All Questions

0
votes
1answer
16 views

How can one replicate the 'Quake Disruptor' of Wipeout XL/2097?

Following my previous question, I am wondering how one can achieve the same effect under Unity? The effect in action https://youtu.be/kzmmLeCwL0g?t=790 Description of the effect When you fire the ...
0
votes
0answers
21 views

How to I make my text boxes have a beeping or “blarble” effect? [on hold]

I'm currently making a horror, Fran Bow style game, and have been unable to make a 'blarble' effect for the text boxes and character speech. I can not use programs that require download or payment.
0
votes
0answers
11 views

Unity VR - Build marks XRSettings.enabled as false

I am having a problem in my project once I compile the build, it does not seem to detect the VR device connected. With a test script, I debugged whether the XRSettings's enabled property was set to ...
0
votes
0answers
13 views

Corner tile collision handling issues

I am in the process of creating a game and after much trial and error I have gotten the collision handling to what I think to be a good place. However, now I am facing a new issue with the corners of ...
2
votes
1answer
31 views

Structures for item data

I have a webgame written in PHP and using MariaDB for the database. I'm currently looking into ways of improving core systems. One example would be items. Currently, there is a table ...
0
votes
0answers
11 views

How to reduce the velocity in Phaser 3 Matter.js

How to reduce the movement of "coins"? There are matter in Phaser3. coin = this.matter.add.image(12, 11, coinRandom); coin.setCircle(); coin.setFriction(0.005); ...
0
votes
1answer
30 views

How to stream a game inside an app

I would like to build an app like the onw downloadable from here https://playhatch.com/. How is it possible, technically speaking, to achive such result? Need I to implement some instant app feature? ...
0
votes
1answer
37 views

low poly model assets for videogames - enviroment or “world”

I have a question about the creation of assets for video games. Usually for the game objects a high poly model is prepared, to then transfer the details on a low poly model, so that it can be rendered ...
0
votes
0answers
20 views

Error when build a webGL game

I'm using unity 5.6.6f2 , and cannot build my project to WebGL. Screenshot of console: Errors: stderr: Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: "C:\Program ...
4
votes
1answer
25 views

What makes a shader function with a LineRenderer?

A LineRenderer has both Material and Color properties. But many shaders do not work, ie the line will not respect the Color property, or the line will show black (regardless of the materials having ...
0
votes
0answers
14 views

Send push notifications when realtime database change

How to send push notifications (status notifications) from one user to another? I mean a user of a unity MOBILE game to another mobile game? Both uses the SAME game on their mobiles. Thanks!
1
vote
3answers
63 views

Operating Expenses of Mathmetic Operations

I understand that math operations require more resources/take longer than others when being computed. (e.g. square roots take longer than divisions which takes longer than multiplications which takes ...
0
votes
0answers
32 views

Melee Attack System [on hold]

So im creating a melee attack system for my game, I've seen a lot of variations to make an attack system, but I dont know what would be the best for my case. I'm making a game where the main character ...
0
votes
1answer
30 views

Is GL_DEPTH_COMPONENT32 deprecated in OpenGL 4.5?

I'm in the process of migrating our object oriented OpenGL wrapper from 3.3 core to 4.5 core. Some OpenGL implementations are notoriously permissive on what inputs they'll accept which can make ...
0
votes
0answers
21 views

Unity: Get excel type data from an html website

So is there a way that I can use an html page as a database? My end goal is to put everything into an excel sheet that the people I am making the application for want. I need to upload data from the ...
0
votes
0answers
17 views

Can I make alternate fragments drop(or make them black) based on a checkbox texture?

Can I make alternate fragments drop(or make them black) based on a checkerboard texture in Unity fragment shader? I am using forward path rendering in my shader passes for lighting and shadows for ...
-1
votes
0answers
31 views

Is it possible to make game like this in libgdx? [on hold]

I know its a very basic question but i am new to game development and don't know very much about it. I want to start with some simple games in libgdx, i wanted to know, is it possible to make game ...
2
votes
0answers
19 views

Revert a GameObject to a previous version

Is there a way to use an old version of a scene.unity file to revert changes for specific GameObjects only? Occasionally Unity GameObjects can lose all their references in the Inspector (If a prefab ...
0
votes
0answers
22 views

Make an endless levels spawn randomly? [on hold]

So I want to create a game similar to those mobile endless runners where you run/fly forward/up/down and the level sections premade by the game developer are looping infinetly in the game. What is ...
2
votes
1answer
54 views

Calculate a random position inside a 2D area excluding a subset

Given this area - - - - - X X - - X X - - - - - I have a GameObject size 4x4 and inside another GameObject size 2x2. I know how to calculate a random position ...
1
vote
0answers
17 views

Importing Mobile Ads Unity plugin results in standard input InvalidOperationException

When I import Mobile Ads Unity plugin this error shows up. How can I fix it, and why am I getting this error? While the “Resolving Android Dependencies” dialog and loading bar is open, the following ...
0
votes
1answer
51 views

MMO - Server monster handling

Dabbling with basic MMO code because it intrigues me. How does the server handle monsters / mobs? I understand that generally on each game tick, the server loops through each player to send them ...
1
vote
0answers
28 views

No-duplicate collection without iterator allocation [on hold]

Problem I need a collection with non-duplicate values minimising memory allocation during access operations. I am prepared to compromise with a slight decrease of performance to make up for the ...
0
votes
0answers
17 views

How to make mobile movement using CharacterController

How can i change my movement for mobile i think left and right gonna work but i don't know what should i do for jump ...
0
votes
1answer
28 views

Controlling a thrustered 2D space ship with angular rotation and max speed

In my game I have a computer controlled ship that is accelerated by a thruster: with a constant force and in the direction of the ship's current orientation/rotation angle. Thrusting My ship has a ...
0
votes
0answers
23 views

Blur shader showing Pink color?

