I want to import a terrain mesh I made in Blender into Unity, however Unity seems to fail to load it correctly. What could be the reason behind this and how can I fix it?
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3\$\begingroup\$ (╯°□°)╯︵ sןɐɯɹou \$\endgroup\$– user15805Commented Sep 14, 2014 at 16:58
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2\$\begingroup\$ @AlexM. Thanks for the laugh! I'm new to 3D modeling, wasn't aware about what normals are. Now it works perfectly! \$\endgroup\$– xvdiffCommented Sep 14, 2014 at 17:56
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(╯°□°)╯︵ sןɐɯɹou
As per the comments, I'll repost this as an answer, so that the question has some closure.
That means you will have to recalculate your normals. Edit mode, A to select all of the faces, then Ctrl + N to recalculate the normals (outside).