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I am following this tutorial to install Unreal Engine 4.22 from GitHub on Windows. I forked the project and cloned it on my computer. I've executed Setup.bat and everything went fine, but when I execute GenerateProjectFiles.bat I get all these errors:

PS D:\software\UnrealEngine> .\GenerateProjectFiles.bat
Setting up Unreal Engine 4 project files...
Binding IntelliSense data...
D:\software\UnrealEngine\Engine\Source\ThirdParty\IntelTBB\IntelTBB.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\IntelTBB\IntelTBB-4.4u3\Include' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\DirectShow\DirectShow.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\DirectShow\DirectShow-1.0.0\Lib\Win64\vs2015' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\Ogg\UEOgg.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\Ogg\libogg-1.2.2\lib\Win64\VS2015' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\Vorbis\Vorbis.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\Vorbis\libvorbis-1.3.2\Lib\win64\VS2015' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\Vorbis\VorbisFile.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\Vorbis\libvorbis-1.3.2\Lib\win64\VS2015' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\OpenSSL\OpenSSL.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\OpenSSL\1.1.1\include\Win64\VS2015' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\OpenSSL\OpenSSL.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\OpenSSL\1.1.1\lib\Win64\VS2015\Release' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\Kiss_FFT\Kiss_FFT.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\Kiss_FFT\kiss_fft129\lib\x64\VS2015\Release' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\VHACD\VHACD.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\VHACD\lib\Win64\VS2015' does not exist.
D:\software\UnrealEngine\Engine\Plugins\Experimental\ProxyLODPlugin\Source\ThirdParty\OpenVDB.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\IntelTBB\IntelTBB-4.4u3\include' does not exist.
D:\software\UnrealEngine\Engine\Source\ThirdParty\Qualcomm\TextureConverter\QualcommTextureConverter.build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\Qualcomm\TextureConverter\Lib\vs2015\x64' does not exist.
Binding IntelliSense data... 0%ImportError: No module named site
Python SDK not found
D:\software\UnrealEngine\Engine\Plugins\Runtime\LeapMotion\Source\LeapMotion\LeapMotion.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Source\ThirdParty\Leap\Include' does not exist.
D:\software\UnrealEngine\Engine\Plugins\Runtime\nDisplay\Source\DisplayCluster\DisplayCluster.Build.cs: warning: Referenced directory 'D:\software\UnrealEngine\Engine\Plugins\Runtime\nDisplay\ThirdParty\VRPN\Include' does not exist.
Binding IntelliSense data... 100%
Writing project files... 100%
PS D:\software\UnrealEngine>

At the end of this command it creates a UE4.sln (but no UE4.v12.suo file) but when I try to compile the project on Visual Studio 2019 I get plenty of errors that are quite reminiscent of the ones above, so I assume the problem comes from the generation of the project files.

How can I fix this problem?

Thank you for your help.

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  • \$\begingroup\$ Seems like it wants to be compiled with vs2015 \$\endgroup\$ Oct 13, 2019 at 19:58

1 Answer 1

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Python3 needs to be installed and add python.exe to Environment Variables of OS.

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