Questions tagged [books]
Questions about reading material that helps in learning or practicing game development.
60 questions
0
votes
1
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what is "viewport" mentioned in the raytracing in one weekend book?
I'm trying to make a simple raytracer following the raytracing in one weekend book, but I couldn't understand why is he using what is called a viewport, he define it as a virtual rectangle, why don't ...
2
votes
2
answers
237
views
Is a Computer Graphics book being outdated a problem?
Me and my friends decided to make a game engine as a graduation project and this summer we are dedicating ourselves to really get into the knowledge we need before actually starting the project.
We ...
-5
votes
1
answer
102
views
Is it enough to read manuals? [closed]
I want to develop games with Blender and Unity. I don't see any good books out there and so I'm considering reading the manuals of both the software. Should reading the manuals be enough if you're ...
0
votes
1
answer
103
views
How to get started with making textures [closed]
I have Photoshop CS6 (I haven't installed it yet), and I was wondering if there was a good book or tutorial on how to get started on making my own video game textures.
SIDENOTE: I saw a question on ...
-1
votes
1
answer
3k
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Is it legal to make a game out of a book? [closed]
I want to learn what legal constraints are on the copyrighted material.
If I want to make a Quidditch (the fictional game in Harry Potter series) game, should I pay some kind of copyright to the book'...
2
votes
1
answer
163
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What is the best way to follow this book using XNA 4.0 instead of XNA 2.0
I found a reference to this book on the Microsofot Indie games forums: http://www.amazon.com/dp/1430209798/ref=pe_385040_30332200_pe_309540_26725410_item
I'm really interested in it, because the ...
36
votes
2
answers
8k
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Will there be any more books in the Game Programming Gems series? [closed]
It's been more than three years now that the last Game Programming Gems book was published.
The official website isn't updated anymore, and this page of Mark DeLoura's website seems to imply that the ...
0
votes
1
answer
378
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Books on layout and space sequencing in game design [closed]
I'm currently looking into level design books. So far I've read two, The How's And Why's of Level Design and the Ultimate Level Design Guide.
While both were useful they did not discuss layout and ...
1
vote
1
answer
200
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Books that discuss practical rendering techniques? [closed]
I'm looking for some books that discuss practical rendering topics like say rendering a bsp level or md2/3 mode, making a little quake like game as the goal or something to that effect. Any ...
1
vote
1
answer
955
views
Any book about math in game design? [closed]
Game designers need math as one of their tools for designing game, unfortunately I can't find one book concentrate on this topic. I know there's math book about game programmer, but designer need ...
0
votes
1
answer
576
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I know fundamental programming. But how do I get started in game development now? [closed]
I'm a 20 year old programming student. I know fundamental programming in BASIC, C, C++ and JAVA. What I wanted to ask is, where do I go from here? Are there any books that the community can mention ...
3
votes
0
answers
338
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Book and resource about vanilla OpenGL ES 2.0 development [closed]
I found this book but it talks about an SDK created by the author rather than pure simple OpenGL ES 2.0; this sounds more like a commercial to me than a good book for programming. I would like to ...
3
votes
1
answer
499
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OpenGL Learning Material (that's up to date) [duplicate]
Possible Duplicate:
What are some good learning resources for OpenGL?
Good resources for learning modern OpenGL (3.0 or later)?
So im sure there are topics on this, but alot of them list older ...
5
votes
1
answer
2k
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Is the series of books "GPU Gems" still good for a modern OpenGL 3.0+ approach?
I noticed that this series of free books from Nvidia is really popular and well know in the devs world, the problem is that is simply old; you would recommend to read those 3 books to a developer that ...
17
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2
answers
4k
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Books for designing virtual economy [closed]
I am wondering if there are any books on designing virtual economies.
I have encountered some books which have a few lines or paragraphs written about virtual economies, but they mainly highlight ...
59
votes
7
answers
10k
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What are the dangers of self-teaching game development? [closed]
I am about to embark upon a journey into game development. Following answers to my last question, I will be using C# and XNA.
