Questions tagged [web]

Questions that incorporate the internet or web technology as a whole

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Is there any way to compile a python script to web like unity webgl [duplicate]

I've been working on a game in pygame for a while and decided it was too much of a hassle to compile it to all the operating systems. So, naturally, I turned to the web. While I am well aware that you ...
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1 vote
1 answer
68 views

Right way to dispose of a WWW IEnumerator after it has completed - Unity

What is the "right" way to dispose of an Ienumerator coroutine after it has completed?
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  • 174
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1 answer
126 views

Is web browsers, how much latency is there with event listeners?

I have an event listener in JavaScript looking for keydown events. document.addEventListener('keydown', e => { // Callback code }); What is the latency ...
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34 votes
11 answers
8k views

How can I prevent cheating in my collecting and trading game?

I develop and manage an online game where users collect and trade virtual pets (it is entirely online). It's a simple game, we periodically release new pets, users collect them and get random ones, ...
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0 answers
22 views

Can you run a websocket client in EU4 server mode?

Is it possible to build a websocket client (eg using blueprints) and then package this into an EU4 server (like suggested here). If so, would this mean that the EU4 server's websocket client could ...
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0 votes
1 answer
92 views

Multiplatform game, save game state and resume it on other platform

This is for a personal and knowledge acquiring project. I want to create a little TIC-TAC-TOE multiplatform game, app & web. The choosen technology for the app will be Android or Flutter and for ...
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4 votes
4 answers
524 views

Is it NOT feasible to create a web-based game which provides cash prizes due to bots?

Say you want to build an online web-based game of (say) Hangman where the person who continues to win eventually wins a cash prize. The more players that enter the game the more the eventual winner ...
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-2 votes
2 answers
418 views

Can you publish game on multiple sites?

Is it normal (or even allowed) to publish games on multiple sites i.e Itch.io, Gog and Humble Bundle. Specifically in my case I am thinking of web games. Thanks
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  • 107
0 votes
1 answer
789 views

How can I deploy and unreal engine windows exe build to the cloud?

I don’t have a coding background, so I am struggling with this. Someone will have to dumb down a lot of the language for me. I’m trying to deploy my unreal engine game to a cloud computing service ...
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2 votes
3 answers
214 views

How can I keep a consistent number of players per match in a continuous multiplayer game?

Fortnite Battle Royale is an example of a non-continuous multiplayer game. 100 players join a game which has fixed start and end times. When there's only one player remaining, the game ends. Agar.io ...
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  • 257
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0 answers
263 views

The websocket messages in my online game are being served too slow

Im attempting to make a online game in python, though I have ran into a problem. Basically I want the game to be playable in many regions, but the websockets are to laggy to be played in farther ...
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1 vote
1 answer
184 views

Loading a web page in unity

Hello I need to open a page in unity and save some of it's contents but I have absolutely no idea how I should do it. Thanks for help.
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2 answers
256 views

Unity - using WWW to download image from web. Not working from my own website, but does from other urls

I have this script attached to a RawImage file in my games UI ...
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0 votes
1 answer
478 views

Different shader programs but same buffer drawing

I've setup 3 different instances of the same shader code (e.g. I've compiled the code into 3 separate programs) For each program, I've gone through the whole route of something like this: ...
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2 votes
0 answers
95 views

Implementing an efficient method of server-side checking [closed]

I'm making a web-based action RPG game. I don't want players to cheat, but I also don't want the game to constantly pause to wait for the server to respond. I made it so the game is played on the ...
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  • 257
0 votes
1 answer
635 views

Web Game Resolution [closed]

I'm starting on a new game that I intend to release via the web (HTML + Javascript). I would like to be able to make a reasonable decision about what screen resolution sizes to support, and what ...
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-1 votes
1 answer
345 views

How can I put my Java game in my Weebly Website?

