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3
votes
2
answers
12k
views
Pac-Man - Public Domain? [closed]
Can I create a Pac-Man game and not get in trouble with?
Like can I sell it, and be able to make money without having to pay someone else royalties? …
0
votes
0
answers
609
views
Moving pac-man in maze game using objective c
I am trying to develop maze game using objective-c, I want to allow moving the pac-man using swipe method, the user can swipe his fingers on the iPhone to indicate where he want PAC-MAN to go but I'm stuck …
1
vote
2
answers
4k
views
What data structure to use for the map in Pac-Man?
I am trying to make a Pac-Man game in C# using GDI+. … I have done some basic work and I have previously replicated games like Copter-It and Minesweeper, but I am confused about how I can implement the map in Pac-Man. …
2
votes
1
answer
3k
views
How to make ghosts AI chase Pac-Man in Java
I'm beginner at Java and I want to make ghosts chase Pac-Man in game. I read some algorithm like A* or Dijkstra but I don't know how to implement them in my game. Please help me. …
-1
votes
1
answer
359
views
How should I go about creating a multiplayer pac-man game in python? [closed]
For some context, I am making a Pac-Man game (using pygame) and I need a little guidance on how to structure the multiplayer side (using sockets). …
2
votes
2
answers
2k
views
How can I achieve smooth animation of sprites between discrete tiles?
However, when trying to make the player be able to move Pac-Man (and Pac-Man is supposed to "glide" between tiles, not jump between them) it seems that his graphical position can not keep up with his tile … The graphical position of Pac-Man (the sprite) is being updated. …
0
votes
1
answer
121
views
FSM AI design with no accept states
I've seen FSM diagrams from, for example, Pac-Man, and I noticed that the FSM has no accept states, it makes sense because the enemies are always active and in their different states (Wandering, chasing … Pac-Man, running from Pac-Man, recovering in their house) What obviously stops the FSM of the enemies in Pac-Man is either Pac-Man dying or the level ending, but that seems more like brute force than …
0
votes
1
answer
1k
views
Collision Detection Failing at faster Speed?
Pac-Man is moving though a factor = velocity * frametime;
I am using SFML rectangles to do the tests... eg... … The point being the centre of pac-man.
So yeah.. I would love to hear any ideas on this! …
27
votes
3
answers
18k
views
How to achieve a Neon-Light effect?
For example, in Pac-Man Chamipnship Edition:
Or in Geometry Wars:
Is that a Bloom Effect? Or what techniques would I have to look for? …
1
vote
3
answers
505
views
Which AI should I use so as to avoid monsters AND chase bonus pills at the same time?
I'm trying to program an AI for a Pac-Man-like game, where I would be the Pac-Man and move according to two simple rules:
move towards bonuses
avoid monsters and being killed
I read that one can create … Bonuses
Add each bonus pill to the sources, and compute a Dijkstra map
The two maps seem fairly correct, however I can't manage to combine them together because this generates cases where the player (Pac-Man …
11
votes
2
answers
645
views
Where can I read about techniques used in NES-era games? [closed]
For example, here is an article talking about Pac-Man, and another about the movement in The Legend of Zelda. …
5
votes
1
answer
3k
views
Find sub-graphs in a graph
The initial problem I'm trying to solve is for pac-man, but of course there must be thousands of other situations with the same problem. … I consider the pac-man grid to be a graph (two ways of doing this: either each grid square is a vertex, OR each "intersection" is a vertex and the "hallways" are the edges), and try to find a path that …
0
votes
1
answer
362
views
How to collide with a 45degree wall in XNA
I want to make a PAC MAN imitation game to start working on AI, and while my first version will feature rectangles with widths or heights of 1 to makes walls for collision detection, I want to eventually …
47
votes
10
answers
17k
views
How can I prevent false score reports to global highscore tables?
However, this quickly becomes infeasible for anything larger than Pac-man.
How else can cheating of this kind be prevented? …
1
vote
1
answer
277
views
Repaint() in gameloop does'nt work [closed]
Recently I'm working on a PAC-MAN clone. …