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Questions tagged [animation]

The simulation of an in-game entity's motion, such as running or sitting or striking.

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Making first person animations for multiple hands

I'm a bit stuck in how to achieve a basic FPS Controller/System. What I want to achieve is the following: Rig and animate first person hands with gun attached in Blender (got that) Export ...
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1answer
25 views

Animate some tiles of tile map

I have a game where each "tile" of the terrain is a triangle (Settlers 2). Those are placed next to each other and in way creating an infinite world (right/bottom jumps back to left/top). There is a ...
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17 views

Animate character to walk beside NPC or object

I found a tutorial on youtube which is interacting with NPC and Items. My question is, how can I animate my character once the NPC or item is click. I want the character to move forward to the NPC or ...
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2answers
86 views

2D character movement

My character moves right and left correctly, I want to know if it is possible to move character forward and backward to collect hearts (I know that in 2d no z axis I want to know if it is possible ...
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2answers
23 views

UNITY || How to access the “exit transitions” of the current played clip from the animator?

So, I have an animator , i can access it. But from there I have no idea how to access the clips inside. I need to access the transition of the clips. I got as far as accessing the object of the "...
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0answers
9 views

Unity, animation starts too fast

If I start the game my animation is like 20 times faster then I set it, after I move direction and back to the idle pose where the animation is set, it turns back to normal speed. I didn't changed the ...
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1answer
23 views

Detecting collisions during animations

I am creating a prototype enemy swordsman, and I'd like to be able to parry his attacks, like the parry system from VR Dungeon Knight. This is my method of implementation: Parent a sword to his hand ...
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1answer
14 views

Animation Length to Integer

‏‏‎ Currently, I have a script; more specifically for weapons. It handles animations, and the animations are being played and then stopped (once they're finished) by co-routines. I have variables ...
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1answer
40 views

Why are my animations flickering?

My animation is supposed to be used in my physics project I am making. I am using 10 millisecond setInterval() and setTimeout() ...
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0answers
10 views

Animation type changed from Generic to Legacy; animation clips now irretrievable

I imported an .fbx file with the 19 animation clips: Originally, the animation type is Generic, with the following properties: ...
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2answers
27 views

In LIBGDX how to give different frametime to animations

As of now I've been using Gdx.graphics.getDeltaTime() to achieve this but I think this shouldn't be the correct way. Let's say I have 3 images/sprites and I want the first one to stay for 1 second, ...
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1answer
19 views

How to Fetch a Frame Number from Animation Clip

I'm trying to find out how to fetch the frame number from an animation clip accurately. I don't want to get a value between 0 and 1 that shows as a percentage-as-a-decimal how much of the animation ...
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1answer
19 views

Unity3D Door animation help

i've imported a door from blender to unity. it has two animations, open and close. i've put an animator and script on it, and everything works fine. it opens and closes when i press x using a box ...
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0answers
29 views

How can I sync lip and face movement of a 3d character?

I have a 3d character controller in my Unity game. It's an asset available on asset store and goes by the name unitychan, I want the gamecontroller to make a lip sync movement (body movement not ...
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0answers
22 views

No visible effect from additive animation layer

I want to rotate my spine using additive animations. But in the Unity animator it does nothing. So what should I do to make my animation work? I want to achieve something similar to this example from ...
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1answer
26 views

Cannot access an animation from script

I want to change the reload speed of my player when a button is pressed in the pause menu. I created a button and attached the following script to it (as suggested by the documentation here: https://...
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0answers
8 views

Sampling animation clip

Out of necessity, I need to set the animation type on a specific mesh to Legacy. Here is some example code: ...
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0answers
19 views

Animation doesn't play on start

I've got a simple question, I'm making a mecanim animation to my character but walk animation sometimes start on diferent positions, sometimes it start using left leg, that's right, and sometime using ...
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0answers
26 views

Animator only plays the first few frames

i'm working on a Shooting Game as a project using UFPS as the platform and the Soldier Pack as the AI's Asset. However, i can't seem to implement the animations properly as they only keep on playing ...
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1answer
24 views

Problems when rotating object to animate in Unity

I am trying to create some animations for a car model in Unity and I have a problem with the rotation of the wheels https://imgur.com/a/HcWxyob Here I can set the rotation properly as the pivot ...
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1answer
50 views

How to make a 2D sprite slowly vanish as it crosses a line — as if disappearing behind a wall?

...Except there is no wall. Only one of its edges. Here is what I mean. Notice how the lines "sink" into the center square. I've been trying to do something very similar, in Unity. My approach is to ...
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0answers
20 views

Blender - Exporting and Replicating Bone Animation

I'm having trouble replicating Blender bone animation in my game. Bones that have a vertical rest position (Euler(PI / 2, 0, 0)) are animated correctly (e.g. head, neck, torso, legs, shins), however ...
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1answer
50 views

Variable Problem when coding the Player Movement in GameMaker Studio 1.4.9999

In oGirlTest object I have a Create and Step event. Create: ...
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2answers
39 views

Animation confusion - Unity

Im pretty new to game dev in Unity, and thought I'd start off with a relatively simple game: Im planning to make a game where 3 cups are shown on a table, and a ball is placed beneath one, the cups ...
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1answer
55 views

Unity Animator default values overwriten

I have created a project to reproduce the problem I'm currently facing. I'm running a simple unity animation that moves a game object and expect to be able to reset the gameobject position. This can ...
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1answer
132 views

2d water animation is jagged and not smooth

As a solution for this question I implemented the shader with a test program: ...
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1answer
38 views

Compensate for animation time in multiplayer network game

I'm developing a multiplayer turn-based card game. In certain scenarios, the clients are required to perform an animation before moving on with the game. For example, the server informs the clients to ...
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1answer
20 views

How to make my model's top section rotate without rotating the entire model?

