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I am creating the pause menu for my game. I want the screen to turn black and white and blurry when it is paused, much like Left4Dead. But the only special effect I can find is background blur. How can I do this?

I'm using Blueprints in Unreal Engine 4.26

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The simplest way would be to apply post process settings to the camera and lower the saturation. Blueprint example for desaturating camera To enable the saturation pin, click on the make node and enable it in the details panel.

Example for enabling pin in post-process node

Alternatively, instead of applying it to the camera, you could add a post-process component and apply the effects there.

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