However, I don't personally know any other game developers and I don't ...
4
votes
2
answers
874
views
Mathematics for Game Development Book [closed]
For someone with some background in maths, what is a good book about:
The core mathematics for game development
How these techniques are applied to common problems in game development
In particular, ...
0
votes
2
answers
805
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Good book/resource recommendation for HTML5 mobile game development? [closed]
The problem: I am taking an existing, 5 year old, html based MMORTS game and "HTML5-ing" it, "AJAX-ing" it and most importantly, optimizing for mobile devices like iPhone, android etc. For these ...
2
votes
1
answer
444
views
High school-level geometry book focusing on game dev for struggling student?
Here's the situation. My brother, a freshman in high school, isn't doing too well in geometry. Partially because he doesn't do half the work, but partially because he seems to have genuine ...
4
votes
4
answers
14k
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Value of the Game Institute Courses [closed]
I'm considering purchasing courses from Game Institute, specifically, the Foundation Studies Package. Has anyone here taken their courses? If so, do you feel they are a good value? If you can, please ...
9
votes
1
answer
3k
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Documentation on 2D space partitioning
I am looking for documentation that explains the different kinds of (well the major ones anyway) 2D space partitioning algorithms & data structures.
Any pointers besides 'Google it and sift ...
21
votes
5
answers
6k
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Learning to optimize with Assembly [closed]
I am a second year student of Computer Games Technology. I recently finished my first prototype of my "kind" of own pathfinder (that doesn't use A* instead a geometrical approach/pattern recognition, ...
0
votes
6
answers
3k
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What technologies are required for 3D game development? [closed]
I want to make a racing game like Need for speed. And I want to start from very start.
Please tell me the skills, technologies that one should posses while making it.
I am beginner in game ...
29
votes
3
answers
26k
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What is a good book on physics for game development? [closed]
I'm looking for a good beginners' book on the subject of physics in game development. Something that focuses on 2D games would be preferable.
0
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3
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330
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I started my journey this way, am I on the right track? [closed]
I started my journey to learn games programming from the scratch (I'm a software developer but not in gaming field), I'm targeting iOS games development.
Currently I'm ready "O'reilly iPhone Game ...
-1
votes
2
answers
408
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I need a book to continue experimenting with ActionScript 3 [closed]
I am a CS student who finished his third year in school, and I'm interested in game development. This summer, I bought a book named "Foundation Game Design with Flash" by Rex Van Der Spuy. I'm halfway ...
16
votes
3
answers
6k
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Where to start for implementing vehicle physics? [closed]
A little background for myself. I am relatively experienced with 3rd part physics engines such as Havok, Box2D, Bullet and have successfully integrated them in custom engine(s). I have also made a ...
2
votes
1
answer
8k
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How did you learn DirectX 11? [closed]
How did you learn the DirectX 11 API? MSDN documentation, tutorials, blogs, sample applications, books, etc?
36
votes
4
answers
78k
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What are some good books which detail the fundamentals of graphics processing? [closed]
The best book on the nitty gritty of graphics that I've found is Computer Graphics: Principles and Practice http://www.amazon.com/Computer-Graphics-Principles-James-Foley/dp/0201121107
However, as ...
6
votes
1
answer
552
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Literature about Open World Games, Freedom to Choose [closed]
I'm doing a diploma thesis about the development of games with freedom to choose or open world.
Topics will be i.e. development issues in programming and the design itself, mechanics etc.
For that I ...
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3
answers
1k
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game maker book for beginner [closed]
Which book is more a beginner to learn to program in c++ (or GML) and more fun: "Game Maker 8 Cookbook" (available for pre-order), or "The Game Maker's Companion" ?
1
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2
answers
508
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book that I could make an indie game [closed]
What kind of book I read, that should do a full indie game?
12
votes
4
answers
13k
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What good books are there on level design? [closed]
I am trying to learn a bit of level design. The type of game I am most interested is 2D puzzle games similar to Cut The Rope for iPad. However, literature on general level-design for different genres ...
