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Questions tagged [character]

Term 'character' in games is usually associated with complex interacting game entities which represent either player itself or non-player entities (NPC).

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Defining the characters and mob classes architecture

I'm dealing with the creation of those little fellows that will give life to my videogame: characters. Right now I have a basic structure in mind that will represent these group of fellows but I want ...
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23 views

Unity — Proper algorithm for a Character Controller that automatically fits mesh?

I'm trying to make an algorithm that will automatically generate a CharacterController component (on a parent-GameObject) which should automatically resize to whatever the current mesh size is. To ...
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1answer
64 views

My character controller is spinnning uncontrollably?

I have a character controller and after trying to implement moving independently of the camera it starts spinning uncontrollably. I have no idea why. Here is the code: CharacterController: ...
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2answers
141 views

Press f to interact with NPCs or objects

How do I change the method used for initiating the interaction. Instead of clicking object, check if within a certain radius of an object when you hit a key on your keyboard. If within 1 unit, the ...
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0answers
43 views

How to properly write “stick to surface” character logic that handles unexpected large time deltas?

I've been trying to wrap my head around this issue: in a 2D platformer game (but this may as well apply to 3D games) I want the character to "stick" to the surface that it's moving along and at the ...
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1answer
50 views

Is it possible to do 2d character movement with vectors instead of using tiles

we have a character moving through a house and so far we used tiles to simulate character movement. Is it possible to use a vector image of the character and move the points via vectors to simulate ...
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1answer
109 views

First Person Shooter Character in Unity - Meshes Clipping When Close to Body?

I am working on a game character using Unity. I'd like it to be playable in 3rd Person and 1st Person depending on what the user chooses (switchable in game whenever ideally). I've worked on and read ...
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1answer
70 views

Handling exact collisions on character controller and/or other objects in unity? (eg. head shot, chest , leg,etc)

Hello all I have been working on games in Unity for a long while (making slow progress as I do it purely on my own , and of course you helpful people here on gamedev.stackexchange!) I've made lots of ...
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1answer
67 views

Character getting slow when reached to speific path point

I have manually placed some cube on the floor and aim to walk my character on those cube as they are appearing in the hirarchey and here is the walk code. ...
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1answer
32 views

3D Character Animation Effects

I'm using blender for the 3d stuff and am trying to make game effects for the character I made, I am using unity. I am not really familiar with creating game visual effects but I do know how to make ...
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0answers
86 views

How do I create the formula for calculate the damage of a skill

I'm trying to calculate the output damage of a skill. The skill can go up from level 1 to 100, it can scale with own levels and the attack of the character. Here some parameters Edit: I need a ...
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1answer
47 views

First “If” Enemy Selection Function being recognized as a syntax error in Python

I have an issue with trying to under the syntax error with the line if enemy_select = 1: in this type of code: ...
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1answer
444 views

Adding character stats/traits in Ren'py

I'm coding a relatively simple VN with RPG elements in Ren'py, with little prior programming knowledge. There's one aspect that I can't simplify further because it's important to the game's branches, ...
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9 views

How to get character's Rights form Studio [duplicate]

I went to make game on fairy tail anime But no know how I can get Character's Right form Studio or publisher
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1answer
49 views

Locking on to enemy, player can only move towards enemy, not away?

I'm working on a lock on function and so far I can lock on to the nearest enemy, but my player can't move around the enemy, i can only move towards it. I have my project setup so that the camera is ...
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2answers
446 views

How Could I accommodate Gender Fluid Players In My Game

I'm world building for a fantasy MMORPG and I really want to have a safe and acceptable environment for all possible players. Of course I am going to be realistic and have prejudice in game, it wouldn'...
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0answers
82 views

Ringworld character controller

So, I'm making a sort of physics simulation in Unity involving a spinning ring to generate "gravity", and I have the ring and everything, but I've hit a snag: I have no idea how to make a character ...
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1answer
146 views

Animating a sprite character with Multiple Parts

I'm trying to animate a 2D character with interchangable parts. Right now, I have each part nested in a general part that is in turn nested in an overall parent like so; Player->Heads->Head1. I have a ...
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1answer
126 views

Character Movement - Canvas Character - Javascript

How do I change the arrowkey movement so that is based off of the click of the buttons instead? Cheers ...
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1answer
151 views

SDL Sprite Customization

I am currently working in C++ with SDL2. I plan on making a game that utilizes character visual customization. More specifically, equipping clothes and items changes the appearance of characters. ...
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1answer
47 views

How to handle wearable items on character [duplicate]

I am developing a text/image based rpg game with javascript.I have questions about how to handle wearable items on character. Lets say that there are many(naked no item) character types(images)and ...
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0answers
53 views

Multipart character sprite and transparency

In my 2D platform game I have characters made of multiple separate pieces that can move independently in a hierarchy, so that I could move the limbs and head, change facial expressions etc., or add ...
2
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1answer
64 views

How to achieve single animation for different charcters?

I've been playing a game called Marvel Contesnt of Champions for android. In that game two opponent fights with each other in most 2D view but the game is developed in 3D. Each character has their own ...
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0answers
118 views

Turn and point Animation not ending in correct position

I have Right Turn, Point & talk Mixamo animation. I am playing animation in this order Play Idle animation Turn animation Point Animation Then, run Turn animation again with - speed to bring it ...
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1answer
276 views

MCS character mouth open - is this mo cap animation problem?

