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The performance gains of tiled rendering on mobile

After some research, it turns out that tiled based rendering is built in the hardware. Here's an article from PowerVR, a mobile GPU manufacturer to coroborate : https://blog.imaginationtech.com/a-look-...
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Unity mobile joystick input doesn't react to touch

You have no input modules attached to your Event System. That means you have the central router for directing events to game objects, but you're missing the parts that actually receive input events ...
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Use of CPU vs. GPU on mobile devices

As far as I understand it, the main bottleneck on mobile GPUs these days is memory bandwidth. They're designed to work on a tile at a time, using a small but very fast on-chip cache to hold the data ...
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