29
votes
6
answers
3k
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Game programming books that don't teach programming? [closed]
I am an normal programmer with about 3 years of experience, who is interested in getting into game development. The problem that I face is that when I look at these "beginner" books, most of them ...
2
votes
2
answers
1k
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OpenGL ES on iOS Books [closed]
I was wondering if someone has read both the:
iPhone 3D Programming
And
OpenGL ES 2.0
books and have an opinion if one is better than the other?
I'm basically wanting to get into doing 3D ...
5
votes
3
answers
1k
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Good introduction to all things game dev? [closed]
I saw a lot of books which cover specific topics, but is there a book or a recommendation of a few books which covers the basic of everything involved in making a game? I know this would only cover ...
2
votes
3
answers
2k
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Blender books for advanced character animation and modeling? [closed]
I've been messing with Blender on and off for over a year, and am now ready to put a lot of sweat into making a great model for an iPhone app I'm working on. I want to learn tips and tricks on how to ...
1
vote
3
answers
233
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Story for an iPhone Game from a book?
I'm making a story-intensive game (RPG) for the iPhone and want to distribute it over the AppStore. But AppStore Apps have the potential to be distributed internationally, so I need kind of legal ...
6
votes
4
answers
762
views
Speech synthesis book? [closed]
When I was a kid, everything had a speech synthesizer in it, more or less. A couple years back I started to wonder where the technology is going after all these years, and after some research found ...
9
votes
4
answers
5k
views
Any good book on lighting in video games? [closed]
Lighting plays a fundamental role into videogames. A videogame without a good ilumination is flat and without life. I'm looking for a book that explains how must be iluminated a scene and what factors ...
8
votes
1
answer
4k
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Good books for MMORPG design? [closed]
What is the recommended reading list for a very experienced s/w developer, with no MMORPG experience, who wants to design an MMORPG?
3
votes
6
answers
7k
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Recommended book for cocos2d? [closed]
I'm an experienced programmer that recently got into iOS development by working through the big nerd ranch book by Aaron Hillegass and Joe Conway. I loved the way the book was structured in terms of ...
6
votes
1
answer
2k
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What do I need to learn so I can make games on XBox Kinect?
I am interested to learn more about game development especially on XBox Kinect. What do I need to learn and what books I should read so I can make games on XBox Kinect?
Thanks
1
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2
answers
2k
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Looking for a good actionscript 3 book [closed]
I've been looking for a book on actionscript3 development, but while there's tons of books out there, nobody seems to want to recommend any specific one.
One book I've been pointed towards is the ...
15
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3
answers
4k
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Useful resources for beginning AI [closed]
What resources are available, including both free articles/ebooks and physical books and things, for game developers looking to begin simple AI programming/design?
Note: I know of this question, but ...
23
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6
answers
14k
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What is a good linear algebra book for game programmers? [closed]
I was told that I should start learning Linear Algebra in order to create good games with good physics.
I'm reading Linear Algebra book and it's completely foreign to me. The author starts out with ...
9
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7
answers
17k
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What is a good book to start programming a 2D C++ game? [closed]
I have a degree in Computer Science and while I was in college, I created a simple 2D game in Game Maker. I would like to recreate this game in C++ as a start to learning how to create games in C++. ...
114
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7
answers
257k
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How do I get started making Android games? [closed]
I am new to game development. I am interested in developing 2D games for the Android platform. What is the best place to start with (i.e) What are the basics and how to proceed? I already have ...
8
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5
answers
2k
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What Game Development books should my partner/myself read? [closed]
My partner and I are starting to get into game development on the iPhone. I'm a programmer and he's not. We are looking for some good language agnostic game programming books. Hopefully things that ...
17
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2
answers
3k
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What happened to the Journal of Game Development?
The lengthy mission statement from its website states:
The lack of game-specific research has prevented many in the academic community from embracing game development as a serious field of study. ...