Questions tagged [licensing]

Deals with legal permission to use/represent a specific entity. It can reference the appearance of a brand or software related permissions.

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0 votes
2 answers
74 views

How does a game client (offline) authenticate license from a license server (like Steam)?

So this question is pretty straightforward, but I honestly can't wrap my head around it. How does a client authenticate license from the license provider? For example, when you play a game which ...
2 votes
1 answer
140 views

Use of java for game dev, must I pay for it?

I would like to start programming a video game using Java. This will be my first video game. I choose java because of portability, so I develop the game and then it run on every system. But now I read ...
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2 votes
1 answer
328 views

Is the CC BY-SA 4.0 licence what I want?

I'm looking for a licence for my game-assets (everything like artwork, music, stories, characters... except the code) who respects those points : Assets are free to use, share, remix, adapt, transform,...
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-1 votes
1 answer
136 views

Several questions about Unity license and revenue from games

So, what I know is if I'm using Unity Personal Edition and start earning more than $100,000 I need to upgrade to Plus or Pro, but I have some questions: If revenue from the game reached more than $...
0 votes
1 answer
31 views

Icons and imagery rights

Can someone tell me if the icons and images of TravianZ in this GitHub project are public domain? I need to create a similar game and need only the town / buildings images. Seems the project was ...
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1 vote
1 answer
69 views

How does Unity know that you make more than one hundred thousand dollars on the Personal plan?

How do they check if you make more than 100k? That is really puzzling me.
0 votes
1 answer
113 views

Would creating a player scriptable game using Unreal Engine or Unity violate their license agreement?

I want to create a game in Unity or UE4 which allows the user to write scripts in Python and run them mainly to control the AI. I will have to find a way to enable runtime script execution first. ...
0 votes
0 answers
19 views

How can I legally allow modders to use my tools that are dependent on licensed assets?

I am making a moddable game with Unity. I actually have working system for serializing/deserializing items etc. For purpose of easy item creation in Unity, I made editor-only windows that help you ...
1 vote
1 answer
354 views

Can I legally modify the Unity splash to fit the game's theme?

I've been working on a retro game, and I was wondering whether I could change the Unity logo to make it fit the game's style (eg. pixelating the logo). I know how to do this, but my question is ...
0 votes
2 answers
278 views

Can I use a creative common licensed CC BY 4.0 model in a commercial indie game?

I want to use this keyboard model in my commercial indie game. The site says the asset is available with a "CC Attribution" licence, linking to the information page for the CC BY 4.0 licence....
1 vote
1 answer
56 views

Alternatives for publishing code for a game I'm going to sell?

I'm developing a game. I want to publish the source code (e.g. on GitHub) for others to review and get ideas from. But I want to sell the game at a later point. That might be much later though. What ...
1 vote
1 answer
132 views

Does "Personal Use" mean I can earn from it?

I'm almost done with my personal game. One of the reasons I started this is because of monetization. I plan to monetize it using Google Admob. However, I need some icons - essential part of my game. ...
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2 votes
1 answer
72 views

Difference between CC BY-SA 3.0 and CC BY 3.0

Comparing CC BY-SA 3.0 and CC BY 3.0, both permits that you share ou even modify the material, under the term that you give credit, link the license and inform in case of any changes. But in CC BY-SA,...
2 votes
1 answer
75 views

Making a licensed game you want to make

If I, for example, wanted to make a Spongebob game and was not asked to to do so by the company that owns the character, what would I have to do in order to get the rights to make the game?
0 votes
1 answer
120 views

Copyright information / issues (if any) for game

I have always been a fan of the game Heroes of Might and Magic 3 (let's call it simply HOMM3), which shined long ago, around 1998. For more information, this game was created by the 3DO company - ...
1 vote
1 answer
119 views

Do I need to worry about game name trademark when making a FLOSS game?

I am planning to do a small game using only FLOSS software (Free Libre and Open Source Software like Godot, Blender, Krita...). I am going to put it on Github with an MIT license so everyone can ...
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0 votes
1 answer
31 views

Terms of integrating 3rd party sdk and libraries in your engine

I am developing my own engine and integrating Bullet Physics. Now Bullet Physics is open source under Zlib license. My concern is, can original owner change the license later on to paid and how it ...
-2 votes
1 answer
100 views

Do i need license for make free demo based on Futurama world?

