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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.
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How can I reduce Unity file size? (for Mobile) [duplicate]
I looked at the file size of a project I completed for mobile platforms in Unity. The file is 1.26 GB, only the Assets file is 44.5 MB, only the library file is 1.21 GB. … What are the things that I should definitely not delete in the Unity/Library file for mobile platforms, what can I delete...? …
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Accepted
How to make trigger function respond to certain collider pairs and not others?
I gave the number 1 collider to the child gameobject and set it with the collison layer and I solved my problem.
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1
answer
653
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How to move a character gradually over a list of waypoints?
I have a list whose elements are Vector2 points in world space:
(9, -9)
(9, -13)
(5, -13)
What I want is that my enemy character should first go to (9, -9) position, after reaching that target, g …
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1
answer
45
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How to make trigger function respond to certain collider pairs and not others?
I assigned two colliders to one GameObject.
Both are different sizes. I am doing operations with Trigger messages.
I want this Trigger function to work for only colliders 1 and 3, but not collider 2. …
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votes
1
answer
777
views
How can I update the Navmesh path in 2D games?
Note: I'm using Unity. …
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Accepted
How can I update the Navmesh path in 2D games?
First of all, download the package in the link and put it in unity. …
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answers
50
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I can't add the change I made while the game is running to the list?
I realized that my problem has nothing to do with tilemap or something so I need to update my question.CalculateAgain()
In the script below, I run the CalculateDirections() function in the FixedUpdat …
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votes
1
answer
431
views
Teleport character a fixed distance in the direction it is looking
Game : bird's eye view (2D)
When I touch the button, my character will teleport a fixed distance in the direction it is facing.
If there is an object at that distance (like a wall) it will not telep …
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2k
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How can I force my Navmesh agent to only move four directions? (for 2D)
I'm making a 2D game in Unity. For 2D I am using the NavmeshSurface2D-plus master package available on github. My enemy object is chasing my main character nicely, it's ok. …
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420
views
How can I make the character rotate slowly with the joystick?
I am using two Joysticks. One for the character's movement and rotation and the other for the character's rotation and shooting.
On the joystick I use for movement and rotation, the character turns sl …
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1
answer
197
views
What is an alternative solution to the problem of polygon collider2D not following character...
This character, who has a knife in his hand, swings the knife by waving his arm, just at this time, I look at "polygon collider2d" from the unity "scene" tab and it does not follow the character's arm …