Questions tagged [music]

Songs or melodies that play in the background of scenes to set the tone and nature. Also known as BGM, or background music.

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Can I use the music from an AI in my video game?

That's the song that Ai made specific for me, I'm only use the free version, so it is legal to use that song in my video game?
Bé Chanh's user avatar
1 vote
1 answer
66 views

How would someone validate authenticity of music samples?

I'm nowhere near ready for this step, but I prefer to gather information in advance, rather than waiting until it's necessary. I plan to ask any potential composers to provide their 2 best ...
Dillon Howard's user avatar
0 votes
1 answer
44 views

Score count-up speed based on music

I'm trying to implement a score count-up that is synced with the tempo of some short music jingle, but I'm failing on calculating the math for it. Let's say I have a total score of 2000 that I want to ...
Daniel_1985's user avatar
0 votes
1 answer
311 views

How can I reduce the file size of my Unity build that contains lots of audio files?

I create a mobile app in Unity that use lots of MP3 files. Would you please tell me if there are any simple and easy softwares or tools that can reduce the MP3 file size ? Or does Unity have a way to ...
Job_September_2020's user avatar
2 votes
2 answers
214 views

What is the legality of in-game composed music?

Assume there is an MMO with a feature similar to Mario Paint Composer, where you can create music with original instrument samples. Would the players be able to share and play (in-game) the music they ...
Mergan's user avatar
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6 votes
2 answers
1k views

What is the difference between "8 bit" and "16 bit" in the context of retro game aesthetics?

I am not a game dev here but have a few queries. I was recently playing a game called "The messenger" where you move from 8bit to 16bit when travelling through time. So whenever we are in ...
nightmaredevil2010's user avatar
0 votes
0 answers
129 views

Legalities of using song names in a music guessing trivia game

I have an idea for a new new music trivia game with a table top skirmish twist. My question is related to the trivia part of the game: are there any copyright laws against me using names of songs in ...
Mr  Anil Karra's user avatar
1 vote
1 answer
158 views

Questions regarding using (CC BY-NC-ND 3.0) and (CC BY-NC 4.0) music for a completely free game (not Freemium)

I am in the process of developing a small video game for a game-jam on itch.io. The game-jam requires the developer to first make a github repository, upload all the source code and material (...
iam-9's user avatar
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0 answers
542 views

How to set an exact pitch in Minecraft Java 1.16.1 Resource Pack

I'm trying to make a resource pack in Minecraft Java 1.16.1. The pack will replace all of the Minecraft sounds with LoZ BotW sounds. The first thing I did was put the BotW pickup sound in place of the ...
Revel Carlberg West's user avatar
0 votes
2 answers
309 views

What is a good length for looping background music in a Tower Defense game?

We know that the soundtrack is important and expensive for an indie's budget. I requested a looping background track for for my Tower Defense game, where zombie/monsters attack the player. So, for the ...
user43474's user avatar
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0 votes
1 answer
519 views

How to mute the background music when an ad begins to play when a scene is loaded?

I am a bit of a novice here but I have created a game and I am showing ads when a scene is loaded but the background music keeps playing in the background. Is there a way in which the background music ...
Usmaan Mahmood's user avatar
-2 votes
2 answers
5k views

Can I use music from TheFatRat for my game? [closed]

I saw on GitHub, it told me that I can use TheFatRat's music as commercial use. I'm in Vietnam, though, but I like developing games, and I think TheFatRat's music is very appropriate for my game. Am I ...
Đoàn Ryder's user avatar
1 vote
1 answer
122 views

Mapping decibel range to linear audible intervals

I am working in an engine that encodes sound as decibels (dB). Let's assume the decibel range of human hearing is -60dB to 0dB. Audibility is not linear across this range. So my question is... How ...
DyingIsFun's user avatar
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0 answers
53 views

How to match obstacles with music in Unity? [duplicate]

How to match obstacles with music in Unity? I want to make a game like Beat Saber where game events are synchronized with the beats of a song.
Ali Raza's user avatar
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0 answers
52 views

How to make a CD with audio and data at the same time

I made a homebrew game and want to distribute it to my friends using CD's. The game uses CD Audio music and I already made a quick program to check if the disc is in the drive, but I don't know how to ...
zbigniew pączek's user avatar
0 votes
1 answer
595 views

How to change music from room to room?

In Unity 2019.3.0a2 I have a labyrinth with multiple rooms. I want the music to change when I get from one room into another. How can I do it so that music from room 1 is only hearable in room 1, and ...
heavenandu's user avatar
1 vote
1 answer
61 views

Playing one song after another results in horrible grinding noise; how can I fix this?

I'm currently working on a game using slick2d java framework and I want to set it up so that the intro to a piece of music will play once, then the main body of the piece loops infinitely. I've got: <...
Chrisjde's user avatar
0 votes
1 answer
349 views

Where's the line between homage and copyright infringement?

My current WIP game contains a music note collectible mechanic which allows players to play short tunes if collected in the right order (usually very obvious by the layout of the collectibles). So far,...
Jon's user avatar
  • 28
0 votes
1 answer
262 views

Can I use "Creative Comons BY-NC" licences music in my Freemium game?

According to creativecommons.org, a CC BY-NC license stands for a creative commons license that prohibits you to use the material in "Commercial Purposes" ...and for the Commercial ...
Mehrdad995's user avatar
1 vote
1 answer
683 views

How to set the AudioStreamPlayer to switch between tracks

Conditional Music Playback What's important here is that I know how to switch the track that's being played back to another if some condition is met in the scene. If possible I also want to know ...
Kennichi Nitta's user avatar
0 votes
2 answers
863 views

Getting looping music to work in Roblox Studio

I've been trying for a few days now to get my background music to work on one of my Roblox places, but every time I get the error: 13:50:23.806 - Players.PungentZeus0.PlayerGui.bgmusic:21: attempt to ...
toryzac000's user avatar
1 vote
1 answer
1k views

Standard decibel range for sound effects/music?

