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As someone with some cross-platform experience, my advice would be to put everything aside for 1 or 2 days and start learning the basics of CMake. CMake is a cross-platform build system generator that performs a lot of tedious tasks for you like finding your libraries, sorting out dependencies (to some degree) and setting up the compiler and linker. Once you ...


Like someone already mentioned above, it can be all about a cost of testing and quality control for such games. More platforms - always mean and cause more testings your separate QA team should accomplish before dev team can publish such game, especially if we're talking about not so big projects like any of indie game.

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