0
votes
0answers
3 views

Not able to clone existing or new git repository using SSH

I have setup few bare repositories on my Windows SBS 2011 server. This server is locally connected to my Windows machine. I am trying to clone the repository using SSH. I am getting following error ...
0
votes
0answers
4 views

Minecraft/OpenGL - Create Multiple viewports

I'm working on a project for the game and i have been trying to draw a second smaller "window" that would act like a second camera, independent from the player. I have looked into glViewport however ...
0
votes
0answers
5 views

unity instant preview not working on google VR

i have setup environment variables but it still shows instant preview in a moment and jumps out. i have this warning on log: ...
0
votes
0answers
7 views

System.Net.Http.dll and Unity 2018.2.1, 2.2, 2.3 are conflicting, assembly reference keeps being deleted in VS 2017, any suggestions?

I'm looking for some suggestions on how to fix a strange bug i've been getting with System.net.http.dll. For the record, builds work fine as i have the mcs.rsp file in the /Assets/ folder with "-r:...
0
votes
1answer
14 views

How to apply fast & slow camera transition

I know there is a lerp function there that smoothens the camera but I wanted it to work the other way around. Lets say starting position of the player is at the left side of the camera/screen and when ...
0
votes
0answers
9 views

How to select an object in a 3D world with mouse only?

I'm developing a bot for a 3D game MMPORG. In it you move the Player Character with the keyboard in a 3D Landscape. Selecting objects or mobs is done exclusively with the mouse: point and click. I ...
0
votes
0answers
10 views

Unity: Car Rollover Protection

I have a standart Unity car with Unity Car physics. What would be the best approach to protect my car from a rollover? I dont want to mess up and try and error 10 different approaches, so maybe here ...
0
votes
0answers
31 views

What production tree design should be in resource management game?

What is the optimal way to make a fun and engaging production tree for a resource management game? How complex do the components need to be and what is the limit of complexity most players will be ...
0
votes
0answers
8 views

Unity (2D): Masking part of objects out of field of view

I'm working on a 2D Unity project where people can only see objects in their field of view. I have successfully created a quad overlay that masks out any ground outside of your field of view. What is ...
0
votes
1answer
37 views

Why do games use tick rates in their networking and servers instead of an event system?

Why do most games limit themselves with a tick rate in their networking? Isn't it better to make something like an even system where for example client A does something then the client sends related ...
0
votes
1answer
24 views
0
votes
0answers
15 views

Unity each gameobject found twice using FindGameObjectsWithTag

I create 5 gameobject instances: GameObject angryasteroidcloneeast = Instantiate(angryasteroid, pos, angryasteroid.transform.rotation); Triple check that ...
-1
votes
0answers
15 views

how to use IMGUI similar to Unity but in c++?

The end goal that I want to do is create a simple game engine (purely for educational use and professional development). I have created an ECS (entity component system) system already and a meta ...
0
votes
0answers
17 views

(For a friend) Best location for looking for writers for games? [on hold]

I am currently assisting a friend of mine with getting her Visual Novel off the ground, but it seems the main issue she is struggling with is dealing with fleeting writers. She originally got people ...
0
votes
1answer
30 views

Need help with sorting layers on a 2D game made in Unity

I'm busy with my full blown project in unity, it's a 2D game as I thought this would make a good starting point. So to the problem, I've got 3 elements in the game. The ground, an object and a beam. ...
0
votes
0answers
46 views

How is performance when having game loop in server side?

I'm creating a game server with .netcore. I've implemented lightweight game object system, And work well so far. It have no game loop, no graphic. Just GameObject and Components kind of things. ...
0
votes
1answer
15 views

Projectile Not Correctly Inheriting Parent Velocity (Unity3D)

I am trying to fire projectiles from a player who is moving at very high speeds. The issue is that the bullets do not seem to inherit the angular velocity. If the player is moving in a straight line ...
0
votes
1answer
15 views

Unity: How to disable animation root motion

I downloaded some animations with root motion from Mixamo and the corresponding character. After created an animator with those animations and added it to the character game object, the root motion ...
1
vote
1answer
40 views

Top-down conveyor belt with Box2D

I'm trying to code a conveyor belt for a project made with LibGDX and Box2D and I would like to make it like this one from Bomberman Land Touch. As you can see, the entities standing on it should be ...
1
vote
1answer
33 views

How is entering cover animation done for cover system?

I am trying to create a cover system for my 3rd person shooter game in Unity. My implementation is a basic one : ...
0
votes
0answers
17 views

What is wrong with intersectLinePolygon method?

I need to detect intersection of a line and polygon, and now I use Intersector.intersectSegmentPolygon method (and it works well), but before that I tried to use <...
0
votes
1answer
31 views

How can I access an OpenGl buffer from within a GLSL 330 shader?

