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I want to import a terrain mesh I made in Blender into Unity, however Unity seems to fail to load it correctly. What could be the reason behind this and how can I fix it?

enter image description here

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    \$\begingroup\$ (╯°□°)╯︵ sןɐɯɹou \$\endgroup\$
    – user15805
    Commented Sep 14, 2014 at 16:58
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    \$\begingroup\$ @AlexM. Thanks for the laugh! I'm new to 3D modeling, wasn't aware about what normals are. Now it works perfectly! \$\endgroup\$
    – xvdiff
    Commented Sep 14, 2014 at 17:56

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(╯°□°)╯︵ sןɐɯɹou

As per the comments, I'll repost this as an answer, so that the question has some closure.

That means you will have to recalculate your normals. Edit mode, A to select all of the faces, then Ctrl + N to recalculate the normals (outside).

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