Questions tagged [ios]

iOS is an operating system for mobile devices created by Apple Inc. It runs on the iPhone, iPad, and iPod touch.

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21 views

Build failure after removed Facebook SDK in iOS

In my Unity project, I was used the Facebook SDK, but just removed it because it doesn't need it anymore In Android, just removing Facebook SDK works fine, however, the iOS build throws an error while ...
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40 views

How can we use an iPhone camera as a webcam on Windows?

I am developing a game on Windows and I want to use my iPhone 11p as a webcam (for video streaming). I saw some tutorial videos on YouTube, yet they only work for development on iOS platform in Unity. ...
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1answer
41 views

Removing ads but maintaining opt-in video ads

I have a game for iOS that will show advertisements. One form of advertisement offered is a rewarded video (a video that the user can watch by choice). This is actually an important aspect of the game ...
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2k views

Can you show rng code running in real time in a game?

First off, I know almost nothing about game development/rng but I will learn. So apologies for sounding uninformed. I want to make a sandbox ios game with several activities to do within, one of which ...
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17 views

Unity Mobile: How can we safely store our API key? [duplicate]

We're making an app in Unity. We're building it for Android and iOS. We also have a server. In order to use our server you need to present our api key for the server. So, we need to store that key in ...
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1answer
222 views

WebGL game won't go into fullscreen mode on iOS devices

I have built my game and hosted it on itch.io. it works well on PC browsers and on the mobile Android browser. The problem appears when I try to launch it on an iOS phone: the game won't go into full ...
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1answer
44 views

SpriteKit prevent camera going out of bounds

I've been working on a Mario Bros clone for the first level, trying to learn how to make games with SpriteKit I'm trying to use an ...
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39 views

Creating iOS shortcut game with levels

How can I make levels in iOS shortcuts? i'm making a game which will be about changing some settings to finish levels (logic game) i had idea to make autosave because levels will require that. my idea ...
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19 views

How to adjust Unity banner ads for IOS?

I'm using Device Simulator from the package manager to test on mobile devices. I'm using a banner ad at the top center with the code ...
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1answer
75 views

How can I obtain the file size of a Unity build at runtime?

I'm wondering if it is possible to obtain the filesize of a game's build at runtime. Searching this topic only yields results for reducing the build size, which is not at all what I'm looking for.
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119 views

Unity 2020.1.8f1 cannot build xcode project for iOS

We recently updated a project to Unity 2020.1.8f1 But it will not build the xcode project for iOS because of missing plist key value pairs. This is really weird cus, before, I would build the xcode ...
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16 views

Issues with spine animation alpha in iOS

We are seeing a ton of artifacts and strangeness with alpha on iOS for our spine animation assets. You can see an example of one of these grid-like artifacts here, but we're also seeing pixelation etc....
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31 views

Persisting save data on uninstall without sign in

I am looking for ways to keep a unique link between a user's device and their account without requiring users to sign into an account. The kind of system I am looking for is one like the game AFK ...
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1answer
74 views

Can I report someone for cloning my game?

I recently found out that someone cloned my game from 2018 (2d, pixel art, here: https://www.youtube.com/watch?v=fiTJn5PULnA) that was on iOS, made it in 3d for android (here: https://play.google.com/...
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416 views

Swift: Saving Video to Library

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124 views

Unity iOS Push Notifications for Location

I think it's great that Unity now has built in support for push notifications... I can't seem to get the location triggers to work on iOS... I've implemented and got both time notifications and ...
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1answer
84 views

A ball hits the corner slightly, where will it deflect?

I am currently making an iOS Game but I have a small problem. The game is simply a ball which you can control to avoid obstacles and find the food. When the ball hits, e.g. the top or the bottom of an ...
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32 views

How can I remove sprites when they are outside viewport, but then add them again if I return to their location to save memory

I'm creating an open-world RPG like Neverwinter nights. But I’m worried about memory and am afraid if I just populate a huge world with physics based sprite nodes, I won't have any memory for anything ...
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1answer
81 views

Is an iOS development license with Unity free?

I'm coding in Unity Personal and I'm going to try to put my game onto the App Store (through the Unity --> XCode --> App Store process). In the past, Unity has charged money to get a iOS license for ...
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1answer
90 views

How to properly scale SCNNode so SCNPhysicsShape would be scaled for model too? It stays in old size

I wrote a script that would match all models in one size, no matter the original size of source model. So now I have these models fit precisely in the scene, but unfortunately when I'm adding ...
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450 views

Unity IOS : Game crash in Facebook audience network while showing ad

I have integrated Facebook audience network for showing ads in my game. I show Interstitial Ads. Showing ads in ANDROID platform Successfully done but when i run my game on IOS it's getting crash ...
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0answers
281 views

Unity normal maps look wrong (URP, iOS)

We're building an AR-enabled app with Vuforia and Unity 2019.3, using the Universal Render Pipeline. Trouble is, on iOS our models that have normal maps in their materials look totally bad, as you ...
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49 views

Shader works in Editor but not on iPhone

I am using the next script for a painting asset found on this website. As you render the faces of your mesh in the uv space of the mesh, you are reconstruction the islands one triangle at the time. ...
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0answers
57 views

What happens to deleted or added assets in your app when updating to a new version in the Google Play Store and iOS App Store?

