2
votes
Determine if a triangle is on the screen
There are three kinds of positional relationship between two plane figures: disjoint, one inside the other, partial intersection. You need to check for partial intersection and one inside the other.
...
2
votes
Accepted
What's the difference between Unity3D rendering pipeline and OpenGL rendering pipeline?
The graphics APIs specify pipelines because your input data (vertices, indices, shaderprograms, program constants, textures, output buffers) need to undergo many transforms before becoming an output ...
2
votes
Accepted
How do I fix missing anti-aliasing in the Unity scene view and game?
The Unity editor doesn't perform anti-aliasing directly any more, unfortunately. You're expected to add it as a Post Processing effect via the Post Processing stack (see https://docs.unity3d.com/...
1
vote
Accepted
Have both Cubemaps and TextureArray in a single texture register?
To attempt to give this question some closure:
No, you cannot mix 2D and cubemap textures in a single array.
Doing so would not give you any benefit, since you would still need a branch in the code ...
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