Are there any file formats that support Physique and are compatible with Unity? I really don't want to start over from scratch and have to use the Skin modifier...
\$\begingroup\$
\$\endgroup\$
2
-
\$\begingroup\$ Yes there are - FBX supports that. You need to get a Physique to skin conversion 3ds Max plugin. Not sure if it is still supported by the newest Max \$\endgroup\$– Mikolaj MarciszCommented Jul 3, 2013 at 4:48
-
\$\begingroup\$ Great, thanks! :). Could you put that as an answer? \$\endgroup\$– Paul FerrisCommented Jul 3, 2013 at 20:41
Add a comment
|
1 Answer
\$\begingroup\$
\$\endgroup\$
3
Yes there are - FBX supports that. You need to get a Physique to skin conversion 3ds Max plugin. Not sure if it is still supported by the newest Max.
-
\$\begingroup\$ I haven't been able to find any that work with Max 2014 - could you link one, if possible? \$\endgroup\$ Commented Jul 4, 2013 at 11:34
-
\$\begingroup\$ That is what I said, "Not sure if it is still supported by the newest Max." which by far, is no. 2014. You will need an older version. I have to work with Max 2013, because 2014 is not supported by my engine :) \$\endgroup\$ Commented Jul 4, 2013 at 11:38
-
\$\begingroup\$ Ok, thanks. I should have a 2011 version lying around somewhere. \$\endgroup\$ Commented Jul 4, 2013 at 12:47