Questions tagged [publishing]

The process of making a game available to the general public.

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For Google Play, what kinds documentation can I provide to prove I have permission to use a third party's music in my game?

I'm working on an indie rhythm game for Android that uses pre-existing music. We got the OK from the original artist to use said music on the condition that we release the game for free. However, ...
Neon Android's user avatar
14 votes
1 answer
3k views

What is the legality of publishing a free game on itch.io under the age of 18?

I am planning on publishing my first game on itch.io and I need to know if this is legal. The game will be free and I don't plan on receiving any type of monetization on the game if that's important.
Saturn's user avatar
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what is the right scenario to pitch you game to the publisher?

right now im cooperating with a team to prepare a demo to get sponsored by a publisher. based on articles i read there are many factors and scores that based on them the publisher decides to support ...
virtouso's user avatar
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0 votes
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389 views

Error when opening a minimal Unity WebGL game on itch.io

I created a very simple game in Unity 2020, built it to WebGL, and uploaded it to itch.io. When I open the game, I see the following error: ...
Erel Segal-Halevi's user avatar
0 votes
1 answer
71 views

Publish to folder equivalent for a desktop GL project with visual studio Mac 2019

I'm not home so the only computer I have access to is a Macbook, and now I would like to see how I could pack up projects to export for various platforms. But when I build my project it only produce a ...
Louis BERTRAND's user avatar
0 votes
0 answers
49 views

Android developer/publisher royalty sharing

I am creating and Android game, and will need to partner with a publisher. I am curious about how this is typically implemented. Probably publishers are going to have a difficult time trusting some ...
Megalithic's user avatar
2 votes
0 answers
1k views

How to publish a Unity desktop game without a security warning?

When I build a Unity game as a Windows Desktop application, zip the folder, and upload the zip to itch.io, then anyone downloading the zip from itch.io and running the game gets a security warning ...
Erel Segal-Halevi's user avatar
1 vote
0 answers
37 views

Advertising before seeking a publisher

I'm nearing competition of my first title and I'd like to seek out publishers but I'm also eager to show it off on social media. Should I hold off until I've spoken to publishers or is it mostly ...
Brody Peel's user avatar
2 votes
0 answers
197 views

How can I distribute the source code of my project without the imported assets?

I have a Unity project that uses some assets that I downloaded for free in the Unity asset store. I would like to make my project open source and distribute its source code in GitHub. But, I do not ...
Erel Segal-Halevi's user avatar
3 votes
1 answer
4k views

What files can I delete from my project folder?

I have a large Unity project and I want to put the source code online. I tried to do it in GitHub but I am out of quota for LFS, so I decided to just zip the project folder and put it on the cloud. ...
Erel Segal-Halevi's user avatar
1 vote
1 answer
751 views

Can i release a game in steam with free assets?

I'm making a game with unity, and i'm planing release the game in steam as FREE. I'm using free assets from unity asset store, and also i'm using free assets models from another sites. I always see if ...
Vinicius Morais's user avatar
0 votes
1 answer
88 views

Game free publishing website?

I am making game that will be completely free and I want to publish it. The publishing platform have to be free and it can be done without any contract or specific license. I simply upload my files ...
user avatar
0 votes
0 answers
68 views

When to trademark my game/game company [duplicate]

I'm planning on building an online presence of a game I'm working on once it reaches a stage that would allow for creating marketing material (screenshots, trailers, etc). Should I trademark/...
Don Andre's user avatar
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2 votes
3 answers
591 views

How can I get multiple players play my multiplayer game at launch?

Lets take a example of Apex Legends, it was release in February 4, 2019 and got 25 millions users in after a week (Source: The Verge). I know EA is the publisher so its easy for them to market and ...
Saad Anees's user avatar
3 votes
0 answers
48 views

Apple App Store: Publish your game under your organization name

I am in the process of building a mobile game targeting Apple App Store. This is a co-op work done by me and my teammate. We do not want to publish the game under my personal Apple developer account, ...
André Gasser's user avatar
0 votes
1 answer
201 views

Can a .exe file ported from a program like NW.js or Electron be put console stores?

I'm early in development working on a game in HTML5/JavaScript canvas, and I wondering if porting the game with some HTML/JS to .EXE converter would allowed it to be posted on consoles? I think it ...
user avatar
-1 votes
1 answer
186 views

can you release a game made by unity free on google play store [duplicate]

do i need to pay for anything in this situation : i m making mini games to raise money and cant afford unity pro or plus(don't think its worth it)for my original idea/game.i am also thinking about ...
neb's user avatar
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5 votes
2 answers
2k views

Can I publish a game on Steam while obscuring my personal identity from the public?

