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The LeaderboardsClient.loadCurrentPlayerLeaderboardScore method returns a LeaderBoardScore that you can use to query the rank of the current player.


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The problem is with high freequency 120Hz Solution is to set fixed deltaTime for update physics world instead of using graphic update time cc.director.getPhysicsManager().enabledAccumulator = true; Docs can be found here: https://docs.cocos.com/creator/api/en/classes/PhysicsManager.html#enabledaccumulator


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