Questions tagged [licensing]

Deals with legal permission to use/represent a specific entity. It can reference the appearance of a brand or software related permissions.

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Old game remakes [duplicate]

Is there a way to legally get the rights for an old game for instance "Little Samson" or other games made by smaller companies to remake it and sell it or allow people to get it for free? ...
Retro Legends's user avatar
0 votes
1 answer
42 views

OpenTK and GPL license?

I want to open source my project and use a GPL license with OpenTK. Can a GPL license be used with OpenTK?
Haprintec's user avatar
12 votes
2 answers
3k views

How to attribute authors of assets for my indie game

I am browsing sketchfab.com for assets and some of them are 'CC Attribution' which means you must attribute the author in your work. Where would I put this information in my game? Especially if I am ...
Danny Grogan's user avatar
1 vote
2 answers
191 views

How to open-source both game code and assets?

I want something permissive which will allow to earn from derived works but will require to mention base (my) work. I know about BSD and MIT which is golden classic for software. And I know about CC-...
chelovekbeznika's user avatar
-1 votes
2 answers
138 views

Can I use DirectXTK12 commercially?

This question is about the licensing of DirectXTK. Is DirectXTK12 free for commercial use? I ask because I use it in my project, and I may want to go commercial in the future. If it is not, I'll ...
Preciado's user avatar
-1 votes
1 answer
136 views

when do anti-piracy measures become malware?

I have been implementing anti-piracy measures in my game and I'm wondering at what point do things start getting shady? For example, if I know with 10000% certainty that the software is pirated, I was ...
darkWind93's user avatar
0 votes
2 answers
451 views

How does a game client (offline) authenticate license from a license server (like Steam)?

So this question is pretty straightforward, but I honestly can't wrap my head around it. How does a client authenticate license from the license provider? For example, when you play a game which ...
Ryugasha I's user avatar
2 votes
1 answer
300 views

Use of java for game dev, must I pay for it?

I would like to start programming a video game using Java. This will be my first video game. I choose java because of portability, so I develop the game and then it run on every system. But now I read ...
Mattia's user avatar
  • 23
2 votes
1 answer
416 views

Is the CC BY-SA 4.0 licence what I want?

I'm looking for a licence for my game-assets (everything like artwork, music, stories, characters... except the code) who respects those points : Assets are free to use, share, remix, adapt, transform,...
Thomas's user avatar
  • 23
-1 votes
1 answer
295 views

Several questions about Unity license and revenue from games

So, what I know is if I'm using Unity Personal Edition and start earning more than $100,000 I need to upgrade to Plus or Pro, but I have some questions: If revenue from the game reached more than $...
dawidsk12345's user avatar
0 votes
1 answer
33 views

Icons and imagery rights

Can someone tell me if the icons and images of TravianZ in this GitHub project are public domain? I need to create a similar game and need only the town / buildings images. Seems the project was ...
Magno C's user avatar
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1 vote
1 answer
118 views

How does Unity know that you make more than one hundred thousand dollars on the Personal plan?

How do they check if you make more than 100k? That is really puzzling me.
theredcricleman85's user avatar
0 votes
1 answer
155 views

Would creating a player scriptable game using Unreal Engine or Unity violate their license agreement?

I want to create a game in Unity or UE4 which allows the user to write scripts in Python and run them mainly to control the AI. I will have to find a way to enable runtime script execution first. ...
spatial's user avatar
0 votes
0 answers
20 views

How can I legally allow modders to use my tools that are dependent on licensed assets?

I am making a moddable game with Unity. I actually have working system for serializing/deserializing items etc. For purpose of easy item creation in Unity, I made editor-only windows that help you ...
Arek Żyłkowski's user avatar
1 vote
1 answer
575 views

Can I legally modify the Unity splash to fit the game's theme?

I've been working on a retro game, and I was wondering whether I could change the Unity logo to make it fit the game's style (eg. pixelating the logo). I know how to do this, but my question is ...
OKprogrammer's user avatar
0 votes
2 answers
923 views

Can I use a creative common licensed CC BY 4.0 model in a commercial indie game?

I want to use this keyboard model in my commercial indie game. The site says the asset is available with a "CC Attribution" licence, linking to the information page for the CC BY 4.0 licence....
IGamesI's user avatar
1 vote
1 answer
58 views

Alternatives for publishing code for a game I'm going to sell?

I'm developing a game. I want to publish the source code (e.g. on GitHub) for others to review and get ideas from. But I want to sell the game at a later point. That might be much later though. What ...
user_159754667's user avatar
1 vote
1 answer
197 views

Does "Personal Use" mean I can earn from it?

