Hot answers tagged

53 votes
Accepted

How can I make 3D games in 4K that are a few megabytes?

There are ways to make nice 3d graphics with low memory footprint, however that requires you to have the right experience and knowledge. There are games like .kkrieger which is a 3d first person ...
user avatar
  • 4,218
6 votes
Accepted

Level Design: Char Traveling to and from a Site

There are multiple ways to solve this. If you want to include said long drops and other one-way obstacles, that should be factored in possibly as a feature. The Legend of Zelda series often uses ...
user avatar
5 votes
Accepted

How to make game like Gals Panic

Gals Panic, is a Qix type game. You may search for Qix to get more information on how things work. The general concept here is, having two images. One is the picture that you want to be revealed. The ...
user avatar
  • 3,989
4 votes
Accepted

Flash game on Steam

You could also try Haxe and cross compile it as an executable. There is a AS3 converter and using OpenFL you can keep using the flash API. fixel is ported as well. You still might end up in some ...
user avatar
3 votes

Is Flash (Flash/Flex/AIR) a still maintained technology (either officially / 3rd party) suitable for Web Player (linux) and mobiles?

I'll interpret your question this way: In the context where I want to produce stuff, should I keep on making games with Flash given the current situation? From experience, if the publisher of an ...
user avatar
  • 15.5k
3 votes
Accepted

How should I animate sprites with separate body parts?

We don't answer questions about which technology to use here, since it comes down largely to personal preference, compatibility with your studio's workflows, and the needs of an individual project. ...
user avatar
  • 114k
3 votes

Level Design: Char Traveling to and from a Site

Here is an idea: You can create one-way paths, with a little tweak. If the player enters the path from "Site 2" he should see everything mirrored. This way, if he starts from Site 1 he can go to Site ...
user avatar
  • 8,667
3 votes
Accepted

Can I extract Flash SWF sprite frames to bitmaps?

Have you tried using ShoeBox it has many utilities for SWF files. One of those allows you to create spritesheets from a SWF file.
user avatar
  • 667
3 votes
Accepted

Feasible to do all game logic on PHP server?

It depends on your skill at programming, but it should be feasible. Remember, Facebook was built in PHP and it serves a pretty big crowd. A better question might be if PHP is the best choice for what ...
user avatar
  • 1,546
2 votes
Accepted

multiple flash timeline animations with actionscript

Put the horse animation on play and remove the horseTwo.gotoAndPlay(next); line from the event listener. The problem is the ...
user avatar
  • 36
2 votes

Flash game on Steam

Steam is possible, as long as the game is packaged into an executable. Quality of course has to be pretty strong to get there. Steam Greenlight : http://steamcommunity.com/greenlight/faq/ Online ...
user avatar
2 votes

Framerate on AIR for Android - Actionscript 3

It appears I was just being tired and overworking on the file after having got some sleep and re made the file in timeline I am maintaining a steady memory usage and steady framerate, but the ...
user avatar
  • 41
2 votes
Accepted

How can I improve the seemingly capped framerate of my flash game?

According to AS3 documentation: frameRate: Gets and sets the frame rate of the stage. The frame rate is defined as frames per second. By default the rate is set to the frame rate of the first SWF ...
user avatar
2 votes

How can I improve the seemingly capped framerate of my flash game?

Flash Player has frame rate capped to 60, ignoring Stage.frameRate = 1000 property since FP10. In Flash Player 9.0c, both frame ...
user avatar
  • 141
2 votes
Accepted

Should all stats only exist on MySQL database for my Flash browser RPG?

"All the logic will be handled in Flash" there's your problem. It doesn't matter where you store the stats if I can hack my client to ignore them and just always report back "Yeah, I toooottally won ...
user avatar
  • 114k
2 votes

I have an editable SWF with Refferal protection, how would I remove that

As described in the comments above, even given that your intentions are perfectly noble, this is a publicly visible site. If we told you how to defeat a game developer's protections on their game here,...
user avatar
  • 114k
1 vote

Which better? Write all scripts on timeline or write it partially on `.as` file?

I'd personally go with individual AS files. Timeline coding is very AS2 and is more for animators as someone else stated. If your game gets complicated, breaking classes out into AS files will ...
user avatar
1 vote

How to create UI for 2D games?

There is this haxe ui builder you might want to check out. In general however, if such a tool doesn't exist or doesn't give you what you want, what might help is to create the UI using an image ...
user avatar
  • 206
1 vote
Accepted

Flash animation or Sprite sheet animation good for Unity mobile games

Here are some tips: Try to minimize sprite sizes. Try to minimize number of sprites. Keep Spritesheet size to less than 8192x8192, as Unity does not support larger than that. Keep tracking smooth ...
user avatar
  • 3,337
1 vote

AS3 - Increase tint as health decreases

A friend of mine actually provided a great solution on Facebook. Healthratio = currentHealth/MaxHealth tintRatio = 1.0 - healthratio Anyway, I wanted to share ...
user avatar
1 vote

Level Design: Char Traveling to and from a Site

In addition to the other answers, you could let the player be stranded on the far side of the trip temporarily: if they try to go back, they will start at the cliff to make it clear that they can't. ...
user avatar
1 vote

addChild does not work in Flash

I'm not familiar with flash/as3. This said, I fail to see what instance would be the parent to the child you're adding with addChild in a ...
user avatar
  • 15.5k
1 vote

Calculations for a camera system

Expressing your camera using bounds If I noticed correctly, you are currently expressing your camera as a focuspoint (= center of the camera) and a zoom level (how closely zoomed in you are). I'm ...
user avatar
1 vote

How to achieve smooth sprite movement with a scaled up canvas?

From what you're describing, you seem to be scaling a translation as well as your sprites. You should scale your sprites when you load them, then translate them around. Or, if you apply all your ...
user avatar
  • 15.5k
1 vote

Port sandbox flash game to Android and iOS

I strongly recommend Haxe + OpenFL. Haxe is a language based on ActionScript. There are a few differences but its the closest to what you know. The language manual and API reference at http://haxe.org ...
user avatar
  • 114
1 vote
Accepted

Controlling depths of objects in Flash

I figured it out. I used the DisplayObjects function swapChildren() and it did the job!
user avatar
  • 425
1 vote
Accepted

Mouse follow precision in flash

I don't think there's enough information to diagnose the problem, but my guess is that you have the MOUSE_MOVE handler on the object you're dragging. That event ...
user avatar
  • 5,866
1 vote

How do I combine matrix transformation with non-uniform screen scaling in Flash?

I think I solved it. The answer is: ...
user avatar
  • 203
1 vote

Can I extract Flash SWF sprite frames to bitmaps?

There are a number of tools for this purpose. Flash itself has an option for something like Export to PNG Sequence. Texture Packer also can import a SWF. Yet another option, which I used to create the ...
user avatar
  • 15.6k
1 vote

Can I extract Flash SWF sprite frames to bitmaps?

I'm guessing you mean "Flash Pro". You can export a sprite sheet directly from inside Flash Pro. Instructions are available on Adobe's web site. http://helpx.adobe.com/flash/using/create-sprite-sheet....
user avatar

Only top scored, non community-wiki answers of a minimum length are eligible