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Questions tagged [publishing]

The process of making a game available to the general public.

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3answers
118 views

How can I get multiple players play my multiplayer game at launch?

Lets take a example of Apex Legends, it was release in February 4, 2019 and got 25 millions users in after a week (Source: The Verge). I know EA is the publisher so its easy for them to market and ...
2
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0answers
29 views

Apple App Store: Publish your game under your organization name

I am in the process of building a mobile game targeting Apple App Store. This is a co-op work done by me and my teammate. We do not want to publish the game under my personal Apple developer account, ...
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1answer
34 views

Can a .exe file ported from a program like NW.js or Electron be put console stores?

I'm early in development working on a game in HTML5/JavaScript canvas, and I wondering if porting the game with some HTML/JS to .EXE converter would allowed it to be posted on consoles? I think it ...
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0answers
14 views

Can i publish game on google play before being 18 years old [duplicate]

I just made my first game with Unity and want to publish it on Google Play, but to do that I need to tick a checkbox that says that I'm 18 years or older, but I'm not. Is this a rule that I need to ...
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1answer
58 views

can you release a game made by unity free on google play store [duplicate]

do i need to pay for anything in this situation : i m making mini games to raise money and cant afford unity pro or plus(don't think its worth it)for my original idea/game.i am also thinking about ...
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0answers
24 views

A method to publish google play app?

I created an app with app inventor 2. I am interested in publishing it on the google play store. However, the only method I am familiar with is where we must pay 15 dollars (I believe it's 15 dollars)....
4
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2answers
323 views

Can I publish a game on Steam while obscuring my personal identity from the public?

I'm looking to publish a game on Steam that contains explicit adult content. I am seeking to make this a hobby that earns passive income as opposed to pursuing it as a full time job. I would prefer ...
0
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1answer
109 views

How can I develop and publish a game when I don't have the money to buy a brand new computer?

I'd like to complete and publish a game made with Unity, but given the fact that the cost of a brand new computer represents a significant part of my yearly income, I don't have enough money to buy ...
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2answers
99 views

Unity3D Build Configuration for Deployment/ Publish

Is there the option within Unity3D to specify build configurations? My goal is relatively simple - when building for mobile stores (Play Store/ App Store) I want to make sure my app is pointing to ...
0
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1answer
69 views

What are the best alternatives to Unity Asset Store for publishing game assets? [closed]

I'm not sure if this is the right place to ask this so go easy on down-voting
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2answers
167 views

Are there alternative game distribution methods?

According this source, publishers account for about half the cost of a game's price to consumers. Could there be an alternative means of distribution that allows people to pay game developers more ...
11
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1answer
5k views

Will working with a publisher help me prevent my game from being cloned?

I read many articles on "How (or why not without) to make mobile game without publisher". But the question that bothers me is: "What if I make a game, that really hits the market in the eye and ...
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1answer
214 views

Publishing a game on Steam. Who's name to put in dev info, do I need a company?

I'm currently paying a game dev to create me a game that I can publish on Steam. Should I put the devs name or mine for the dev info on Steam? Do I need a legitimate company in the UK to sell a game ...
0
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1answer
92 views

How can I find an agent that would help me get my foot into the door of a publisher?

I have submitted my game for review at couple of game publishers with zero response. My game is very specific and unusual, so maybe I need to find very specific publisher, or maybe it hasn't been ...
0
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1answer
78 views

How do I extract and publish my game made in Code::Blocks?

So I made a 2D adventure game using c++ and SFML with the Code::Blocks IDE and the GNU GCC compiler. I have been working on it for several months and been doing bug fixes and everything. I want to ...
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2answers
94 views

Can you publish game on multiple sites?

Is it normal (or even allowed) to publish games on multiple sites i.e Itch.io, Gog and Humble Bundle. Specifically in my case I am thinking of web games. Thanks
0
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1answer
68 views

I've completed my mobile game - now what?