I'm almost done with my personal game. One of the reasons I started this is because of monetization. I plan to monetize it using Google Admob. However, I need some icons - essential part of my game. ...
Glenn's user avatar
  • 135
2 votes
1 answer
100 views

Difference between CC BY-SA 3.0 and CC BY 3.0

Comparing CC BY-SA 3.0 and CC BY 3.0, both permits that you share ou even modify the material, under the term that you give credit, link the license and inform in case of any changes. But in CC BY-SA,...
Bruno Estrazulas's user avatar
2 votes
1 answer
127 views

Making a licensed game you want to make

If I, for example, wanted to make a Spongebob game and was not asked to to do so by the company that owns the character, what would I have to do in order to get the rights to make the game?
user138487's user avatar
0 votes
1 answer
134 views

Copyright information / issues (if any) for game

I have always been a fan of the game Heroes of Might and Magic 3 (let's call it simply HOMM3), which shined long ago, around 1998. For more information, this game was created by the 3DO company - ...
ramcrys's user avatar
  • 101
1 vote
1 answer
142 views

Do I need to worry about game name trademark when making a FLOSS game?

I am planning to do a small game using only FLOSS software (Free Libre and Open Source Software like Godot, Blender, Krita...). I am going to put it on Github with an MIT license so everyone can ...
johhnry's user avatar
  • 13
0 votes
1 answer
42 views

Terms of integrating 3rd party sdk and libraries in your engine

I am developing my own engine and integrating Bullet Physics. Now Bullet Physics is open source under Zlib license. My concern is, can original owner change the license later on to paid and how it ...
Ankit singh kushwah's user avatar
-2 votes
1 answer
119 views

Do i need license for make free demo based on Futurama world?

I want to make demo that shows my skills (for hiring) and chose a theme - Simulate Interactive District of Futurama world. So it will consist 3d models and maybe sounds from Futurama tv series. Also ...
justix's user avatar
  • 11
-1 votes
1 answer
302 views

Do I need licenses to make 3D models of guns for my game? [closed]

I think a same question has been asked 2 years ago but I would like an answer for my specific situation. I'm working on an indie project, which is a low-poly style FPS game and it contains several ...
congbinh's user avatar
5 votes
1 answer
2k views

How to setup a public github unity repo with paid assets?

From what I gathered (like in this thread or here) I am allowed to push my own game code on github and choose a license, as long as I avoid putting assets I do not own. I want to make it public to be ...
Pierre's user avatar
  • 153
4 votes
1 answer
2k views

Do I have to credit the author of a free asset from the asset store?

Am sure that some people have been asked this question, and my researches yields a no, but I want to know from here. Do I have to credit the owner of a free asset that I used for my project from the ...
Gozmetaiemax's user avatar
0 votes
1 answer
131 views

license for old vehicle/track

If I want to develop an android racing game set in the 1940-1950, with the real track of that period (that differs from the actual one), both closed and street circuit, and the real car of that period ...
Mattia Piron's user avatar
3 votes
1 answer
527 views

Why can we use planes and military vehicles, but not other things?

Something sounds a little odd. It seems to me the status quo that if I wanted to put a real car or motorcycle into a video game, say a Toyota or a Ferrari, everyone would say that the default position ...
Zebrafish's user avatar
  • 189
4 votes
2 answers
381 views

How can you tell if what you're buying is legal?

In the past few days I've been browsing 3D asset marketplaces and repositories (I've been doing it for ages, but a lot recently). Many assets are paid for, others are free. In the past few days I've ...
Zebrafish's user avatar
  • 189
0 votes
1 answer
101 views

I see free asset being sold on another site. How and where do I complain? [closed]

We all know that there are many repositories and marketplaces for 3D models on the internet. The specific problem I have now is with this 3D asset for sale on a site. It was made for sale a short ...
Zebrafish's user avatar
  • 189
0 votes
0 answers
107 views

I followed a youtube timelapse video to make same 3d model in blender, Can I use this in my game?

I saw a youtube timelapse video about making a car 3d model, I liked it and followed the same, I design almost same looking model (90% same), Can I use this in my game? There is no license mentioned ...
AKD's user avatar
  • 113
-1 votes
1 answer
34 views

Can I use my Unity Plus licence with Unity version 5.3.4p3?

I had Unity 5.3.4p3 from 2 years ago, and I want to use it for my current project. Since then, I've purchased a Unity Plus licence. Can I use that licence to develop and publish my Unity 5.3.4p3 ...
siavash's user avatar
  • 31
1 vote
1 answer
318 views

How do you upgrade your Unity license from Plus to Pro?

