 views

Have two steamworks accounts?

I am finishing my game project and I already have my steamworks registration, I am just fine-tuning details and preparing marketing for the start. But I look a little short of cash, I would like to ...
1
vote
1answer
132 views

How can i stop Steam's RPG Maker XP from rewriting my Game.ini file?

I've been using RPG Maker XP for a long time, i think before Steam. back then to get RPG Maker XP Working you had to connect it to the net to get an Ntitles serial before you could put in the ...
4
votes
1answer
784 views

How do I let people make Steam Workshop mods for my game?

I want to know how to make a game compatible with Steam Workshop. Basically, I want to be able to let players make mods for my game. Using Google, I keep finding tutorials for how to make mods for ...
2
votes
1answer
140 views

How do I set up a beta channel for my Steam game?

I have a released game on Steam. I'm working on a new version, but before releasing it to the public, I want to be able to test it with my friends on Steam, through a beta channel that can be accessed ...
1
vote
1answer
197 views

How do I wrap my web browser game as a standalone for Steam?

I've got a PHP/Java based game, which runs in the browser. However, I want to submit this game to Steam. Now Steam doesn't allow web-based games unless they come in some kind of wrapper. How can I ...
-1
votes
1answer
168 views

Getting the same message while using Facepunch.Steamworks

I use Facepunch.Steamworks for P2P game made in Unity, so I send packets through it(UnreliableNoDelay sendtype), but I've got a problem, since I send message like this: Move:0 and get this: Move:00,...
3
votes
0answers
249 views

How can I get a list of player IDs on the server without starting the game?

Sorry for my English. When I launch the ARK Survival Evolved game and connect to the server, I can receive player IDs and track changes if someone comes in or out. Below is the code that gives me this ...
3
votes
1answer
120 views

How do I get the number of Steam friends online programmatically?

How can I get the current number of Steam friends online in order to insert it into a script or program? I'm looking to use this value to do something like changing an LED colour or for providing data ...
3
votes
1answer
116 views

Can steam features be used in a game bought on an alternate distribution platform?

We're in the process of game development where we need to integrate with the Steamworks API for multiplayer matchmaking, achievements, player stats, etc. We also have a rudimentary implementation ...
3
votes
2answers
847 views

How to get the SteamID of the currently active user from the filesystem or shell? (Windows)

Can anyone tell if it's possible to programmatically read the SteamID of the currently logged on user on Windows? Either from the filesystem or through cmd / powershell? Context: I'm looking to make ...
4
votes
2answers
608 views

Can I publish a game on Steam while obscuring my personal identity from the public?

I'm looking to publish a game on Steam that contains explicit adult content. I am seeking to make this a hobby that earns passive income as opposed to pursuing it as a full time job. I would prefer ...
-1
votes
1answer
94 views

Share user-generated content across multiple platforms?

I have a simple puzzle game that I want to release on Steam first. It includes a level editor, which I want to integrate with the Steam Workshop. That way, users can easily share their creations for ...
0
votes
1answer
465 views

Publishing a game on Steam. Who's name to put in dev info, do I need a company?

I'm currently paying a game dev to create me a game that I can publish on Steam. Should I put the devs name or mine for the dev info on Steam? Do I need a legitimate company in the UK to sell a game ...
1
vote
0answers
54 views

Automating the process of creating a steam lobby (for dota) and inviting users to it

I'm working on a Ruby on Rails web-application and I want to create lobbies and send invitations to users to join these lobbies. Simply, I want to achieve ...
0
votes
1answer
614 views

Steamworks Networking with LibGDX / Java

I have recently found out about Steamworks SDK and after reading through some of the documentation and information from other sources I was left with a few questions. I found Steamworks because I was ...
2
votes
2answers
503 views

If Windows 10 store games aren't crackable, why continue to publish on Steam?

I never heard that any of those games that are exclusively sold on the Windows 10 store have ever been cracked. But some games on Steam are cracked days after release, even with the protection of ...
5
votes
1answer
645 views

How to use Steamworks API before our game is on Steam?

I'm part of a small team working on a game that we plan on distributing through Steam and integrating features which will utilize Steamworks API. We're not sure what the process is at the moment for ...
9
votes
3answers
7k views

How do developers get their money with Steam Direct?