I have MCS Female Character where I can assigned Mocap to my character. I have downloaded mixamo animation and assigned this to the character but the problem is, the character mouth remains open. I am ...
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3answers
184 views

Character Model crashes game (Unity VR)

I am creating a VR game. Currently, I'm testing it on an Android device. Now I when I run the application it runs smoothly and without any issue. However when I ...
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1answer
2k views

How to create a character selection?

I'm creating a spaceshooter clone and I like to achieve the following. In the menu the player can choose between 3+ ships(characters). When the player hits the "Start Game" Button the game starts in ...
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1answer
534 views

How to find the minimum number in a float array C# Unity

i have a for loop that detects the position of every game object in a list and gets the difference between that object and an object anchored in the center and then stores all values in a float array. ...
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3answers
4k views

How feasible is it to integrate a personality system such as the MBTI into a game?

Specifically, how difficult would it be for an indie developer to implement a system similar to the MBTI so that the player character's dialogue, actions, and choices will change, according to the ...
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1answer
391 views

Managing complicated RPG character data

For a detailed survival RPG, the data that needs to be managed can easily become overwhelming if approached in an ad hoc manner. First, you may want to do away with HP and instead have a system of ...
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1answer
109 views

Customizable 3D “growing” Avatars within Unity [closed]

I'm working on a project that allows the user to pick their personal avatar (change faces/body settings/etc), and then have child/adult versions of those. Ideally, they will allow an age progression ...
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1answer
49 views

Display two characters with same tag in unity 3d

I'm developing a bowling game in which I'm currently working on the winner loose scene. I have a parent gameobject which contains two character models having the same gameobject tags. For the two ...
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2answers
260 views

Fixed distance between character and ground whatever slope value

I am working on character moving on any ground meaning whatever slope degree ,the result i got is the character does not moving on just shake in his place the following the code i wrote ...
6
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1answer
118 views

What takes up more processing power between whole character models or models that are pieced together in Unity?

In terms of performance when it comes to animation what takes up more processing power: Whole character models or models that are pieced together? (1 object vs multiple objects). I also wonder if ...
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0answers
632 views

Level up increases to stats in rpg games? [closed]

I have decided on the stats being vitality, strength, intelligence, speed and endurance. While HP and MP are decided by vitality, both physical attack and defence are derived from strength. ...
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2answers
267 views

How do I make 3d Sprites like Myth did 20 years ago?

The game that Bungie cut it's AAA chops on: Myth: The Fallen Lords. about 20 years old now. https://en.wikipedia.org/wiki/Myth:_The_Fallen_Lords For the time, it had a pretty revolutionary way of ...
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1answer
93 views

Creating character for lumbaryard

What I need to do if I want to create character for cryengine/lumbaryard?
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3answers
2k views

How to make player stay on a moving object

I've made an obstacle course with various moving parts to test out movement of a player. In the obstacle course there is a section where there are multiple cubes moves from side to side, and you have ...
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1answer
282 views

Character implementation and architecture

Me and a friend are trying to make an RPG in Java, while we are learning the language, and we have been discussing the character implementation. We would like to know which is the best solution in ...
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1answer
837 views

How do I get diagonal 3d movement when two buttons are pressed?

I have a model moving using root motion. Currently, it's moving in 4 directions; Forward, Backward, Right, and Left. Now, I want to make the character move in 45 degrees. I made a chart to understand ...
2
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0answers
124 views

Handling of Slopes for a Character Controller

I recently moved from Bullet to PhysX to see if it would be a better solution for my game engine, and so far it is. The only problem that I'm having, which is part of the reason that I switched is ...
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2answers
408 views

Unity - Stuttering character rotation

Am working on the controls and camera movement for my character. What I am trying to do is have the character head be able to rotate left and right and then when the head is rotated a certain amount, ...
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0answers
26 views

Fix player movement?

My character follows camera direction. my issue is when i look at sky and walk or run my character goes up ! the same thing happen when i look down and walk back. ...
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1answer
3k views

Changing motion clips via script in Unity

is there a way in Unity to access the Motion clip of an Animator State and change it at runtime via script? I am trying to do a character shop in my 2D game. My idea is, when i click a GUI button it ...
3
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0answers
237 views

How to handle clothing poke through for customizable characters?

I am in the process of developing a character customization system and I want to setup the base character model (the body) so that it works with which ever process I end up using. There are 2 aims ...
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1answer
279 views

How to decide between strafing, turning etc for lateral character movement? [closed]

I have been studying the character movement of many 3rd person games. But just when I think I have come to understand the conventions or found a pattern, it seems I come across another game which does ...
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1answer
3k views

Moving object to point a to point b smoothly

I am working on a problem where distance between the point A and B or given and object of interest should move smoothly from A to B. I can control only control the speed of the object using this ...
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1answer
1k views

Turning a 2D character to face left or right

So far I know of the following ways to turn a 2D character to face the other direction (in my case the char can only walk left or right): Mirror the right walk animation and use that as a separate ...
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0answers
383 views

How to convert the unity standard assets first person controller to rigidbody?

I'm using the standard assets first person controller but I just realised I need the rigidbody controller instead. I don't want to switch them out though because I've made a whole bunch of ...
22
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2answers
3k views

Character ability power balance

I'm making a game where the player controls a character. This character starts off bland & weak. But over the course of playing the game, picks up abilities which the character uses as attacks/...