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The audio component of a game, representing what the player will hear. Comprised of dialogue, music, and sound effects.

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3 answers
21k views

What is a fair price to pay for music licensing for a commercial game? [closed]

What is a fair price range for already existing (not custom-made) music if it's intended for a commercial game? The music I have in mind is relatively unknown (independent music) and I'm already in c …
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