Questions tagged [music]
Songs or melodies that play in the background of scenes to set the tone and nature. Also known as BGM, or background music.
137
questions
0
votes
2
answers
706
views
Can I use the music from an AI in my video game?
That's the song that Ai made specific for me, I'm only use the free version, so it is legal to use that song in my video game?
1
vote
1
answer
66
views
How would someone validate authenticity of music samples?
I'm nowhere near ready for this step, but I prefer to gather information in advance, rather than waiting until it's necessary. I plan to ask any potential composers to provide their 2 best ...
0
votes
1
answer
44
views
Score count-up speed based on music
I'm trying to implement a score count-up that is synced with the tempo of some short music jingle, but I'm failing on calculating the math for it.
Let's say I have a total score of 2000 that I want to ...
0
votes
1
answer
311
views
How can I reduce the file size of my Unity build that contains lots of audio files?
I create a mobile app in Unity that use lots of MP3 files.
Would you please tell me if there are any simple and easy softwares or tools that can reduce the MP3 file size ?
Or does Unity have a way to ...
2
votes
2
answers
214
views
What is the legality of in-game composed music?
Assume there is an MMO with a feature similar to Mario Paint Composer, where you can create music with original instrument samples.
Would the players be able to share and play (in-game) the music they ...
6
votes
2
answers
1k
views
What is the difference between "8 bit" and "16 bit" in the context of retro game aesthetics?
I am not a game dev here but have a few queries. I was recently playing a game called "The messenger" where you move from 8bit to 16bit when travelling through time. So whenever we are in ...
0
votes
0
answers
129
views
Legalities of using song names in a music guessing trivia game
I have an idea for a new new music trivia game with a table top skirmish twist. My question is related to the trivia part of the game: are there any copyright laws against me using names of songs in ...
1
vote
1
answer
158
views
Questions regarding using (CC BY-NC-ND 3.0) and (CC BY-NC 4.0) music for a completely free game (not Freemium)
I am in the process of developing a small video game for a game-jam on itch.io.
The game-jam requires the developer to first make a github repository, upload all the source code and material (...
0
votes
0
answers
542
views
How to set an exact pitch in Minecraft Java 1.16.1 Resource Pack
I'm trying to make a resource pack in Minecraft Java 1.16.1. The pack will replace all of the Minecraft sounds with LoZ BotW sounds. The first thing I did was put the BotW pickup sound in place of the ...
0
votes
2
answers
309
views
What is a good length for looping background music in a Tower Defense game?
We know that the soundtrack is important and expensive for an indie's budget.
I requested a looping background track for for my Tower Defense game, where zombie/monsters attack the player. So, for the ...
0
votes
1
answer
519
views
How to mute the background music when an ad begins to play when a scene is loaded?
I am a bit of a novice here but I have created a game and I am showing ads when a scene is loaded but the background music keeps playing in the background. Is there a way in which the background music ...
-2
votes
2
answers
5k
views
Can I use music from TheFatRat for my game? [closed]
I saw on GitHub, it told me that I can use TheFatRat's music as commercial use. I'm in Vietnam, though, but I like developing games, and I think TheFatRat's music is very appropriate for my game.
Am I ...
1
vote
1
answer
122
views
Mapping decibel range to linear audible intervals
I am working in an engine that encodes sound as decibels (dB). Let's assume the decibel range of human hearing is -60dB to 0dB.
Audibility is not linear across this range.
So my question is...
How ...
0
votes
0
answers
53
views
How to match obstacles with music in Unity? [duplicate]
How to match obstacles with music in Unity?
I want to make a game like Beat Saber where game events are synchronized with the beats of a song.
0
votes
0
answers
52
views
How to make a CD with audio and data at the same time
I made a homebrew game and want to distribute it to my friends using CD's. The game uses CD Audio music and I already made a quick program to check if the disc is in the drive, but I don't know how to ...
0
votes
1
answer
595
views
How to change music from room to room?
