Timeline for Meshes imported into Unity into Blender always corrupt
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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S Jul 13, 2019 at 4:17 | history | edited | Pikalek | CC BY-SA 4.0 |
added a new tag, reworded question title to remove tag text
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S Jul 13, 2019 at 4:17 | history | suggested | Brhaka |
added a new tag that can attract more users to answer
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Jul 12, 2019 at 13:37 | review | Suggested edits | |||
S Jul 13, 2019 at 4:17 | |||||
Sep 14, 2014 at 20:52 | history | tweeted | twitter.com/#!/StackGameDev/status/511256246129676288 | ||
Sep 14, 2014 at 18:06 | answer | added | user15805 | timeline score: 1 | |
Sep 14, 2014 at 17:56 | comment | added | xvdiff | @AlexM. Thanks for the laugh! I'm new to 3D modeling, wasn't aware about what normals are. Now it works perfectly! | |
Sep 14, 2014 at 16:58 | comment | added | user15805 | (╯°□°)╯︵ sןɐɯɹou | |
Sep 14, 2014 at 16:29 | review | First posts | |||
Sep 14, 2014 at 16:45 | |||||
Sep 14, 2014 at 16:28 | history | asked | xvdiff | CC BY-SA 3.0 |