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All my tiles/sprites have 0 as their position on the Z axis, except my main cam which has -10.

For some reason I suddenly couldn't zoom in without everything disappearing, I switched to 3D view to see where I was and it seemed like I was miles away from my tiles on the z axis. I placed a sprite into my level to check and it placed itself at -57,000 on the z axis.

How do I get my scene view back to 0 or whatever it is by default?

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2 Answers 2

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Select an object you want to center your view on and press the F key to snap your scene view camera to that object, zoomed to fit it in view. "Frame Selected" is the name of this shortcut.

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In the top right (I believe that is the default), there is a section called transformation. You can change those numbers to all 0. I believe there is also an option to 'reset' as well in the transform section.

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