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Questions tagged [voice]

Questions about voice-acting in games

0
votes
0answers
176 views

Proximity Based Voice chat in Games

What frameworks or steps could be used to add proximity based voice chat in an MMORPG, where players onscreen would hear eachother and not players offscreen? The game does not use Unity, Unreal engine ...
1
vote
0answers
137 views

Unity Game with Voice Chat

Have been working on a Poker game, it is network based and instead of launching game instance on server. I have managed everything via www class and on server created PHP API. Now PHP is taking care ...
8
votes
1answer
3k views

How to Send Voice over Unity Networking - UNET

I am able to Record and Run Audio from my Microphone using this code snippet: ...
0
votes
2answers
437 views

Using XAudio2 to Process Microphone Input

I am trying to come up with a solution to process microphone input for a game. Not entirely sure where to start. I was looking into using XAudio2, but it doesn't seem to have support for microphone ...
34
votes
4answers
9k views

Why are so many games not fully voiced?

I'm wondering why so many MMOs are only partially voiced? I asked makers of games (Thimbleweed Park, in their Q&A) how expensive voiceover is, and they said it wasn't especially expensive unless ...
1
vote
1answer
9k views

How could I make the character sound beeps like in old school games?

I've been searching around, but I haven't found any resource on how I could achieve this, like those old school character beeps. I want to have my characters talk with beeps like in Undertale, or ...
2
votes
1answer
720 views

Want to create live-voice chat between players either in unity or unreal engine [closed]

I would like to create a real-time voice chat in either in unreal or unity between the players.I would like to associate and apply this voice-chat depend on username. I am saying "or" for the ...
12
votes
1answer
1k views

How can I use the Kinect as a microphone in Linux?

I am using Ubuntu 14.04 LTS, and the Kinect camera has type Microsoft_Xbox_NUI_Sensor_043367545147-02-Sensor. I can access the Kinect's camera from a Linux program ...
2
votes
3answers
177 views

Voice over programming language [closed]

I am looking for a voice over programming language. Instead of using people for voice over, I want to use a computer, which does voice over for different people. Is this type of thing possible, or is ...
4
votes
0answers
171 views

Where do I start if I want to make music and audio for video games? [closed]

I am a singer/songwriter/instrumentalist, as well as a video game lover. I have some basis in informatics but I have spent 1000x the time on music in comparison with programming. I came to think that ...
3
votes
2answers
1k views

How do I convince my team to use less VO? [closed]

I am a firm believer in using voice over (VO) only for necessary elements such as game narrative, and here and there to drive game play (e.g. instructions coming in over intercom, that sort of stuff). ...
1
vote
2answers
10k views

Voice recognition libraries - C++ [closed]

I need to implement voice recognition in my game, the target is that the user speaks into the microphone and the game responds accordingly to some commands. What libraries could help me with such ...
-4
votes
1answer
206 views

Voice artist for a game for kids [closed]

We're making a game for kids which should include about 50 spoken phrases. I'm asking for help in finding the right voice artist / studio for this. I've tried searching the web but couldn't find ...
1
vote
0answers
40 views

Voice Commands Using Microphone [duplicate]

Possible Duplicate: Voice input in games beyond voip chat I recently made a game where you say something into the microphone, and the computer repeats it, but I was wondering how to make voice ...
7
votes
3answers
2k views

Where can I find/download a decent, free voice synthesizer? [closed]

I've been looking all over the net, and I've found some voice synthesizers, but they either don't work, aren't free, or just have 5 or so voices to choose from... I need to get a synthesizer with ...
1
vote
1answer
1k views

What are developers using for voice chat on Windows? [closed]

On Xbox360 XHV2 is used for dealing with voice data, and XAudio2 is used for the low-level processing of that data. What is the XHV2 equivalent under Windows, assuming FMOD is used for the low-level ...
6
votes
4answers
669 views

Speech synthesis book? [closed]

When I was a kid, everything had a speech synthesizer in it, more or less. A couple years back I started to wonder where the technology is going after all these years, and after some research found ...
4
votes
5answers
944 views

Recorded Voice or Synthesized Speech?

I'm interested in adding to my game either recorded human or synthesized speech. I'm interested in what game devs have to say regarding the value of recorded human voice over voice synthesis. Thanks ...
9
votes
2answers
893 views

Can you record raw sound data in XNA?

XNA 4 includes the Microsoft.Xna.Framework.Audio.Microphone class which can seemingly read the raw sound data off the microphone via its API as documented: GetData - Gets the latest recorded data ...
3
votes
2answers
432 views

Voice input in games beyond voip chat

Is there any cross platform libraries available for handling input from a microphone? I am thinking beyond voice chat to noise / voice recognition. I am putting together a plan for a role playing ...
4
votes
1answer
231 views

Are there any clever methods of regulating bandwidth usage for voice chat payload packets?

For example, suppose my code can determine that upstream bandwidth is unusually limited. And suppose I'm using a fully-connected mesh topology combined with a UDP-like protocol for voice chat. Is ...