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Questions tagged [web]

Questions that incorporate the internet or web technology as a whole

4
votes
4answers
339 views

Is it NOT feasible to create a web-based game which provides cash prizes due to bots?

Say you want to build an online web-based game of (say) Hangman where the person who continues to win eventually wins a cash prize. The more players that enter the game the more the eventual winner ...
-3
votes
2answers
94 views

Can you publish game on multiple sites?

Is it normal (or even allowed) to publish games on multiple sites i.e Itch.io, Gog and Humble Bundle. Specifically in my case I am thinking of web games. Thanks
0
votes
1answer
136 views

How can I deploy and unreal engine windows exe build to the cloud?

I don’t have a coding background, so I am struggling with this. Someone will have to dumb down a lot of the language for me. I’m trying to deploy my unreal engine game to a cloud computing service ...
2
votes
3answers
181 views

How can I keep a consistent number of players per match in a continuous multiplayer game?

Fortnite Battle Royale is an example of a non-continuous multiplayer game. 100 players join a game which has fixed start and end times. When there's only one player remaining, the game ends. Agar.io ...
0
votes
0answers
106 views

The websocket messages in my online game are being served too slow

Im attempting to make a online game in python, though I have ran into a problem. Basically I want the game to be playable in many regions, but the websockets are to laggy to be played in farther ...
1
vote
1answer
58 views

Loading a web page in unity

Hello I need to open a page in unity and save some of it's contents but I have absolutely no idea how I should do it. Thanks for help.
0
votes
2answers
119 views

Unity - using WWW to download image from web. Not working from my own website, but does from other urls

I have this script attached to a RawImage file in my games UI ...
0
votes
1answer
185 views

Different shader programs but same buffer drawing

I've setup 3 different instances of the same shader code (e.g. I've compiled the code into 3 separate programs) For each program, I've gone through the whole route of something like this: ...
2
votes
0answers
82 views

Implementing an efficient method of server-side checking [closed]

I'm making a web-based action RPG game. I don't want players to cheat, but I also don't want the game to constantly pause to wait for the server to respond. I made it so the game is played on the ...
0
votes
1answer
218 views

Web Game Resolution [closed]

I'm starting on a new game that I intend to release via the web (HTML + Javascript). I would like to be able to make a reasonable decision about what screen resolution sizes to support, and what ...
-2
votes
1answer
208 views

How can I put my Java game in my Weebly Website?

I'm making a Java application (not applet), a game, which I want people to play through my weebly website because problems came for most of my friends PC's like the assets aren't appearing and the ...
1
vote
0answers
785 views

Lighting doesn't work properly in WebGL build only at one place

So I have a 2d game where a player walks around the level (top view) with a flashlight in front of him. Everything works fine in the editor, however whenever I build it for WebGL and test it in my ...
1
vote
1answer
119 views

Twine game animated blur effect

I'm making a horror text adventure using Twine (snowman version, which uses HTML, CSS, Javascript, JQuery, and Markdown). I wanted to know what the best (easiest) way is, you think, for creating a ...
0
votes
1answer
93 views

Game Website Wrapper

I am looking to make a simple program (in any language) then when you run the .exe the only thing it does is display a website (the whole website is my game) without any navigation buttons as they are ...
0
votes
1answer
695 views

WebGL Redirecting URL

If player's browser don't support WebGL, I want to redirect Web Player version. I think it's possible in UnityLoader.js file but how? ...
1
vote
0answers
971 views

UnityWebRequest and/or HttpWebRequest give 403 on Android with PUT

I am trying to post an image captured through my game to Facebook through their SDK, and as it requires a URI, I wrote a simple AWS Lambda function to take a byte array and upload it to an AWS bucket. ...
1
vote
0answers
216 views

Using GLFX.js on a full HTML page

I have a friend who is developing a game for HTML, and wants me to implement GLFX into the site page. The problem is GLFX was designed specifically for use with the HTML5 Canvas, which he isn't using, ...
2
votes
1answer
548 views

Unity - Open offline web pages in a browser window by clicking a button?

I currently have a Unity game where the user can click on buttons to open up web pages, I use the following script on the button for this... ...
1
vote
0answers
112 views

Facebook Canvas (web) Game for Desktop & Mobile Browsers

as the title suggests - I am about to develop a game for FB canvas. Will the game support mobile and desktop or do I have to create two different project/game setups for this? thanks
2
votes
2answers
1k views

How to embed unity webplayer built inside phonegap app?

After exporting my game made with unity, I got two files web.html and web.unity3d I want to embed this game in a phonegap app. I used this code: ...
2
votes
0answers
129 views

How to develop ruzzle game for web [closed]

I am creating a game like ruzzle but i am creating for web . Initially my basic task is to display the alphabets in the html5 canvas the letters should fetched from the database randomly in the html5 ...
2
votes
1answer
105 views

Website within Skyrim

I'm new to the Skyrim Creation kit but I've been through a few tutorials and looked through the documentation but I couldn't see a way to do this. Is it possible to display an HTML page within the ...
2
votes
2answers
1k views

Saving data in the local computer with cocos2d-js

Making a game with cocos2d-js, is there a reliable way to create saved data in my local computer? I see that there is cc.sys.localStorage but it is removed if the ...
3
votes
1answer
748 views

HTML/JS publish LibGDX

I want to publish an app created with libGDX (HTML/JS publishing). Here are the steps I am doing. Right Click on the Project -> Google -> Gwt Compile -> Compile. After the compilation there is no ....
-1
votes
1answer
47 views

What are the key ingredients for a good game-specific community website? [closed]

Feel free to use an example. I am thinking things like guides, tools that help a player make certain in-game choices, discussion boards, services that enhance player interaction, mods, blog/news, etc. ...
0
votes
0answers
73 views

Phaserjs, filters, save to image cache

I've tried to apply a Pixi filter to a image and save it to cache but the image doesn't get saved with the filter. ...
2
votes
0answers
484 views

Battle Engine for Text based browser game [closed]

I am starting to code a browser game, I have a rudimentary chat set up, and would like to start creating the battle engine, I have a general idea of how I want it to play out, but I don't know where I ...
0
votes
1answer
80 views

How can I make a flapper game that scales to multiple aspect ratios?