If I buy a Plus license for Unity for only one month, can I upgrade that license from Plus to Pro in the next month? Or I am in am annual commitment to renew only the Plus license? If I need to ...
shahin dezfouli's user avatar
1 vote
1 answer
681 views

How can I use Unity Assets made by Unity in a commercial project?

I know you can't use starter and training etc.. assets made by Unity for commercial purposes, but according to this every Unity asset made by Unity is restricted for commercial use. So that means I ...
Shaanig's user avatar
  • 13
0 votes
1 answer
266 views

Can I use "Creative Comons BY-NC" licences music in my Freemium game?

According to creativecommons.org, a CC BY-NC license stands for a creative commons license that prohibits you to use the material in "Commercial Purposes" ...and for the Commercial ...
Mehrdad995's user avatar
4 votes
2 answers
1k views

When is it possible to discontinue the Unity 3D paid license?

Lets assume we have created and published in some stores (Steam, Epic, etc) a game made with Unity paid license. Case 1. The game was soo dull and tedious that we sold less than a thousand copies ...
Poxuyoda's user avatar
7 votes
2 answers
725 views

Can Unity censor my content or invalidate my license for offensive content?

If I make an offensive game can they pull my license and prevent me from selling my game? Like we're talking think of the most offensive thing you can think of: you're in charge of the most efficient ...
MetaGuru's user avatar
  • 263
-3 votes
1 answer
3k views

Can I use Adobe Fuse CC models in my commercial game?

I'm wondering if it's allowed to use Adobe Fuse CC models and textures in a commercial game? I use this software to get good shapes of character and then use Blender to modify the body or renew ...
Omer's user avatar
  • 214
1 vote
1 answer
1k views

How do you get a license from Marvel comics for game?

I want to use Marvel comics character in my game but I don't know how to get Marvel comics character licence for game
user115557's user avatar
2 votes
1 answer
189 views

Licensing classic (vintage) car models for game

I know that I cannot use real car models in a game without permission. However, I am interested in a classic (vintage) cars from era before 1950. Some of the companies no longer exist, or were bought ...
Martin Perry's user avatar
  • 1,106
1 vote
1 answer
528 views

When I use a font in my game, do I have to include its license in the credits?

For example, if I use this font from Google Fonts: https://fonts.google.com/specimen/Open+Sans This font is licensed under Apache License 2.0 But regardless of the license, if it allows commercial ...
AnotherUser's user avatar
0 votes
2 answers
95 views

How to use CC photos from Wikimedia properly?

Here is the situation: I want to create a (perhaps commercial) offline trading card game. Like Magic: The Gathering. My game will be about animals. So I want to use CC photos from Wikimedia as an art ...
Whittesunset's user avatar
0 votes
1 answer
427 views

lwjgl licence and requirements for commercial use

is it completely legal to use light weight java game library in a commercial 2 dimension game engine like drag and drop not straight code?if yes what are their requirements?if not what are my options?...
Jawad Hamiye's user avatar
3 votes
2 answers
5k views

How do I become a game publisher?

I wonder how I can become a game publisher locally. For example, I know a Japanese game that I want to publish in India, where I live. How do I acquire a license to do this? I tried emailing the ...
Black cowgirl's user avatar
3 votes
2 answers
241 views

Is it possible to copyleft license a game engine and still allow users to sell games made with it?

I have recently been studying and working on implementing my own game engine. I am interested in making my work open source so that others may use and modify it freely. However, I also want to make ...
Rob's user avatar
  • 43
5 votes
2 answers
1k views

How does condition 5 of the Open Font License apply to using a font in my game/engine?

For my game-engine I have created an debug-console I use for more complex operations and tests, logging, etc. When looking for a good & clean font I considered using Google Fonts. Many if not all ...
dot_Sp0T's user avatar
  • 2,012
1 vote
2 answers
207 views

Licensing for assets in a game but it is free for commercial use

In my game, there is this music that I use and of course before releasing anything for commercial use, I have to have a license for what I dont create for my game for example ( game engine, music, ...
Abhishta Gatya's user avatar
1 vote
1 answer
635 views

Using real-life names in fantasy league

I am looking into creating a fantasy soccer league, where users can create their own virtual team of real-life soccer players. The performance the virtual team depends on how those soccer players ...
Max's user avatar
  • 113
44 votes
7 answers
9k views

Licensing (or similar) for my fan-game?

For the past 8 years, I've been working on a Pokémon fan-game. It's been awesome, well-received by players, and I'm very proud of the community we've built. But, as with all things "fan-game", there's ...
Niet the Dark Absol's user avatar