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Are there any file formats that support Physique and are compatible with Unity? I really don't want to start over from scratch and have to use the Skin modifier...

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  • \$\begingroup\$ Yes there are - FBX supports that. You need to get a Physique to skin conversion 3ds Max plugin. Not sure if it is still supported by the newest Max \$\endgroup\$ Jul 3, 2013 at 4:48
  • \$\begingroup\$ Great, thanks! :). Could you put that as an answer? \$\endgroup\$ Jul 3, 2013 at 20:41

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Yes there are - FBX supports that. You need to get a Physique to skin conversion 3ds Max plugin. Not sure if it is still supported by the newest Max.

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  • \$\begingroup\$ I haven't been able to find any that work with Max 2014 - could you link one, if possible? \$\endgroup\$ Jul 4, 2013 at 11:34
  • \$\begingroup\$ That is what I said, "Not sure if it is still supported by the newest Max." which by far, is no. 2014. You will need an older version. I have to work with Max 2013, because 2014 is not supported by my engine :) \$\endgroup\$ Jul 4, 2013 at 11:38
  • \$\begingroup\$ Ok, thanks. I should have a 2011 version lying around somewhere. \$\endgroup\$ Jul 4, 2013 at 12:47

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