So I've never made a game before besides a basic 4:3 aspect ratio flapper, so bare with me. Recently I had this wild idea that I wanted to make this complected (for a 2d) game in cca. Unfortunately I'...
0
votes
2answers
594 views

How unity works on Web

How Unity can work on Web if the code is written in C#? I understand that you can compile the C# code to a shared library and use it in Java (for Android) in ObjectiveC (for iOS) to enable Unity on ...
1
vote
1answer
3k views

How do I create a custom “Google Maps” visualisation from game map images?

I am attempting to create the equivalent of a Google Maps map for a private Ultima Online server, with a custom map replacing the default map. I'd like to allow players to pin important locations on ...
0
votes
1answer
2k views

Unity mouse input not working in webplayer build

I have a button script with the following code ...
1
vote
0answers
279 views

Unity3d web player fails to load textures

I'm having a problem with Unity3d Web Player. I have developed a project and succesfully deployed it in a web app. It works with absolutely no problem on my PC. This app is to be installed on two ...
1
vote
2answers
350 views

Can I have keyboard controls in an MMO and still do movement calcuation in the server?

I'm trying to decide between keyboard and mouse movement controls for a web-based multiplayer. It would be quite resource-intensive to use the WASD-keys and AJAX the server with controls every second. ...
1
vote
1answer
974 views

How to store XMLs in Unity for web player deployment?

I've created with Unity a short demo that works as a standalone .exe on Windows, and I was interested in deploying it as a web player game too. When I run the game on the web player, though, I get ...
1
vote
2answers
592 views

Is it possible to develop web-based games using Corona SDK?

Some clients asked me to develop 2D web-based games and later on they might want to release those games on mobile platforms. I know Corona and I don't want to rewrite my code twice. Is it possible to ...
0
votes
2answers
367 views

How do I create a web player for a game engine written in C++? [closed]

This web player is for the Unreal Development Kit, and works very well without a browser plugin. I'm wondering how it is built. How do I create a web player for a game engine written in C++?
5
votes
2answers
342 views

What's the current preferred method for serving/storing game data on html5 games

Given all the recent improvements on web platform (webgl, websockets, etc.), it should be now possible to see great games on web. However my biggest concern so far has been around serving and storing ...
8
votes
3answers
977 views

How can a web game store points online without giving the user the possibility to do the same call but with more points? [duplicate]

Imagine I have an HTML5 web game where the user can get points by doing certain activities. The game can be played offline, so there's not necessarily a live internet connection (note: this makes this ...
2
votes
1answer
879 views

How do I get URL parameters from a Flash game (developed with Unity3D)?

I made a simple Flash game in C# using Unity3D. It interacts well with a web page: There is a textbox for the player to type their name and that name is used in-game. Now I want to pass the player's ...
2
votes
3answers
94 views

HTML5 tags on my website? [closed]

I'm not here to ask about the merits of HTML 5, CSS 3, Javascript, etc. as game development tools. Lord knows how many people have asked about that already. No, what I'm curious about is what kind ...
0
votes
1answer
70 views

Need a Push in the right Direction [closed]

I know this been asked a millions of time. First off my Dabbled in a few languages,like Java,C#,Android,Python and unity even though that's not really a language.My Programming is Level as at far ...
1
vote
2answers
296 views

Implementing the “earn resource every N seconds” mechanism common to F2P games

In many free-to-play games, play will be rate limited in some manner by a resource that you naturally earn on a timed interval, but can opt to increase artificially through buy-ins. A current example ...
2
votes
1answer
158 views

How can I use remote playtesters?

I'm working on a website for asynchronous two-player games (mostly board games); as part of the site's development I'm hoping to use it to playtest new games I design. The good news is that this ...
0
votes
1answer
444 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
0
votes
2answers
191 views

multi user web game with scheduled processing?

I have an idea for a game which I am in the process of designing, but I am struggling to establish if the way I plan to implement it is possible. The game is a text based sports management ...
10
votes
5answers
4k views

Good technological solutions to build an ascii map and moving characters in a browser (like dwarf fortress)? [closed]

I'd like to build a webapp for my game website that involves using text characters to represent animals and people, and have them move around on map squares with independent (server driven) AI. So ...
4
votes
4answers
3k views

Sending high scores to a web server in an open source game

I've never dealt with sending/receiving data from web servers in my games, so I absolutely have no idea how to do this. I tried googling for a good solution but couldn't find anything satisfying. I ...
5
votes
2answers
6k views

How to design the AI for a board game like Risk?

I am about to develop a web game that is similar to board games like Risk, and iOS games like Lux and Strategery. I am curious to know what the concept behind the AI for such games should be like. I ...
-1
votes
1answer
156 views

Your mobile device as controller for webapps [closed]

I'm creating a multiplayer game just for fun and exploring different techniques like isometric games, node.js and socket.io. The point is that I've tried to make an alternative approach on ...
3
votes
1answer
2k views

Is it possible to load local html pages into Gamemaker games?

I was just wondering if it would be possible somehow to load locally saved web pages into a game. My primary use for them would be as menus, helping to navigate between rooms. I know about the built ...