Here's what I know: Steam is a digital distribution platform developed and owned by the Valve corporation. Steam is mostly known for its video games, XR software, and game development programs. ...
52
votes
2answers
10k views

Can a developer change their product name on Steamworks?

I recently got access to Steamworks and paid the product submission fee. Now I am able to create an app on Steam. The app I'm working on is still untitled, but I want to start playing around with the ...
1
vote
1answer
289 views

Can not connect HTC Vive headset - Steam VR plugin error Failed to load IVRRenderModels

When I add SteamVR plugin I receive error Failed to load IVRRenderModels interface version IVRRenderModels_005. The plugin works for my other projects, camera and controllers are detected and work ...
4
votes
1answer
738 views

Problem connecting to Steamworks via Facepunch.Steamworks

I'm using Facepunch.Steamworks (https://github.com/Facepunch/Facepunch.Steamworks) to connect my Unity game to Steam. The login seems to work fine. The board object ...
10
votes
2answers
414 views

What are the consequences of adding a progress stat to a live Steam achievement?

Say I have an achievement in my game, "Collect your first thingamajig", and I publish this to the live version of the game without a progress stat. Later on I decide I want to add some new ...
-5
votes
1answer
86 views

About making game development account for publishing Android-related games?

Registering as Google Play Developer requires a fee in order to publish games that have been invested in exchange for money. What about Steam? Is it required the same thing in registration or not? ...
-2
votes
3answers
194 views

Testing a website in Steam overlay webbrowser

How do I test my website in Steam overlay webbrowser without running a game?
0
votes
1answer
87 views

Multiplayer Testing with Steam Accounts [closed]

I'm build a multiplayer first person shooter, that supports 32 players. What is the best way to test large quantities of players? I'll need 32 steam accounts, with 32 machines to run on. Less, if I ...
2
votes
1answer
771 views

Python/Kivy game for steam

I'm developing a game in Python with Kivy as the gui. I've heard a few programs mentioned that compile python files to .exe's. However, I cant seem to find any that mention compiling .py and .kv files....
1
vote
0answers
147 views

Steam web API won't work with new domain

Following code works perfect on localhost (even using LightOpenID('localhost')). "mysite.com" is replaced with current site in real script. But for some reason this ...
2
votes
1answer
1k views

How is money made from Steam Trading Card Farming Generators?

in this SidAlpha Video, SidAlpha talks about how Valve may be doing something that could stop or interrupt Steam Trading Card Farming Generators by preventing them from generating keys. This got me ...
2
votes
1answer
193 views

SteamVR_TrackedObjects disabled on dashboard

our game relies heavily on some Joints attached (not childs) to the tracked controllers. But those controllers get disabled when a user clicks on the system button which actually break our physics ...
1
vote
0answers
50 views

Steamworks SDK achievement de-synchronization

The development of my game is coming to an end and I'm now looking into getting a hold of a publisher and publishing my game to Steam. To do this I'm also preparing my game for the use of the ...
9
votes
3answers
3k views

Can open source games be published on Steam?

Many free and open source software licenses have conditions in them that ban bundling it with proprietary modules, although, in case of the GPL at least, there are some exceptions for drivers and ...
0
votes
0answers
2k views

How can I verify that a Steam key is legit?

I am developing a game that has online multiplayer. It will be available on Steam. However, I do not want to use Steam authentication to use the online capabilities. I will use my own account system, ...
1
vote
2answers
987 views

Publish game as pay-what-you-want on Steam

Is it possible to publish a game on Steam as pay-what-you-want? Something in the likes of the Humble Bundle. If it's not natively supported by Steam, would it be fine (as in, not violating any ...
4
votes
2answers
4k views

How To Upload JavaScript Games To Steam

So I've been making this game called The Necromancer and (quick note, I am still working on the game. Also, I know this sounds similar to this question, but my question is for the general process) I ...
-1
votes
1answer
2k views

Secure Login on Steam

Is there any API a steam game can use to check if a user bought the game (instead of having it pirated)? What I want to do is just the following: Call Steam API from Game to get some kind of token. ...