I got this shader from GitHub page. In my scene, which is "LWRP" the image that should appears blur effect, it showing Pink color and there is no effect. Here is the shader script. ...
1
vote
2answers
45 views

Using fixed time for Lerp

I would like to change a camera's rotation and position from its current position and rotation to a destination position and rotation. This should happen within a specific time (seconds). I call ...
0
votes
0answers
36 views

Graphics messed up when I try to reskin the game in Android Studio

I need a little help. I'm new in Android Studio, I have a game where I want to reskin the design. First of all when I install it on my phone with the original files the game run perfectly without ...
0
votes
0answers
17 views

Python/java framework for developing artificial intelligence for board games like Diplomacy/Risk

I am trying to pick a python/java framework for developing artificial intelligence for board games like Diplomacy/Risk for research purpose. I am specifically looking for multiplayer, multiple-round ...
0
votes
0answers
18 views

Why is my Tile Map is not uploading to the pallete?

The tile atlas I made sliced and separated into different sprites. I opened the tile pallete window and created a new pallete. I dragged in the sliced tile atlas into the place where it said (drag ...
-1
votes
0answers
78 views

OpenGL: Depth Stencil buffer won't write underlying texture attached

I'm currently developing an emulator and I got some games using GL_DEPTH24_STENCIL8 (D24S8) as depth buffer. The depth buffer works fine and all but the underlying texture does not seem to be written. ...
0
votes
1answer
49 views
+100

How do you animate/collide against a tessellated mesh?

Now that I have a implemented tessellation for my mesh, I am trying to understand how I can leverage the generated primitives. Example: I have the following track mesh generated procedurally, it ...
-2
votes
0answers
22 views

Unity job is fail error [duplicate]

didn't have a problem in advance but after updating the unity and adding the unity ads I started getting this error. please help.
0
votes
1answer
34 views

Convert coroutine into void

I want to get rid of a co-routine and do this with a void. How could I convert his IEnumerator into a void? ...
0
votes
0answers
18 views

Best way to update a file to a server from Unity?

I am new to Unity but was wanting to amp up my knowledge. I am creating some scouting software for my robotics team and they want to have the program to connect to a server and with the click of a ...
1
vote
0answers
13 views

Using Unity Post Processing v2, how can I apply processing effects to just the UI?

I am using Unity 2018.3 with HDRP 4.9, and Post Processing 2.1.3. I would like to apply post processing effects (i.e bloom) to the UI only. I tried the 2 camera approach, but still can't get it ...
1
vote
1answer
26 views

FormatMessage not working for HRESULTs returned by Direct3D 11

I am using Windows 7 x64 and Visual Studio 17 (v15.9.7). Say I try to create a swap chain using IDXGIFactory2::CreateSwapChainForHwnd and pass in ...
0
votes
1answer
70 views

MMO sending player position to other players

When it comes to sending data to a player in MMOs, is this what the server is basically doing? (pseudo code) ...
0
votes
1answer
19 views

What are constraints and how are they pluggable?

I have been reading this book called "Game Physics Engine Development" and Came across this image in the context of Collision Resolution. See the contact Generator part. Can someone tell me what are ...
-1
votes
1answer
52 views

How would I create a multiplayer game owning a server?

I'm using gamemaker studio 2 to create an RPG, at the moment it's only single player but I would ideally like to make it multiplayer if possible. I've done a bit of research but all the information ...
0
votes
3answers
108 views

Why don't mobile games use tiny transactions like the orginal Candy Crush?

My understanding is that Candy Crush found its early success by letting users pay really small amounts of cash on a continual basis. If that was successful then, why don't mobile app developers use ...
0
votes
0answers
16 views

How to make physics of motion on an inclined surface

There is the following platform: And a coin above it: And the following code using arcade physics: ...
1
vote
1answer
20 views

Unity tilemap collider not colliding with rigidbody

In the wireframe you can see the tilemap collider for this hill. The red circle falls right through however. The circle has a 2D rigidbody attached. Everything is on the Default sorting layer and on ...
0
votes
1answer
34 views

mouseButton.y and mouseButton.x is -858993460 for every event except MouseButtonPressed

Using SFML, every event type will produce a large negative value for x and y of -858993460. ...
0
votes
0answers
15 views

Vertices - joint weights assignment/indexing in COLLADA

this might be a duplication of another post, but I couldn't find an answer that helps me understanding the solution to my questions yet. In my model I have 1420 triangles, 740 positions and 1408 ...
0
votes
1answer
22 views

I add a straight big plane over terrain(3d). Vibrations are happening when i move camera

I have this problem in my OpenGL project but i will show you the same thing over blender3d with video. So I believe that I will better explain the problem. it is just 30 seconds. Take a look. Youtube ...
-1
votes
1answer
36 views

Unity Ads Error

I'm new at Unity and was trying to build it. but after adding the unity ads to the game I started getting the error. please help UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at ...
0
votes
1answer
30 views

How do I interact ads with Unity Button?

I'm new to Unity and I'm a beginner. Unity ads have completed, but instead of the letter "E" and "T" I want the ad to come out by clicking the button. how can I write a code for it? using System....
0
votes
1answer
30 views

How to move points of a multi-segmented bezier curve to one side

I am trying to move points from a multi-segmented bezier curve to one end of the curve using the following code which modified for my use from here. Only the last segment seems to give the desired ...
0
votes
0answers
19 views

Any Portable Programs for Generating Normal Maps, Specular Maps, etc [on hold]

I need a simple tool to batch generate normal maps, bump maps, specular maps from one image. Something like here: http://cpetry.github.io/NormalMap-Online/But a Windows executable instead (prefer ...

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