I'm making a Java application (not applet), a game, which I want people to play through my weebly website because problems came for most of my friends PC's like the assets aren't appearing and the ...
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  • 43
1 vote
0 answers
1k views

Lighting doesn't work properly in WebGL build only at one place

So I have a 2d game where a player walks around the level (top view) with a flashlight in front of him. Everything works fine in the editor, however whenever I build it for WebGL and test it in my ...
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  • 1,217
1 vote
1 answer
221 views

Twine game animated blur effect

I'm making a horror text adventure using Twine (snowman version, which uses HTML, CSS, Javascript, JQuery, and Markdown). I wanted to know what the best (easiest) way is, you think, for creating a ...
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  • 111
0 votes
1 answer
100 views

Game Website Wrapper

I am looking to make a simple program (in any language) then when you run the .exe the only thing it does is display a website (the whole website is my game) without any navigation buttons as they are ...
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0 votes
1 answer
1k views

WebGL Redirecting URL

If player's browser don't support WebGL, I want to redirect Web Player version. I think it's possible in UnityLoader.js file but how? ...
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1 vote
0 answers
1k views

UnityWebRequest and/or HttpWebRequest give 403 on Android with PUT

I am trying to post an image captured through my game to Facebook through their SDK, and as it requires a URI, I wrote a simple AWS Lambda function to take a byte array and upload it to an AWS bucket. ...
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1 vote
0 answers
286 views

Using GLFX.js on a full HTML page

I have a friend who is developing a game for HTML, and wants me to implement GLFX into the site page. The problem is GLFX was designed specifically for use with the HTML5 Canvas, which he isn't using, ...
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2 votes
1 answer
792 views

Unity - Open offline web pages in a browser window by clicking a button?

I currently have a Unity game where the user can click on buttons to open up web pages, I use the following script on the button for this... ...
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1 vote
0 answers
213 views

Facebook Canvas (web) Game for Desktop & Mobile Browsers

as the title suggests - I am about to develop a game for FB canvas. Will the game support mobile and desktop or do I have to create two different project/game setups for this? thanks
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2 votes
2 answers
2k views

How to embed unity webplayer built inside phonegap app?

After exporting my game made with unity, I got two files web.html and web.unity3d I want to embed this game in a phonegap app. I used this code: ...
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2 votes
0 answers
148 views

How to develop ruzzle game for web [closed]

I am creating a game like ruzzle but i am creating for web . Initially my basic task is to display the alphabets in the html5 canvas the letters should fetched from the database randomly in the html5 ...
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2 votes
1 answer
112 views

Website within Skyrim

I'm new to the Skyrim Creation kit but I've been through a few tutorials and looked through the documentation but I couldn't see a way to do this. Is it possible to display an HTML page within the ...
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2 votes
2 answers
2k views

Saving data in the local computer with cocos2d-js

Making a game with cocos2d-js, is there a reliable way to create saved data in my local computer? I see that there is cc.sys.localStorage but it is removed if the ...
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4 votes
1 answer
1k views

HTML/JS publish LibGDX

I want to publish an app created with libGDX (HTML/JS publishing). Here are the steps I am doing. Right Click on the Project -> Google -> Gwt Compile -> Compile. After the compilation there is no ....
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-1 votes
1 answer
49 views

What are the key ingredients for a good game-specific community website? [closed]

Feel free to use an example. I am thinking things like guides, tools that help a player make certain in-game choices, discussion boards, services that enhance player interaction, mods, blog/news, etc. ...
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  • 261
0 votes
0 answers
76 views

Phaserjs, filters, save to image cache

I've tried to apply a Pixi filter to a image and save it to cache but the image doesn't get saved with the filter. ...
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  • 101
2 votes
0 answers
517 views

Battle Engine for Text based browser game [closed]

I am starting to code a browser game, I have a rudimentary chat set up, and would like to start creating the battle engine, I have a general idea of how I want it to play out, but I don't know where I ...
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  • 125
0 votes
1 answer
90 views

How can I make a flapper game that scales to multiple aspect ratios?

