I am applying an
eye.psd eye-texture to my character model's face, but the results aren't what I'm expecting.
Here's what it looks like (Observe the eye on the right. Ignore the other one.):
The image is attached to a quad. I want to either
- change the color of the blank area to the skin color, as it is nearby, or
- make the image be the shape of the eye instead of square?
As shown, my image is a square and parts of it show as white, even though I erased them in Photoshop:
I expected this area to be skin-coloured:
How can I make this work right?