Last call to make your voice heard! Our 2022 Developer Survey closes in less than a week. Take survey.
2 votes

Determine if a triangle is on the screen

There are three kinds of positional relationship between two plane figures: disjoint, one inside the other, partial intersection. You need to check for partial intersection and one inside the other. ...
user avatar
  • 711
2 votes
Accepted

What's the difference between Unity3D rendering pipeline and OpenGL rendering pipeline?

The graphics APIs specify pipelines because your input data (vertices, indices, shaderprograms, program constants, textures, output buffers) need to undergo many transforms before becoming an output ...
user avatar
2 votes
Accepted

How do I fix missing anti-aliasing in the Unity scene view and game?

The Unity editor doesn't perform anti-aliasing directly any more, unfortunately. You're expected to add it as a Post Processing effect via the Post Processing stack (see https://docs.unity3d.com/...
user avatar
  • 36
1 vote
Accepted

Have both Cubemaps and TextureArray in a single texture register?

To attempt to give this question some closure: No, you cannot mix 2D and cubemap textures in a single array. Doing so would not give you any benefit, since you would still need a branch in the code ...
user avatar
  • 113k

Only top scored, non community-wiki answers of a minimum length are eligible