So I've never made a game before besides a basic 4:3 aspect ratio flapper, so bare with me. Recently I had this wild idea that I wanted to make this complected (for a 2d) game in cca. Unfortunately I'...
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0 votes
2 answers
798 views

How unity works on Web

How Unity can work on Web if the code is written in C#? I understand that you can compile the C# code to a shared library and use it in Java (for Android) in ObjectiveC (for iOS) to enable Unity on ...
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  • 1,317
1 vote
1 answer
4k views

How do I create a custom "Google Maps" visualisation from game map images?

I am attempting to create the equivalent of a Google Maps map for a private Ultima Online server, with a custom map replacing the default map. I'd like to allow players to pin important locations on ...
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0 votes
1 answer
3k views

Unity mouse input not working in webplayer build

I have a button script with the following code ...
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  • 403
1 vote
0 answers
283 views

Unity3d web player fails to load textures

I'm having a problem with Unity3d Web Player. I have developed a project and succesfully deployed it in a web app. It works with absolutely no problem on my PC. This app is to be installed on two ...
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1 vote
2 answers
388 views

Can I have keyboard controls in an MMO and still do movement calcuation in the server?

I'm trying to decide between keyboard and mouse movement controls for a web-based multiplayer. It would be quite resource-intensive to use the WASD-keys and AJAX the server with controls every second. ...
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1 vote
1 answer
981 views

How to store XMLs in Unity for web player deployment?

I've created with Unity a short demo that works as a standalone .exe on Windows, and I was interested in deploying it as a web player game too. When I run the game on the web player, though, I get ...
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  • 328
1 vote
2 answers
635 views

Is it possible to develop web-based games using Corona SDK?

Some clients asked me to develop 2D web-based games and later on they might want to release those games on mobile platforms. I know Corona and I don't want to rewrite my code twice. Is it possible to ...
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  • 381
0 votes
2 answers
418 views

How do I create a web player for a game engine written in C++? [closed]

This web player is for the Unreal Development Kit, and works very well without a browser plugin. I'm wondering how it is built. How do I create a web player for a game engine written in C++?
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  • 182
5 votes
2 answers
909 views

What's the current preferred method for serving/storing game data on html5 games

Given all the recent improvements on web platform (webgl, websockets, etc.), it should be now possible to see great games on web. However my biggest concern so far has been around serving and storing ...
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8 votes
3 answers
1k views

How can a web game store points online without giving the user the possibility to do the same call but with more points? [duplicate]

Imagine I have an HTML5 web game where the user can get points by doing certain activities. The game can be played offline, so there's not necessarily a live internet connection (note: this makes this ...
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2 votes
1 answer
1k views

How do I get URL parameters from a Flash game (developed with Unity3D)?

I made a simple Flash game in C# using Unity3D. It interacts well with a web page: There is a textbox for the player to type their name and that name is used in-game. Now I want to pass the player's ...
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  • 125
2 votes
3 answers
94 views

HTML5 tags on my website? [closed]

I'm not here to ask about the merits of HTML 5, CSS 3, Javascript, etc. as game development tools. Lord knows how many people have asked about that already. No, what I'm curious about is what kind ...
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  • 1,067
0 votes
1 answer
72 views

Need a Push in the right Direction [closed]

I know this been asked a millions of time. First off my Dabbled in a few languages,like Java,C#,Android,Python and unity even though that's not really a language.My Programming is Level as at far ...
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1 vote
2 answers
351 views

Implementing the "earn resource every N seconds" mechanism common to F2P games

In many free-to-play games, play will be rate limited in some manner by a resource that you naturally earn on a timed interval, but can opt to increase artificially through buy-ins. A current example ...
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2 votes
1 answer
181 views

How can I use remote playtesters?

I'm working on a website for asynchronous two-player games (mostly board games); as part of the site's development I'm hoping to use it to playtest new games I design. The good news is that this ...
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0 votes
1 answer
460 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
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