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Understanding User Input Behind the Scenes?

How is the engine able to access input in the processInput() function (for example a key press), if the key is both pressed and released very quickly while the program is executing a different ...
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How to use OnDrop on non-UI elements?

To use Event System events with non-UI objects, you need to do the following: Add a Physics Raycaster component the camera whose view you want to "click through" or "drop through"....
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Player object changes position when I click the pause button

Try using this methods when pressing the pause button (im assuming that you added a button for that): ...
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