All my tiles/sprites have 0 as their position on the Z axis, except my main cam which has -10.
For some reason I suddenly couldn't zoom in without everything disappearing, I switched to 3D view to see where I was and it seemed like I was miles away from my tiles on the z axis. I placed a sprite into my level to check and it placed itself at -57,000 on the z axis.
How do I get my scene view back to 0 or whatever it is by default?