After months of development, I've finally finished my mobile app, but I have no idea what to do next. I want to publish my app to the Google Play Store and the App Store, yet I don't know how. I've ...
2
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2answers
429 views

If Windows 10 store games aren't crackable, why continue to publish on Steam?

I never heard that any of those games that are exclusively sold on the Windows 10 store have ever been cracked. But some games on Steam are cracked days after release, even with the protection of ...
3
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2answers
2k views

How do I become a game publisher?

I wonder how I can become a game publisher locally. For example, I know a Japanese game that I want to publish in India, where I live. How do I acquire a license to do this? I tried emailing the ...
0
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1answer
71 views

Alternative to Google Play when publishing Android game app (.apk)? [closed]

In order to register as a game developer and publisher of the Android app for Google Play Developer account, you must pay around $100. But what if there's a tight budget, especially for indie game ...
0
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0answers
21 views

Whats the best way to publish and promote an app by myself? [duplicate]

My first little casual-action android game is nearly finished. Its my first one and i dont expect any sucess. But nevertheless i want to try to publish and market it by myself. But what can i do ...
2
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0answers
42 views

How to create installer package with custom artstyle?

When you publish a finished game you might consider making, for example, a Windows installer package. I have found quite a few applications that can do that. But I couldn't find any that support ...
2
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1answer
690 views

How is money made from Steam Trading Card Farming Generators?

in this SidAlpha Video, SidAlpha talks about how Valve may be doing something that could stop or interrupt Steam Trading Card Farming Generators by preventing them from generating keys. This got me ...
0
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2answers
849 views

Unity remove logo in splash screen

Heavily related to this question, as of now, Unity's TOS has changed dramatically. And searching in the TOS, it looks like I'm allowed to remove the Unity logo in my exported game. Looking at Section ...
0
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1answer
67 views

What is a bank payment gateway concept upon publishing a game app?

I was asking a local bank about the possibility of transferring money to my account there upon publishing a paid app on play store. The reply was that they have their own payment gateway that deducts ...
5
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1answer
8k views

Unable to rollout release to alpha in Google Play Console

I have uploaded my APK, and filled in data in every field which was required... but using Googles new MAnage releases tab, I am unable to press the final button to roll it out to alpha. Its not ...
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2answers
602 views

Publish game as pay-what-you-want on Steam

Is it possible to publish a game on Steam as pay-what-you-want? Something in the likes of the Humble Bundle. If it's not natively supported by Steam, would it be fine (as in, not violating any ...
2
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2answers
3k views

How To Upload JavaScript Games To Steam

So I've been making this game called The Necromancer and (quick note, I am still working on the game. Also, I know this sounds similar to this question, but my question is for the general process) I ...
0
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1answer
222 views

What to watch out for when creating a autobiographical game? [closed]

I plan to create a game which depicts various events from my life. During these events, some people I know do not appear in a very positive light. I am afraid that these people might feel that it is ...
0
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3answers
176 views

Why do so many game websites end in game.com?

This is my first question here, so please tell me if I'm doing something wrong :) I've recently noticed that many game websites end in 'game.com' (www.helloneighborgame.com, www.gunpointgame.com, etc)...
2
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0answers
115 views

How do I publish a game written for Graal Online to Facebook?

I made an MMORPG game using the Graal Online game engine. I hosted the game with their engine and servers, and it was fairly successful. Recently, they stopped hosting my game. The game is still fully ...
1
vote
1answer
612 views

How do I get access to the PS4 platform tools for Unity?