I want to make demo that shows my skills (for hiring) and chose a theme - Simulate Interactive District of Futurama world. So it will consist 3d models and maybe sounds from Futurama tv series. Also ...
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-1 votes
1 answer
234 views

Do I need licenses to make 3D models of guns for my game? [closed]

I think a same question has been asked 2 years ago but I would like an answer for my specific situation. I'm working on an indie project, which is a low-poly style FPS game and it contains several ...
5 votes
1 answer
2k views

How to setup a public github unity repo with paid assets?

From what I gathered (like in this thread or here) I am allowed to push my own game code on github and choose a license, as long as I avoid putting assets I do not own. I want to make it public to be ...
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4 votes
1 answer
1k views

Do I have to credit the author of a free asset from the asset store?

Am sure that some people have been asked this question, and my researches yields a no, but I want to know from here. Do I have to credit the owner of a free asset that I used for my project from the ...
0 votes
1 answer
88 views

license for old vehicle/track

If I want to develop an android racing game set in the 1940-1950, with the real track of that period (that differs from the actual one), both closed and street circuit, and the real car of that period ...
3 votes
1 answer
231 views

Why can we use planes and military vehicles, but not other things?

Something sounds a little odd. It seems to me the status quo that if I wanted to put a real car or motorcycle into a video game, say a Toyota or a Ferrari, everyone would say that the default position ...
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3 votes
2 answers
326 views

How can you tell if what you're buying is legal?

In the past few days I've been browsing 3D asset marketplaces and repositories (I've been doing it for ages, but a lot recently). Many assets are paid for, others are free. In the past few days I've ...
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0 votes
1 answer
96 views

I see free asset being sold on another site. How and where do I complain? [closed]

We all know that there are many repositories and marketplaces for 3D models on the internet. The specific problem I have now is with this 3D asset for sale on a site. It was made for sale a short ...
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0 votes
0 answers
80 views

I followed a youtube timelapse video to make same 3d model in blender, Can I use this in my game?

I saw a youtube timelapse video about making a car 3d model, I liked it and followed the same, I design almost same looking model (90% same), Can I use this in my game? There is no license mentioned ...
-1 votes
1 answer
30 views

Can I use my Unity Plus licence with Unity version 5.3.4p3?

I had Unity 5.3.4p3 from 2 years ago, and I want to use it for my current project. Since then, I've purchased a Unity Plus licence. Can I use that licence to develop and publish my Unity 5.3.4p3 ...
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1 vote
1 answer
271 views

How do you upgrade your Unity license from Plus to Pro?

If I buy a Plus license for Unity for only one month, can I upgrade that license from Plus to Pro in the next month? Or I am in am annual commitment to renew only the Plus license? If I need to ...
1 vote
1 answer
583 views

How can I use Unity Assets made by Unity in a commercial project?

I know you can't use starter and training etc.. assets made by Unity for commercial purposes, but according to this every Unity asset made by Unity is restricted for commercial use. So that means I ...
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0 votes
1 answer
225 views

Can I use "Creative Comons BY-NC" licences music in my Freemium game?

According to creativecommons.org, a CC BY-NC license stands for a creative commons license that prohibits you to use the material in "Commercial Purposes" ...and for the Commercial ...
4 votes
2 answers
1k views

When is it possible to discontinue the Unity 3D paid license?

Lets assume we have created and published in some stores (Steam, Epic, etc) a game made with Unity paid license. Case 1. The game was soo dull and tedious that we sold less than a thousand copies ...
7 votes
2 answers
517 views

Can Unity censor my content or invalidate my license for offensive content?

If I make an offensive game can they pull my license and prevent me from selling my game? Like we're talking think of the most offensive thing you can think of: you're in charge of the most efficient ...
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-3 votes
1 answer
3k views

Can I use Adobe Fuse CC models in my commercial game?