In Unity 2019.3.0a2 I have a labyrinth with multiple rooms. I want the music to change when I get from one room into another. How can I do it so that music from room 1 is only hearable in room 1, and ...
1
vote
1
answer
61
views
Playing one song after another results in horrible grinding noise; how can I fix this?
I'm currently working on a game using slick2d java framework and I want to set it up so that the intro to a piece of music will play once, then the main body of the piece loops infinitely. I've got:
<...
0
votes
1
answer
349
views
Where's the line between homage and copyright infringement?
My current WIP game contains a music note collectible mechanic which allows players to play short tunes if collected in the right order (usually very obvious by the layout of the collectibles).
So far,...
0
votes
1
answer
262
views
Can I use "Creative Comons BY-NC" licences music in my Freemium game?
According to creativecommons.org, a CC BY-NC license stands for
a creative commons license that prohibits you to use the material in "Commercial Purposes"
...and for the Commercial ...
1
vote
1
answer
683
views
How to set the AudioStreamPlayer to switch between tracks
Conditional Music Playback
What's important here is that I know how to switch the track that's being played back to another if some condition is met in the scene. If possible I also want to know ...
0
votes
2
answers
863
views
Getting looping music to work in Roblox Studio
I've been trying for a few days now to get my background music to work on one of my Roblox places, but every time I get the error:
13:50:23.806 - Players.PungentZeus0.PlayerGui.bgmusic:21: attempt to ...
1
vote
1
answer
1k
views
Standard decibel range for sound effects/music?
Is there a standard for a decibel range of sound effects and music in games?
I've been getting sound effects from various sources and some are much louder than others so I've had to adjust them with ...
2
votes
2
answers
461
views
I need to keep music playing but still be able to mute it between games, how?
I have a game built in Unity. The game plays music continuously, which can be muted on button press on the scene. This works fine using the below code:
...
5
votes
2
answers
85k
views
HTML5 games: play() failed because the user didn't interact with the document first
I'm creating an HTML5 game using MelonJS game engine. Before I load the game, I have a simple pre-login page with a Splash and background music. This page has no need to load the game engine or game ...
0
votes
1
answer
2k
views
Converting copyrighted song to 8 bit. Is it legal? [duplicate]
I would like to get a copyrighted song, convert into a 8 bit song and use it in my game. Is that legal?
1
vote
0
answers
241
views
Playing Background music
I'm trying to play background music for my game when it starts but I can't get it to work right. I'm not sure what's the right logic to do it.
I this my code (written in TypeScript):
...
8
votes
2
answers
114
views
How much detail should I provide in reference material to potential contract composers?
I'm not very good with music, so when the time comes I'll need help from a composer for my game. I'm unsure of how to actually work with one.
Despite my lack of musical understanding, I know what I ...
0
votes
1
answer
423
views
How can I play audio instantly in Java?
I know JavaSound API like this:
...
1
vote
0
answers
575
views
How can I implement audio stop/pause/resume in Java?
In Java, we can play audio like this:
...
2
votes
0
answers
92
views
Where to purchase multitrack music loops? [closed]
I've seen other questions about where to find royalty-free music available for purchase. But most of these tend to provide a single audio file with every instrument track already blended and mixed ...
0
votes
2
answers
644
views
Using non-copyrighted music for a paid game
I'm making a game. It will be sold and not free. Am I allowed to use non-copyrighted music in it?
1
vote
0
answers
125
views
Tool used to create adaptive music [closed]
I'm looking for a tool that I came across a few months ago but can't track down anymore. This tool helped create "adaptive" music, where adaptive music refers to music that changes depending on what ...
-1
votes
1
answer
405
views
How to import the Sanford Midi Library?
I am trying to parse a MIDI file using the Sanford MIDI Toolkit. How do I use this toolkit? I found this link on Github:
https://github.com/tebjan/Sanford.Multimedia.Midi
I downloaded the .zip file ...
10
votes
4
answers
18k
views
How to synchronize a game with music
You may be familiar with ryhtm games as Dancing Line, Geometry Dash, or even Guitar Hero. They have something in common : every single action in the game is synchronized with the music. My purpose is ...
40
votes
4
answers
13k
views
What do I need to legally use copyrighted music in my game?
I asked the singer of a song I am using, and he agreed to me using his music, provided I credit him. Do I need anything else, such as an agreement or signature?
2
votes
1
answer
43
views
sound stops after scene reloads in unity3d
I'm recently facing problem regarding the inclusion of sounds in my game. Although i have used the technique of DontDestroyOnLoad() for background sounds and that work perfectly fine. But for the ...
1
vote
1
answer
1k
views
LibGDX - Waiting for sound or music to finish
I understand that all sound playing in LibGDX happens asynchronously (for good reasons), however I'm now struggling to do something as simple as:
(Character dies)
Play a sound
When the sound has ...
1
vote
0
answers
88
views
How to implement dynamic background music? [duplicate]
Assumption 1: As a game's story progresses, dynamic background music is often used to enhance the player's immersion.
Assumption 2: Background music is probably always streamed due to memory ...
0
votes
2
answers
3k
views
How to Stop Background Music When The Game is Over?
I am working on a 2D Angry Birds type Unity game. I Created Menu Scene and Level One Scene and all the required scripts are added. After adding background music to Level One, when the game is over and ...
-1
votes
1
answer
296
views
Simple Chiptune software for game music [closed]
I'm looking for the "Microsoft Paint" equivalent of chiptune music creation software.
Something very simple (I use Bfxr for sound effect generation which has been perfect for me) where I could save ...
13
votes
2
answers
537
views
Is it reasonable to ask for all rights for music when hiring a musician?
I've made a game and now I need to add real sounds and music to it. For the first time I've decided to hire a musician to make music for my games. Before I used to buy sound packs and licenses for ...
10
votes
2
answers
297
views
How is custom-written music generally licensed for a small game?
I am relaunching my career as a game musician; previously I have done a little bit of licensed work and writing music for game jam-type games, after having written music as a secondary job duty for my ...
-2
votes
1
answer
164
views
What are things that you look for when hiring a composer to make music for your games? [closed]
When you are looking to hire a composer to make music for your games, what should you look for?
There is a large library of “stock” sounds that anyone/everyone has access to. So what values and ...
-3
votes
3
answers
736
views
How can I tell if I can use a song from YouTube in my game?
I am in the middle of creating a game and I'm confused about the copyright law for the following songs as I want to use them in my game.
The Mexican anthem
The American anthem
And a mariachi song
...
5
votes
2
answers
472
views
Why are modern open world games so quiet?
When I first got Skyrim, my friends kept ranting about how great the music was. I found this odd, since I only remembered the same old music only popping up during random encounters. After awhile I ...
1
vote
1
answer
2k
views
Can I use copyrighted music in my video game, even though it's free to play?
I'm making a video game, and thought of making a boss theme, where I use an 8bit remix and the original instrumentals of the song Chop Suey. I'm already in contact with the 8bit versions creator, but ...
-1
votes
1
answer
577
views
Could I use Perlin Noise to generate a random musical melody? [closed]
Wouod it be possible to use a perlin noise function that generated random musical melodies? It would need parameters directing range and key changes. If so, with what platform/language?
3
votes
1
answer
431
views
Must I buy licenses if my rhythm game lets users load music from their own library to be played in-game?
I want to create a music rhythm game, where any user can load the "map" for a song from the game server, if they have a song's sound file in their own library. Each "song map" contains information ...
3
votes
1
answer
1k
views
Can I legally use retro video game music in a quiz game?
I am considering making a video game music quiz game, where you guess the game that the music is taken from. For example from NES and SNES games.
In that regard I was wondering if anyone know of any ...
0
votes
2
answers
271
views
Can I use my self made piano version of a popular copyrighted song as my game background music?
I am making a game, the theme of the game is kind of romantic, and I, myself, have made a piano version of a modern pop song that would fit with that theme. The song in question is still under ...