I know that you can go to the "Xbox ID" program to get all the resources you need for the Xbox platform (developer forums, Unity SDK, etc.). but there is not really information about how to get the ...
1
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1answer
88 views

Making icons for a Google Play Store game

I'm a little confused. I've created a game using the Unreal Engine and I plan to publish in about a month. I knew my app needed an icon, but I was on Google's developer site yesterday and I saw a ...
0
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1answer
240 views

My game's title is similar to other game's title. Will I get sued? [duplicate]

I have a game called 'Shapes Dodge' which is still in development. I figured out the name back in February when I began developing it. Since then I've been checking monthly the Google Play Store for ...
0
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2answers
203 views

Do you need to have separate companies to publish different kind of games? [closed]

I'm planning to make my own indie game company as both developer and publisher. As a publisher, I have some question about branding and reputation. 1. Quality: A publisher have 2 games, they both ...
3
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1answer
631 views

Publishing a game on Steam without going throught Greenlight

Is there any possible way to publish a game on Steam without going through Steam Greenlight?
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2answers
246 views

Is localisation important for a mobile game with little text?

Let's say it's a physics puzzle (Cut the Rope, Angry Birds) or a runner (Crossy Road, Subway Surfers) clone with some gameplay twists. Assume it puts text on some of the few controls: 'Play', 'Sound ...
4
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2answers
168 views

Can I use New York City in my game?

I want to make game more realistic, for that I need a city. So, I decided to take New York City, as it can be seen through Google Maps with Street View, 3d view and much more and will help me a lot to ...
1
vote
1answer
4k views

What are do's and don'ts on published APK for alpha and beta testing and how to manage it in Google Play for developers? [closed]

Before the official public release or publishing the first prototype game, I learned about alpha and beta testing in order to gain feedback and fixes needed to improve or correct the game's system. I ...
2
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0answers
59 views

Which are the option to promote my app game in different app stores? [closed]

We've few Android App projects at the moment anmd we're looking for a way to publish our appGames in differents AppStores around the globe. Do someone know a fast way to submit or some management ...
2
votes
1answer
451 views

What organic traffic can I expect from publishing on Google Play, without other marketing?

I've just published a new Android game on Google Play. It has been a bit over 48 hours. It's active in the store, and I can search for it by name to get to it. However, I've had 0 organic downloads ...
0
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2answers
503 views

Publishing a game on Google Play with a fake name

I'm almost publishing my game to Google Play, but I wonder if I can use an fake name, I mean, not using a fake name with a real names, just some words like Lazer Dude or anything else, because I don't ...
3
votes
1answer
742 views

HTML/JS publish LibGDX

I want to publish an app created with libGDX (HTML/JS publishing). Here are the steps I am doing. Right Click on the Project -> Google -> Gwt Compile -> Compile. After the compilation there is no ....
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0answers
820 views

How do I distribute MonoGame games in Windows?

I'm using VS2013 and MonoGame to create a simple game. The things is I can't make it run on others PCs. I've tried to copy Content to the Release folder using the "always copy" option in VS2013; I've ...
1
vote
1answer
684 views

How do I publish to Google Play if I'm under 18?

I've finished my first Unity and want to release it on the Google Play store but can't because I am under 18. The main issue is that Google Wallet requires you to be over 18. How could I work around ...
1
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2answers
111 views

What counts as a “game studio”

I am registering a game on a site so that I can sell it, and it needs me to put in my game studio. I work on my games in c++ and I dont't have a team, or a company. Can I throw out a name and be ...
0
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1answer
118 views

If you create a game, do you automatically have the rights to it?

I am creating a game in c++ that will me multiplier and am going to post it on https://indiegamestand.com Here is one of the requirements "Must own the rights to distribute your game and to assign ...
3
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0answers
97 views

Are release dates to be kept in secret or announced? [closed]

Some game developers, such as Squad (devs of Kerbal Space Program) and Ludeon (devs of RimWorld), do not publicize release dates for updates or do not have any. (Their games are still under ...
4
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2answers
409 views

The XNA redistributable isn't in the prerequisites list; how do I include it when publishing?

So I created a small project in XNA 4.0, and wanted to try and publish it, and so I did. Yet when attempting to install it on a different computer it didn't seem to work. I've read and studied about ...
0
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2answers
701 views

Is naming an app similar to another app legal? [closed]

I just finished my first ever app after 1 month of programming it and I'm ready to put it on the app store/google play. I searched the stores to see if the name i wanted to name my app was still ...