So let's say I used Unity and built an app and uploaded it to the android and iOS app store, it is 100 MB and lots of people downloaded it. So now I want to update it to the newer version, however ...
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46 views

SDL & Image quality on iOS

We are just finishing a mobile game for Android and iOS. The image quality on iOS is subpar, and we are trying to understand why. We are currently having two problems: the background, which is a ...
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1answer
150 views

Call native code from Unity iOS build error

I created NativeCallProxy.cs in Unity ...
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1answer
462 views

Quit from Unity to native iOS app

I'm working on iOS application which is going to include a few unity games. And I investigate an opportunity to exit from the Unity game to the native iOS app with games list. I know that the Unity ...
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49 views

Which communication should I use between server and client

For a school project I am creating a multiplayer game for the smartphone. I want the "GUI" to be a flutter application to cover IOS and Android. As backend I use Golang. Now I wanted to ask, what ...
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2answers
2k views

HIGH energy consumption in Empty Scene Unity iOS

I am struggling from quite long about this issue where I am having High Energy Impact in Unity 2019.2.16f1 on iOS platform and it doesn't matter which device I am using. It occurs on iPhone6 to ...
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41 views

How can I plug a Unity application into native Android and native iOS?

There are a lot of questions about running native Android and iOS code in Unity. I am trying to run Unity inside of native Android and native iOS apps. My problem is that I have two native apps, and ...
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1answer
24 views

How can I provide a csv file to a player on mobile?

It seems many people do this with regards to game data so they recommend userprefs, but I just want the user to have the file in the end, whether this is the Files app on iOS or choosing a folder to ...
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1answer
2k views

How to solve the Google Ads problem in iOS?

Step 1: I'm implementing a Google AdMob using this link. Step 2: When I import this plugin in unity->build(ios)-> and implement in xcode then give this error: ...
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1answer
304 views

SceneKit - Creating a sense of scale

I'm experimenting with 3D using SceneKit on iOS. I'm trying to create a galaxy but would appreciate some guidance on the following things: I'm having a hard time working out how to make the galaxy ...
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1answer
761 views

Textures in build duplicated, despite they're packed into atlases

I have a simple SpriteAtlas: "UIAtlas" which is located in the Resources folder. It points to a folder "UIAtlas&...
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1answer
402 views

How to compile custom module for iOS in Godot3.1

I'm trying to add Share module in my game for iOS platform. i have this repo for sharing module Godot-Share. I'm using godot 3.1 and i download latest godot source code from Link. To implement share ...
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1answer
191 views

Facebook login using Godot 3.1 in iOS

In my game I have to integrate Facebook login. I searched about custom modules and all. I found one but it not working in ios and its for older version. Any help would be appreciated
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1answer
111 views

How can I create online leaderboards for iOS and Android?

I'm developing a racing game for iOS and Android phones/tablets and I want to implement online leaderboards. My game has a singleplayer mode(no multiplayer features) but I want to implement online ...
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3answers
695 views

Various unreproducible crashes caused by asset bundles

We recently released a game on iOS and Android, and a bunch of crash reports have started coming in on iOS through Crashlytics that appear to be due to problems with shaders in asset bundles and other ...
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281 views

How to convert fbx with animations to dae

I am making an ARKit app, and I need to implement animations. Our 3D artist has provided these files as fbx with animations. All resources I find online about animated models in ARKit talk about dae (...
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1answer
212 views

Why does iOS packaging fail when I activate Apple ARKit plugins in Unreal Engine?

Steps, Using Unreal Engine 4.21.2 1 - I created new Third Person game from the Unreal Engine template and named it FaceARSample 2 - I imported a skeletal mesh with blend shapes 3 - I added this to ...
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1answer
30 views

How can I get sensor data on iPhone onto a Windows PC? For use as a steering wheel

I am making a Unity game. I want to be able to allow the phone to be used as a steering wheel, as input into the PC game. Technically, How can I achieve this? Can this be done through bluetooth? ...
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2answers
65 views

How to change 100 GameObjects' color without pushing RAM to hard?

I'm developing a mobile game and one of the gamemodes has 100 gameobjects(basic cubes). And they all have same material. I need to know how to change their color one by one with script. I'm not very ...
3
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0answers
40 views

Apple App Store: Publish your game under your organization name

I am in the process of building a mobile game targeting Apple App Store. This is a co-op work done by me and my teammate. We do not want to publish the game under my personal Apple developer account, ...
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1answer
4k views

How can I use Cross Platform Input in Unity 2019?

I am trying to use CrossPlatformInput in Unity 2019 to follow this tutorial to use it on iOS: https://www.youtube.com/watch?v=Auj1mrsfXDE However, I have no item in the top bar for "Mobile View" ...
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0answers
55 views

In GameCenter realtime multiplayer how to identify who is host?

In GameCenter real-time multiplayer how to identify who is a host?
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3answers
3k views

How best to detect device performance capabilities and set quality setting accordingly when using Unity

I am developing a Mobile game for Android and iOS on Unity. Currently Im in the optimisation stage of development and trying to work out what is the best way to detect device capabilities, with the ...
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1answer
356 views

Swift get the true date

I have a game and want to reward the user for going on every day. I want to be able to get the true date somehow. I do not want the device date, because the user could just change it and get free ...
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1answer
56 views

How can I determine that a user actually followed me to give them an in-game reward?

I have seen many apps where they will reward you if you follow them on social media. However, all you need to do is click on the link and then close the browser opened up and you will still be ...
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1answer
183 views

How to Render two or more images on video frame in same draw call using metal

I'm new bee to graphics programming and i have an existing code base which basically takes frame from video and passes it to metal shader where effects (like colour changes) happens. Whats currently ...
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76 views

libgdx onto existing IOS and Android App, Feasiblity and App Size

I am an IOS developer, my client has an existing app which they want to add some simple microgames onto. The main requirement is that the app size footprint is as small as possible. I suggested that ...

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