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4 votes
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Why is my texture wrong?

See if you can fix this by flipping V coordinate of the UV map: V = 1 - V It is very common that UV gets vertically flipped in different programs/engines. Also ...
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  • 10.1k
2 votes

Object not Augmenting on small marker

This guide from Vuforia gives some advice on marker design: Image Target Guide Specifically the section named "Designing Target Images" However I've had success with image markers down to approx. ...
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2 votes

ArgumentNullException Parameter name: format

First, you should try to replicate the issue in the Editor. The Editor runs the assemblies in debug, which should provide more information in the stacktrace you copied (like the line number, and all). ...
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2 votes

Failed to load QCARWrapper.dll

Vuforia 5.0 supports the 32bit version of the Unity Editor on Windows, and the 64bit version on Mac. So, There are two possible solutions: you just need to install and use the Unity 5 32bit Editor, ...
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2 votes

What Unity object is my script linked to?

One of the fastest ways would be to add a Start script like so: ...
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  • 115k
2 votes
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Do I need VR camera for VR Project?

Do you need a VR camera for a VR game? No. Absolutely not. A VR camera is for recording stereoscopic video and has no bearing on using a 3D engine to create stereoscopic views. This is basically like ...
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1 vote
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Making an object orbit using c# script for Unity+Vuforia

It looks to me like you want to change this line: transform.position = new Vector3(x, y, z); to use localPosition instead: <...
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  • 115k
1 vote

Unity AR Ground Plane Detector

Being modern phone is not important. first you need to check that your phone has Gyro asits most important feature that markerless AR use. next you have to check android device supports ARCORE and ...
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  • 2,458
1 vote

3D model gets partially invisible when large, Vuforia and Unity

I am guessing you are working within Unity? If I am guessing right then please check your Main Camera's Distance option on where it does cut off, this is one of the main reasons of this problem. Also ...
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1 vote

Unity : Objects become black when size is changed to smaller

Thanks you for every thing. So what I did is resize the models until light was showing and used the model import setting tab to reduce the size scale from 1 to something low like 0.6 resizing model ...
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1 vote

Unity : Objects become black when size is changed to smaller

Always try to scale your fbx kind of item outside unity. You may also encounter light mapping issue if you do that inside unity.For your current problem we need more info.
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1 vote

Tracking small moving targets in Vuforia

I would say that the object recognition is your best chance to get this working. I never read anything about LED recognition in Vuforia. For my experience I think small image targets work besser as ...
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  • 947
1 vote

Unity/vuforia imagetarget - object not showing properly

My guess would be, that your camera "Clipping Planes" are not set up correctly. For most image targets you have to increase the "far" field. I set the far field most of the times to 10000 and ...
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  • 947
1 vote

Image target display in unity Vuforia

If you are running the x64 bit version of unity on a PC you will need to run the x86 version for your webcam to work correctly in the editor. You may also have to set some of the plugin files to run ...
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1 vote
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vuforia unity how to detect that we have " lost track of" an object

You have by default the "DefaultTrackableEventHandler" attached to your Target. This script has a function called "OnTrackingLost()" which is doing exactly what you want to do. Maybe this ...
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  • 947
1 vote

vuforia how do I force objects into a 2D plane

I manage to get this to work by separating the target and the model so that the model is NOT a child of the target in the scene. I let Vuforia handle the calculation of where the target is located, ...
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  • 111

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