I am currently attempting to create a simulation using OpenGl's GPU acceleration for both the simulation computations and rendering. The rendering portion of my simulation is complete and working, but ...
0
votes
0answers
30 views

Different colors when reading image in different programs

There's one png image: http://i101.fastpic.ru/big/2018/0816/40/09a8db6d94319d9683e9360af268de40.png It's truecolor with alpha-chanel. I noticed that if I use color picker in different image editors ...
0
votes
0answers
28 views

Tetrahedron Circumsphere

Following this question, I want to create a sphere from a tetrahedron using this Wolfram support. But so far the resulted sphere is bigger than it should be and center seems to have an offset. ...
0
votes
1answer
17 views
0
votes
1answer
12 views

Spherecast - enabling MeshRenderer of selector target around prefabbed object once hit and disabling Meshrenderer when not hit anymore

I have an interesting problem - I have been looking up for solutions on this but I think there is something I am missing and I require a little more knowledge. I have a scene and the scene has an ...
0
votes
0answers
17 views

UE4 Blueprint Node Ordering, Vector Rotation and Child-Actor Communication woes

I hope this question doesn't count as too involved or lengthy, but I tried elswhere first to no avail, so Stackexchange is my final hope to actually learn something from this mess. The reason this ...
2
votes
1answer
47 views

How to handle levels in Unity3d

I’m making a top-down 2d game in Unity3D for Android-based smartphones. Currently I have two scenes - a preloader and the game itself with all the stuff I need packed into one scene file. Also there ...
0
votes
0answers
35 views

adding more components

noob here So currently my game looks like the picture I have attached. Basically different levels of force exerted on a sensor respond to different colours and textures(faces) on a sphere. I ...
-2
votes
0answers
45 views

The generation of planets in games like No Man's sky [on hold]

Considering that you have a "continuous transition" between the atmosphere and the surface of the planet in games like No Man's sky, the planets in games like these are acctually 2-spheres: $$\mathbb{...
1
vote
0answers
28 views

How to extract terrain heightmap from some free online map (OpenStreetMap,GoogleMaps, NASA WinWorld etc.)

I downloaded some small tile ( 10x10km ) from OpenStreetMap but I don't see what is the simplest way how to get actuall heightmap like this out of .osm file. I'm ...
-1
votes
0answers
74 views

Most effective method for expensive gameplay calculations

I'm currently working on a city builder (in MonoGame) and I've a bit trouble handling my calculations. I've several calculations like "Is building connected to road", "Is building A in radius of B" ...
0
votes
1answer
14 views

unity 3d mouselook script help, weird issue

I'm coming back to Unity after a year or two of busy college and I'm having to relearn everything I've forgotten. One thing I cant seem to get right is this basic mouselook script I wrote. Here is the ...
0
votes
1answer
57 views

Game freezes, cannot see why

My game freezes randomly, mostly when changing from one level to the next. I cannot tell why this is the case. There are no errors or warnings. This happens when i build the game and when I am testing ...
1
vote
1answer
34 views

Authorization in scaling multiplayer game

I have an architectural problem associated with authorization. I'm making an MMORPG multiplayer mobile game without separation onto different servers. What I mean by that is that a player from USA ...
1
vote
1answer
27 views

How do Axis-Aligned Bounding Boxes update with rotations?

I have a bounding box class with a min (x,y,z) and max point (x,y,z). The object that is being rotated has a rotation matrix (3x3 matrix), but I don't know how to update the bounding box with ...
0
votes
1answer
34 views

Why is this Mono Behavior in the animator?

I'm looking through the 3D Game Kit from the asset store to accustom myself with the animator, and I'm just wondering what this is referring to. I was looking into controlling MonoBehaviors through ...
0
votes
0answers
18 views

Oculus Headset detached while oculus attached with the pc [on hold]

I am working on the Oculus project, The player character for my simulation in Unity. in which I have firstperson controller, I have created game object of player in which I put FPCamera as a child ...
1
vote
1answer
24 views

Move object at angle like a sine wave

I currently have this code, which moves an object in a straight line at an angle, where "dir" is the angle. velX = (float)(Math.cos(Math.toRadians(dir))) * speed; ...
0
votes
0answers
42 views

how to calculate Z cooridnate based on X & Y?

I'm new to 3d development so please bare with me. What I want to do is be able to draw a 3D cube with colored faces and rotate the cube around a X, Y & Z axis. I'm not sure if this matter, but ...
1
vote
0answers
42 views

Performant Fog-of-War With Sight Blocking in Unity

In games like Command & Conquer or Age of Empires, players can't see all of the map. Terrain and enemies are revealed only when the player has soldiers nearby. As I understand it, the most ...
0
votes
0answers
17 views

Adding large 3d models into Unity

I have a 3d model of a restraunt with several characters in it probably over a hundred objects. Whenever I try to import it into Unity Unity just loads forever until I force close it. How do you ...
1
vote
0answers
10 views

Unity working with Async and Await in Firebase

I'm implementing a little game with Unity which use firebase services. I had a little problem with Firebase RealtimeDataBase. I have a method "UpdateScoreAsync", this method publish the new player's ...
0
votes
0answers
12 views

Unity2D - Generate positions within a sprite outline or phsyics shape

I have a sprite in unity which has it's custom outline and physics shape setup in the sprite editor, I would now like to access this info at runtime and generate objects around the surface of the ...
0
votes
0answers
8 views

Issue challenge using Google Play Game on Unity

I am trying to figure out how to use Google Play Game multi-player in order to allow players to challenge friends. This is no a turn-based game like chess etc. Each one plays their own game and the ...
1
vote
2answers
22 views

Do I need to dispose Pixmap in Actor?

I create Pixmap in Actor and don't know how to dispose it. Is it necessary in my case? ...
0
votes
0answers
24 views

All time high score less than week's high score in Google Play Game

My Unity app uses the Unity Play Game plugin. I am having problems with the leaderboard. For some reason the high score for "This week" is higher than the "All time". This is the code I use to ...
0
votes
1answer
19 views

Creating an animation for materials in code (Unity)

I have a function where you click on an object and it changes the color and emission of a specific material, every object has multiple materials with different order. ...
0
votes
0answers
19 views

SC2 replay analysis with sc2reader

I want to train a neural network with sc2 data and for this I want to extract some informations from the replays of replay pack 1 My code looks like this: ...

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