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1 answer
926 views

Objects lose their individual positions and rotations when imported from FBX using Assimp

I am a newbie trying to learn DX11. I successfully put my obj model into the program by using assimp. Unfortunately, I cannot load the same model in fbx format correctly (both of them were exported ...
potter john's user avatar
2 votes
1 answer
986 views

ASSIMP skeletal animation with some FBX files has issues - weird node added

Hi I'm trying to work load fbx files to my OpenGL Renderer using ASSIMP. However, weird nodes that are not in the original fbx file are added whenever I load the file with the ASSIMP importer. For ...
Peter's user avatar
  • 153
1 vote
2 answers
1k views

FBX animation works in 3DSMax but not with Assimp [closed]

I have an FBX file that represent a plane with an animation of the gear opening. In my editor 3DSMax or in the Unity editor, the file and animation seem good, but when I use Open 3D Model(the official ...
Evans Belloeil's user avatar
0 votes
1 answer
817 views

How to export FBX models to use in SharpDX?

I am trying to export a model from 3ds Max 2014 as a fbx file and use it in my SharpDX driven project. In the SharpDX example solution, there is a project named ...
Michael Hilus's user avatar