I'm wondering if it's allowed to use Adobe Fuse CC models and textures in a commercial game? I use this software to get good shapes of character and then use Blender to modify the body or renew ...
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1 vote
1 answer
947 views

How do you get a license from Marvel comics for game?

I want to use Marvel comics character in my game but I don't know how to get Marvel comics character licence for game
2 votes
1 answer
126 views

Licensing classic (vintage) car models for game

I know that I cannot use real car models in a game without permission. However, I am interested in a classic (vintage) cars from era before 1950. Some of the companies no longer exist, or were bought ...
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1 vote
1 answer
308 views

When I use a font in my game, do I have to include its license in the credits?

For example, if I use this font from Google Fonts: https://fonts.google.com/specimen/Open+Sans This font is licensed under Apache License 2.0 But regardless of the license, if it allows commercial ...
0 votes
2 answers
92 views

How to use CC photos from Wikimedia properly?

Here is the situation: I want to create a (perhaps commercial) offline trading card game. Like Magic: The Gathering. My game will be about animals. So I want to use CC photos from Wikimedia as an art ...
0 votes
1 answer
366 views

lwjgl licence and requirements for commercial use

is it completely legal to use light weight java game library in a commercial 2 dimension game engine like drag and drop not straight code?if yes what are their requirements?if not what are my options?...
3 votes
2 answers
5k views

How do I become a game publisher?

I wonder how I can become a game publisher locally. For example, I know a Japanese game that I want to publish in India, where I live. How do I acquire a license to do this? I tried emailing the ...
3 votes
2 answers
216 views

Is it possible to copyleft license a game engine and still allow users to sell games made with it?

I have recently been studying and working on implementing my own game engine. I am interested in making my work open source so that others may use and modify it freely. However, I also want to make ...
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5 votes
2 answers
764 views

How does condition 5 of the Open Font License apply to using a font in my game/engine?

For my game-engine I have created an debug-console I use for more complex operations and tests, logging, etc. When looking for a good & clean font I considered using Google Fonts. Many if not all ...
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1 vote
2 answers
130 views

Licensing for assets in a game but it is free for commercial use

In my game, there is this music that I use and of course before releasing anything for commercial use, I have to have a license for what I dont create for my game for example ( game engine, music, ...
1 vote
1 answer
478 views

Using real-life names in fantasy league

I am looking into creating a fantasy soccer league, where users can create their own virtual team of real-life soccer players. The performance the virtual team depends on how those soccer players ...
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44 votes
7 answers
9k views

Licensing (or similar) for my fan-game?

For the past 8 years, I've been working on a Pokémon fan-game. It's been awesome, well-received by players, and I'm very proud of the community we've built. But, as with all things "fan-game", there's ...
1 vote
0 answers
34 views

Compare responsibility among copy-left license [closed]

I have checked out many source about the free and open source licenses (Wikipedia), but what I really want to know what is our responsibility when we use the open source that has these licenses. For ...
0 votes
1 answer
1k views

Why don't game companies buy 3D models of cars from the respective car manufacturers?

My friend is working in a game company in India. They are developing 3D car models for racing games for other companies. They create their own car models right from the beginning. I asked my friend "...
10 votes
3 answers
4k views

Can open source games be published on Steam?

Many free and open source software licenses have conditions in them that ban bundling it with proprietary modules, although, in case of the GPL at least, there are some exceptions for drivers and ...
3 votes
1 answer
139 views

How to license free assets but prevent asset flipping?

I'm a hobbyist prop artist and give away everything I make for free, even for commercial use. At the moment I use the CC BY 4.0 license which is great except for the fact that someone would be able to ...
0 votes
3 answers
1k views

What models am I allowed use when selling my game?

I have purchased models through Daz3D, and I have downloaded a lot, for free. The 3D models were downloaded as .MMD or .FBX. ...
1 vote
1 answer
204 views

Possible legal pitfalls in font licensing for mobile games?

As I start to look into finding a the right font for a new mobile game I'm developing, I'm noticing that license agreements for fonts are pretty varied. Looking on advice for what pitfalls to avoid ...
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