I'm looking to publish a game on Steam that contains explicit adult content. I am seeking to make this a hobby that earns passive income as opposed to pursuing it as a full time job. I would prefer ...
Jack Dawson's user avatar
0 votes
1 answer
117 views

How can I develop and publish a game when I don't have the money to buy a brand new computer?

I'd like to complete and publish a game made with Unity, but given the fact that the cost of a brand new computer represents a significant part of my yearly income, I don't have enough money to buy ...
Meriç Balıkçı's user avatar
1 vote
2 answers
1k views

Unity3D Build Configuration for Deployment/ Publish

Is there the option within Unity3D to specify build configurations? My goal is relatively simple - when building for mobile stores (Play Store/ App Store) I want to make sure my app is pointing to ...
Kieron's user avatar
  • 177
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1 answer
618 views

What are the best alternatives to Unity Asset Store for publishing game assets? [closed]

I'm not sure if this is the right place to ask this so go easy on down-voting
Elkin's user avatar
  • 103
1 vote
2 answers
321 views

Are there alternative game distribution methods?

According this source, publishers account for about half the cost of a game's price to consumers. Could there be an alternative means of distribution that allows people to pay game developers more ...
plu's user avatar
  • 113
11 votes
1 answer
5k views

Will working with a publisher help me prevent my game from being cloned?

I read many articles on "How (or why not without) to make mobile game without publisher". But the question that bothers me is: "What if I make a game, that really hits the market in the eye and ...
Tom J.'s user avatar
  • 121
0 votes
1 answer
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Publishing a game on Steam. Who's name to put in dev info, do I need a company?

I'm currently paying a game dev to create me a game that I can publish on Steam. Should I put the devs name or mine for the dev info on Steam? Do I need a legitimate company in the UK to sell a game ...
user218223's user avatar
0 votes
1 answer
103 views

How can I find an agent that would help me get my foot into the door of a publisher?

I have submitted my game for review at couple of game publishers with zero response. My game is very specific and unusual, so maybe I need to find very specific publisher, or maybe it hasn't been ...
Huselius's user avatar
0 votes
1 answer
741 views

How do I extract and publish my game made in Code::Blocks?

So I made a 2D adventure game using c++ and SFML with the Code::Blocks IDE and the GNU GCC compiler. I have been working on it for several months and been doing bug fixes and everything. I want to ...
Japzillio's user avatar
-2 votes
2 answers
637 views

Can you publish game on multiple sites?

Is it normal (or even allowed) to publish games on multiple sites i.e Itch.io, Gog and Humble Bundle. Specifically in my case I am thinking of web games. Thanks
Andy T's user avatar
  • 107
0 votes
1 answer
97 views

I've completed my mobile game - now what?

After months of development, I've finally finished my mobile app, but I have no idea what to do next. I want to publish my app to the Google Play Store and the App Store, yet I don't know how. I've ...
Squirrel's user avatar
  • 109
2 votes
2 answers
668 views

If Windows 10 store games aren't crackable, why continue to publish on Steam?

I never heard that any of those games that are exclusively sold on the Windows 10 store have ever been cracked. But some games on Steam are cracked days after release, even with the protection of ...
Catiger3331's user avatar
3 votes
2 answers
5k views

How do I become a game publisher?

I wonder how I can become a game publisher locally. For example, I know a Japanese game that I want to publish in India, where I live. How do I acquire a license to do this? I tried emailing the ...
Black cowgirl's user avatar
0 votes
1 answer
88 views

Alternative to Google Play when publishing Android game app (.apk)? [closed]

In order to register as a game developer and publisher of the Android app for Google Play Developer account, you must pay around $100. But what if there's a tight budget, especially for indie game ...
David Dimalanta's user avatar
0 votes
0 answers
29 views

Whats the best way to publish and promote an app by myself? [duplicate]

My first little casual-action android game is nearly finished. Its my first one and i dont expect any sucess. But nevertheless i want to try to publish and market it by myself. But what can i do ...
genaray's user avatar
  • 517
3 votes
0 answers
167 views

How to create installer package with custom artstyle?

