I have made two textures in Photoshop. I applied one of the textures to the sides (one to each side, in the Unity editor) and the other one to the top and bottom sides. However when I extend the object the texture gets stretched which I don't want.
Is there any way to prevent this? The object is a cube.
I don't want the texture to get stretched if I make the cube larger and I don't want the texture to get shrunk if I were to make the quad smaller.
This is what I don't want as a result: