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Questions tagged [music]

Songs or melodies that play in the background of scenes to set the tone and nature. Also known as BGM, or background music.

0
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1answer
63 views

Where's the line between homage and copyright infringement?

My current WIP game contains a music note collectible mechanic which allows players to play short tunes if collected in the right order (usually very obvious by the layout of the collectibles). So far,...
0
votes
1answer
90 views

Can I use “Creative Comons BY-NC” licences music in my Freemium game?

According to creativecommons.org, a CC BY-NC license stands for a creative commons license that prohibits you to use the material in "Commercial Purposes" ...and for the Commercial Purposes they ...
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0answers
23 views

Godot - How to set the AudioStreamPlayer to switch between tracks

Conditional Music Playback What's important here is that I know how to switch the track that's being played back to another if some condition is met in the scene. If possible I also want to know ...
0
votes
1answer
29 views

Getting looping music to work in Roblox Studio

I've been trying for a few days now to get my background music to work on one of my Roblox places. but every time I get a this error: 13:50:23.806 - Players.PungentZeus0.PlayerGui.bgmusic:21: attempt ...
0
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1answer
37 views

Standard decibel range for sound effects/music?

Is there a standard for a decibel range of sound effects and music in games? I've been getting sound effects from various sources and some are much louder than others so I've had to adjust them with ...
2
votes
2answers
77 views

I need to keep music playing but still be able to mute it between games, how?

I have a game built in Unity. The game plays music continuously, which can be muted on button press on the scene. This works fine using the below code: ...
1
vote
2answers
5k views

HTML5 games: play() failed because the user didn't interact with the document first

I'm creating an HTML5 game using MelonJS game engine. Before I load the game, I have a simple pre-login page with a Splash and background music. This page has no need to load the game engine or game ...
0
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1answer
165 views

Converting copyrighted song to 8 bit. Is it legal? [duplicate]

I would like to get a copyrighted song, convert into a 8 bit song and use it in my game. Is that legal?
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0answers
51 views

Playing Background music

I'm trying to play background music for my game when it starts but I can't get it to work right. I'm not sure what's the right logic to do it. I this my code (written in TypeScript): ...
7
votes
2answers
98 views

How much detail should I provide in reference material to potential contract composers?

I'm not very good with music, so when the time comes I'll need help from a composer for my game. I'm unsure of how to actually work with one. Despite my lack of musical understanding, I know what I ...
0
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1answer
144 views

How can I play audio instantly in Java?

I know JavaSound API like this: ...
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0answers
225 views

How can I implement audio stop/pause/resume in Java?

In Java, we can play audio like this: ...
2
votes
0answers
75 views

Where to purchase multitrack music loops? [closed]

I've seen other questions about where to find royalty-free music available for purchase. But most of these tend to provide a single audio file with every instrument track already blended and mixed ...
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1answer
173 views

Using non-copyrighted music for a paid game

I'm making a game. It will be sold and not free. Am I allowed to use non-copyrighted music in it?
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0answers
113 views

Tool used to create adaptive music [closed]

I'm looking for a tool that I came across a few months ago but can't track down anymore. This tool helped create "adaptive" music, where adaptive music refers to music that changes depending on what ...
-1
votes
1answer
185 views

How to import the Sanford Midi Library?

I am trying to parse a MIDI file using the Sanford MIDI Toolkit. How do I use this toolkit? I found this link on Github: https://github.com/tebjan/Sanford.Multimedia.Midi I downloaded the .zip file ...
8
votes
3answers
6k views

How to synchronize a game with music

You may be familiar with ryhtm games as Dancing Line, Geometry Dash, or even Guitar Hero. They have something in common : every single action in the game is synchronized with the music. My purpose is ...
39
votes
4answers
11k views

What do I need to legally use copyrighted music in my game?

I asked the singer of a song I am using, and he agreed to me using his music, provided I credit him. Do I need anything else, such as an agreement or signature?
3
votes
1answer
34 views

sound stops after scene reloads in unity3d

I'm recently facing problem regarding the inclusion of sounds in my game. Although i have used the technique of DontDestroyOnLoad() for background sounds and that work perfectly fine. But for the ...
1
vote
1answer
439 views

LibGDX - Waiting for sound or music to finish

I understand that all sound playing in LibGDX happens asynchronously (for good reasons), however I'm now struggling to do something as simple as: (Character dies) Play a sound When the sound has ...
1
vote
0answers
55 views

How to implement dynamic background music? [duplicate]

Assumption 1: As a game's story progresses, dynamic background music is often used to enhance the player's immersion. Assumption 2: Background music is probably always streamed due to memory ...
1
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0answers
25 views

Royalty Free Music kits/packs? [duplicate]

i'm looking for royalty free theme based kit or packs. Not sure how to call this. Something like: https://www.dl-sounds.com/royalty-free/dark-orchestral-fx/ or the music kits from Audiojungle. Of ...
0
votes
2answers
934 views

How to Stop Background Music When The Game is Over?

I am working on a 2D Angry Birds type Unity game. I Created Menu Scene and Level One Scene and all the required scripts are added. After adding background music to Level One, when the game is over and ...
-1
votes
1answer
117 views

Simple Chiptune software for game music [closed]

I'm looking for the "Microsoft Paint" equivalent of chiptune music creation software. Something very simple (I use Bfxr for sound effect generation which has been perfect for me) where I could save ...
13
votes
2answers
434 views

Is it reasonable to ask for all rights for music when hiring a musician?

I've made a game and now I need to add real sounds and music to it. For the first time I've decided to hire a musician to make music for my games. Before I used to buy sound packs and licenses for ...
11
votes
2answers
213 views

How is custom-written music generally licensed for a small game?

I am relaunching my career as a game musician; previously I have done a little bit of licensed work and writing music for game jam-type games, after having written music as a secondary job duty for my ...
-2
votes
1answer
154 views

What are things that you look for when hiring a composer to make music for your games? [closed]

When you are looking to hire a composer to make music for your games, what should you look for? There is a large library of “stock” sounds that anyone/everyone has access to. So what values and ...
-3
votes
3answers
337 views

How can I tell if I can use a song from YouTube in my game?

I am in the middle of creating a game and I'm confused about the copyright law for the following songs as I want to use them in my game. The Mexican anthem The American anthem And a mariachi song ...
5
votes
2answers
372 views

Why are modern open world games so quiet?

When I first got Skyrim, my friends kept ranting about how great the music was. I found this odd, since I only remembered the same old music only popping up during random encounters. After awhile I ...
1
vote
1answer
549 views

Can I use copyrighted music in my video game, even though it's free to play?

I'm making a video game, and thought of making a boss theme, where I use an 8bit remix and the original instrumentals of the song Chop Suey. I'm already in contact with the 8bit versions creator, but ...
-1
votes
1answer
309 views

Could I use Perlin Noise to generate a random musical melody? [closed]

Wouod it be possible to use a perlin noise function that generated random musical melodies? It would need parameters directing range and key changes. If so, with what platform/language?
3
votes
1answer
269 views

Must I buy licenses if my rhythm game lets users load music from their own library to be played in-game?

I want to create a music rhythm game, where any user can load the "map" for a song from the game server, if they have a song's sound file in their own library. Each "song map" contains information ...
3
votes
1answer
718 views

Can I legally use retro video game music in a quiz game?

I am considering making a video game music quiz game, where you guess the game that the music is taken from. For example from NES and SNES games. In that regard I was wondering if anyone know of any ...
0
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2answers
236 views

Can I use my self made piano version of a popular copyrighted song as my game background music?

I am making a game, the theme of the game is kind of romantic, and I, myself, have made a piano version of a modern pop song that would fit with that theme. The song in question is still under ...
0
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2answers
88 views

Who should be contacted to request permission, for commercial songs (and cost ballpark)

While playing to Fifa, it occurred to me that there is probably a license that EA pay to musicians to play their songs in their game. Does anyone know if there is a standard license for indie games, ...
1
vote
1answer
91 views

Programatically placing musical notes on a stave

I'm trying to program a musical stave and have come against the problem of where to place a note, given its index. The index of a note is defined from a model created from the table in the following: ...
4
votes
1answer
339 views

How can I play user-provided music stored on the phone inside my game?

I am creating a car game. Is any way to play the music stored on the phone inside the game? I'd like the player to choose files that are already on their device and hear them played in the game. For ...
1
vote
1answer
125 views

Best practice to store level data in a rhythm based game

Setup: I'm planing to do a rhythm based game, where a level is a music score similar to Frets on Fire, but with real music. I've two options to store that level data, namely a MIDI file and a ...
4
votes
2answers
7k views

How do i play mp3 files in Unity Standalone?

I am making a game in Unity in which the player can select music files in their hard drive to use them in-game. I use the WWW class to load the sound files, but this only works for OGG, WAV and ...
-1
votes
2answers
194 views

Is it legal to copy a game's melody?

Is it legal to remake a videogame e.g. Team Fortress 2 theme song using 8bit style and use it in my own game? Basically, if I keep the melody exactly the same, but remake it from scratch, will I get ...
4
votes
2answers
2k views

Play soundcloud in Unity 3d

I'm trying to make a game with cool soundtracks from a bunch of artists. I've made a few playlists in Soundcloud (soundcloud.com) and am trying to get those to play inside of Unity 3d. Is it possible ...
2
votes
1answer
119 views

Java - Loading background music into memory

I am currently developing a game with Java, with a soundtrack consisting of ten tracks in .ogg format, 1-2 MB in size each. To be able to switch between these tracks quickly and easily in the game, ...
-3
votes
1answer
160 views

Can I use the graphics or music of an abandoned game in my game?

I was wondering that if a game has been officially closed by the owner can I use their graphics or music they used in their game?
0
votes
1answer
206 views

Can I use someone else's music/midi? [duplicate]

The music in question is not exactly owned by the other individual either, as it's simply an arrangement of a game's soundtrack as a midi or music sheet. Am I allowed to use these in my videogame? ...
2
votes
3answers
76 views

Buying music from an independent artist

I have a concern regarding buying a song from an independent/amateur music artist. How can I demonstrate, if needed, that he actually sold that song to me and agreed to let me use his work for ...
1
vote
0answers
550 views

LibGDX music doesn't play anymore after x times

In my App I added two sounds, the first is played when the gamescreen start the second when the game is going to game Over screen. Everything works fine but after about 12-13 games the second sound ...
0
votes
0answers
2k views

Libgdx Music error QCMediaPlayer mediaplayer NOT present

Problem solved with music = Gdx.audio.newMusic(Gdx.files.internal("song.mp3")); I am looking for music implementation in my app with LibGDX. I saw the guide provided in LibGDX documentation but it ...
1
vote
2answers
452 views

How to create old-school format music with small file sizes

My friend and I have been working on a project recently, and because we are hard coding everything (other than the graphics library, Pygame), the total size for our project is super small. I feel like ...
0
votes
1answer
209 views

Converted XWM(A) files get silence at the end

I am writing a playback mechanism for looping background music with XAudio2 and SharpDX. I converted some perfectly looping WAV files to XWM(A) with the xWMAEncode ...
4
votes
0answers
174 views

Where do I start if I want to make music and audio for video games? [closed]

I am a singer/songwriter/instrumentalist, as well as a video game lover. I have some basis in informatics but I have spent 1000x the time on music in comparison with programming. I came to think that ...