When you publish a finished game you might consider making, for example, a Windows installer package. I have found quite a few applications that can do that. But I couldn't find any that support ...
Candid Moon _Max_'s user avatar
3 votes
1 answer
2k views

How is money made from Steam Trading Card Farming Generators?

in this SidAlpha Video, SidAlpha talks about how Valve may be doing something that could stop or interrupt Steam Trading Card Farming Generators by preventing them from generating keys. This got me ...
Memor-X's user avatar
  • 119
0 votes
2 answers
3k views

Unity remove logo in splash screen

Heavily related to this question, as of now, Unity's TOS has changed dramatically. And searching in the TOS, it looks like I'm allowed to remove the Unity logo in my exported game. Looking at Section ...
Bradman175's user avatar
0 votes
1 answer
88 views

What is a bank payment gateway concept upon publishing a game app?

I was asking a local bank about the possibility of transferring money to my account there upon publishing a paid app on play store. The reply was that they have their own payment gateway that deducts ...
Jimlet's user avatar
  • 3
7 votes
1 answer
14k views

Unable to rollout release to alpha in Google Play Console

I have uploaded my APK, and filled in data in every field which was required... but using Googles new MAnage releases tab, I am unable to press the final button to roll it out to alpha. Its not ...
pingu2k4's user avatar
  • 205
1 vote
2 answers
2k views

Publish game as pay-what-you-want on Steam

Is it possible to publish a game on Steam as pay-what-you-want? Something in the likes of the Humble Bundle. If it's not natively supported by Steam, would it be fine (as in, not violating any ...
Charanor's user avatar
  • 7,800
5 votes
2 answers
7k views

How To Upload JavaScript Games To Steam

So I've been making this game called The Necromancer and (quick note, I am still working on the game. Also, I know this sounds similar to this question, but my question is for the general process) I ...
The Gamer King's user avatar
0 votes
1 answer
245 views

What to watch out for when creating a autobiographical game? [closed]

I plan to create a game which depicts various events from my life. During these events, some people I know do not appear in a very positive light. I am afraid that these people might feel that it is ...
user2186597's user avatar
0 votes
3 answers
189 views

Why do so many game websites end in game.com?

This is my first question here, so please tell me if I'm doing something wrong :) I've recently noticed that many game websites end in 'game.com' (www.helloneighborgame.com, www.gunpointgame.com, etc)...
hugeturnip's user avatar
3 votes
0 answers
161 views

How do I publish a game written for Graal Online to Facebook?

I made an MMORPG game using the Graal Online game engine. I hosted the game with their engine and servers, and it was fairly successful. Recently, they stopped hosting my game. The game is still fully ...
Sam Lorenz's user avatar
1 vote
1 answer
1k views

How do I get access to the PS4 platform tools for Unity?

I know that you can go to the "Xbox ID" program to get all the resources you need for the Xbox platform (developer forums, Unity SDK, etc.). but there is not really information about how to get the ...
user3797758's user avatar
  • 3,631
1 vote
1 answer
120 views

Making icons for a Google Play Store game

I'm a little confused. I've created a game using the Unreal Engine and I plan to publish in about a month. I knew my app needed an icon, but I was on Google's developer site yesterday and I saw a ...
Bowser jr.'s user avatar
0 votes
1 answer
641 views

My game's title is similar to other game's title. Will I get sued? [duplicate]

I have a game called 'Shapes Dodge' which is still in development. I figured out the name back in February when I began developing it. Since then I've been checking monthly the Google Play Store for ...
Bojidar Trenchev's user avatar
0 votes
2 answers
289 views

Do you need to have separate companies to publish different kind of games? [closed]

I'm planning to make my own indie game company as both developer and publisher. As a publisher, I have some question about branding and reputation. 1. Quality: A publisher have 2 games, they both ...
AzDesign's user avatar
  • 151
3 votes
1 answer
676 views

Publishing a game on Steam without going throught Greenlight

Is there any possible way to publish a game on Steam without going through Steam Greenlight?
Jane's user avatar
  • 31
0 votes
2 answers
326 views

Is localisation important for a mobile game with little text?

Let's say it's a physics puzzle (Cut the Rope, Angry Birds) or a runner (Crossy Road, Subway Surfers) clone with some gameplay twists. Assume it puts text on some of the few controls: 'Play', 'Sound ...
Den's user avatar
  • 1,198
4 votes
2 answers
360 views

Can I use New York City in my game?

I want to make game more realistic, for that I need a city. So, I decided to take New York City, as it can be seen through Google Maps with Street View, 3d view and much more and will help me a lot to ...
Goo foo's user avatar
  • 51
1 vote
1 answer
5k views

What are do's and don'ts on published APK for alpha and beta testing and how to manage it in Google Play for developers? [closed]

Before the official public release or publishing the first prototype game, I learned about alpha and beta testing in order to gain feedback and fixes needed to improve or correct the game's system. I ...
David Dimalanta's user avatar