I'm trying to learn a bit of Maya modeling so that I can be self sufficient when it comes to creating super basic assets for my game development. I'm trying to understand skeletal rigging and how it ...
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0answers
20 views

Didn't quite understand the inverse bind pos matrix

The way I'm doing things right now is: For static meshes, I calculate a "toRootTransformation" 4x4 matrix for every node, based on the hierarchy of the nodes. Then for every node that contains a mesh,...
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1answer
130 views

Is it possible to make realistic animations in 2D?

I plan to make a skateboarding game and I am wondering about one thing: is it possible to make 2D realistic animations to simulate skate's and skater's rotations or should I resort to 3D for realistic ...
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1answer
20 views

Unity3D: Modifying Animator Controller parameters

I have this GameObject with an AnimatorController. The AnimatorController has several states in which I want to parametrize the animation's speed because configuration. For this, I've created an ...
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0answers
47 views

How create pulse animation in Unity for a cube GameObject?

I want to create an animation like in Stack game(screenshot is below). What I need to do to create that pulse animation when block is placed?
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1answer
29 views

Simple animation text color change

I apologize in advanced if this is a trivial ask, but I am wondering if it is possible to use an animation to change the color of a Text element from teal -> white without any lerp, i.e the color ...
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4answers
3k views

How to animate abstract 2d top down water texture?

I currently implement a game with a top down view of the ocean. I use the following, a little abstract texture: The actual texture is transparent, I added the green-like color for clarity. The ...
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1answer
30 views

Playing animation on button press with a condition

I want to do menu animation. In the animator, its contain 2 animations. One is opening animation, the other is closing animation. I set the opening animation as default state and added condition ...
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1answer
59 views

i need suggestion animation technique for 3d?

firstly you need to now i am beginner :) i am using opengl and for display vertex buffer object(vbo). i made 2000 frames animation model with blender and i export with (.obj) files and i upload all ...
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1answer
67 views

I imported both the rig and baked animation seperatly from Maya, but it's not working correctly

I am using the animation controller to bind the "jump" animation I did onto the rig itself. I don't get any errors. The animation plays. Except it seems to only affect the root joint only. Basically ...
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0answers
19 views

Bones are rotated wrong direction on play mode

I made animations from Blender and exported as FBX. However in Unity, default pose seems fine in edit mode. But in play mode, spine bones are rotated wrong direction: It's Humanoid type and each ...
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1answer
17 views

Player animation mismatches its movement input

I am using the code below to have the character's directional movement match its movement animations but when the player model has a non-zero y-axis rotation, the animations become mismatched. Code: ...
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1answer
25 views

How to get 60fps animation in terms of rounding/truncating position/alpha floats

I am wondering what gives the best animation performance running at 60fps with lots of objects. I have seen in a few places such as this that you should round or truncate your values so you don't get <...
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1answer
31 views

Animator transition doesn't get triggered when the player moves into a trigger area

so i want to open a door with a keypress but it's not changing the 2 bool's state any help? ...
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1answer
36 views

In Unity, how do get access to animation clips in selected model from EditorWindow?

I need to add some animation events or copy them from other models. So I decided to make a EditorWindow. Unfortunately there's not much information about this, and I'm stuck in here. ...
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0answers
8 views

How do I put duplicated, modified animation clip into original model?

I can't modify imported animation in Unity because it's read-only. To solve this, I duplicate that animation clip, so now I can modify the keyframes. However there's no way to add animation event/...
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0answers
42 views

How to disable animation interpolation to imported animation in Unity?

I have a model made by Blender that has animation in it. However when I imported this model in Unity and played the animation, Unity automatically interpolated position between frames. I heard from ...
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1answer
751 views

Unity: How to disable animation root motion

I downloaded some animations with root motion from Mixamo and the corresponding character. After created an animator with those animations and added it to the character game object, the root motion ...
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1answer
62 views

How is entering cover animation done for cover system?

I am trying to create a cover system for my 3rd person shooter game in Unity. My implementation is a basic one : ...
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1answer
23 views

Creating an animation for materials in code (Unity)

I have a function where you click on an object and it changes the color and emission of a specific material, every object has multiple materials with different order. ...
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1answer
90 views

I can add event animation but I can't add keyframe?

I am trying to add animation to my UI panel but the problem is I can't add a keyframe to my animation (the button is grayed out). But I can add event animation (the button is not grayed out). Here ...
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1answer
67 views

prevent animation from moving the character

As stated in the question I've this problem: I'm using Unity and when playing an animation my character moves from point A to point B without my consent. Here's the code: ...
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1answer
65 views

Character getting slow when reached to speific path point

I have manually placed some cube on the floor and aim to walk my character on those cube as they are appearing in the hirarchey and here is the walk code. ...