Is there a standard for a decibel range of sound effects and music in games? I've been getting sound effects from various sources and some are much louder than others so I've had to adjust them with ...
aww's user avatar
  • 113
2 votes
2 answers
461 views

I need to keep music playing but still be able to mute it between games, how?

I have a game built in Unity. The game plays music continuously, which can be muted on button press on the scene. This works fine using the below code: ...
mikemike's user avatar
  • 189
5 votes
2 answers
85k views

HTML5 games: play() failed because the user didn't interact with the document first

I'm creating an HTML5 game using MelonJS game engine. Before I load the game, I have a simple pre-login page with a Splash and background music. This page has no need to load the game engine or game ...
user3871's user avatar
  • 1,035
0 votes
1 answer
2k views

Converting copyrighted song to 8 bit. Is it legal? [duplicate]

I would like to get a copyrighted song, convert into a 8 bit song and use it in my game. Is that legal?
Serr's user avatar
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1 vote
0 answers
241 views

Playing Background music

I'm trying to play background music for my game when it starts but I can't get it to work right. I'm not sure what's the right logic to do it. I this my code (written in TypeScript): ...
Truica Sorin's user avatar
8 votes
2 answers
114 views

How much detail should I provide in reference material to potential contract composers?

I'm not very good with music, so when the time comes I'll need help from a composer for my game. I'm unsure of how to actually work with one. Despite my lack of musical understanding, I know what I ...
noClue's user avatar
  • 1,309
0 votes
1 answer
423 views

How can I play audio instantly in Java?

I know JavaSound API like this: ...
ice1000's user avatar
  • 286
1 vote
0 answers
575 views

How can I implement audio stop/pause/resume in Java?

In Java, we can play audio like this: ...
ice1000's user avatar
  • 286
2 votes
0 answers
92 views

Where to purchase multitrack music loops? [closed]

I've seen other questions about where to find royalty-free music available for purchase. But most of these tend to provide a single audio file with every instrument track already blended and mixed ...
ArcaneLight's user avatar
0 votes
2 answers
644 views

Using non-copyrighted music for a paid game

I'm making a game. It will be sold and not free. Am I allowed to use non-copyrighted music in it?
thepersonyoudontknow's user avatar
1 vote
0 answers
125 views

Tool used to create adaptive music [closed]

I'm looking for a tool that I came across a few months ago but can't track down anymore. This tool helped create "adaptive" music, where adaptive music refers to music that changes depending on what ...
jayshua's user avatar
  • 11
-1 votes
1 answer
405 views

How to import the Sanford Midi Library?

I am trying to parse a MIDI file using the Sanford MIDI Toolkit. How do I use this toolkit? I found this link on Github: https://github.com/tebjan/Sanford.Multimedia.Midi I downloaded the .zip file ...
reincarnationofstackexchange's user avatar
10 votes
4 answers
18k views

How to synchronize a game with music

You may be familiar with ryhtm games as Dancing Line, Geometry Dash, or even Guitar Hero. They have something in common : every single action in the game is synchronized with the music. My purpose is ...
Shashimee's user avatar
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40 votes
4 answers
13k views

What do I need to legally use copyrighted music in my game?

I asked the singer of a song I am using, and he agreed to me using his music, provided I credit him. Do I need anything else, such as an agreement or signature?
J.Man's user avatar
  • 401
2 votes
1 answer
43 views

sound stops after scene reloads in unity3d

I'm recently facing problem regarding the inclusion of sounds in my game. Although i have used the technique of DontDestroyOnLoad() for background sounds and that work perfectly fine. But for the ...
Salar Muhammad's user avatar
1 vote
1 answer
1k views

LibGDX - Waiting for sound or music to finish

I understand that all sound playing in LibGDX happens asynchronously (for good reasons), however I'm now struggling to do something as simple as: (Character dies) Play a sound When the sound has ...
persson's user avatar
  • 221
1 vote
0 answers
88 views

How to implement dynamic background music? [duplicate]

Assumption 1: As a game's story progresses, dynamic background music is often used to enhance the player's immersion. Assumption 2: Background music is probably always streamed due to memory ...
Wabbitseason's user avatar
0 votes
2 answers
3k views

How to Stop Background Music When The Game is Over?

I am working on a 2D Angry Birds type Unity game. I Created Menu Scene and Level One Scene and all the required scripts are added. After adding background music to Level One, when the game is over and ...
Haileapp's user avatar
  • 115
-1 votes
1 answer
296 views

Simple Chiptune software for game music [closed]

I'm looking for the "Microsoft Paint" equivalent of chiptune music creation software. Something very simple (I use Bfxr for sound effect generation which has been perfect for me) where I could save ...
dvanaria's user avatar
  • 101
13 votes
2 answers
537 views

Is it reasonable to ask for all rights for music when hiring a musician?

I've made a game and now I need to add real sounds and music to it. For the first time I've decided to hire a musician to make music for my games. Before I used to buy sound packs and licenses for ...
Creative Magic's user avatar
10 votes
2 answers
297 views

How is custom-written music generally licensed for a small game?

I am relaunching my career as a game musician; previously I have done a little bit of licensed work and writing music for game jam-type games, after having written music as a secondary job duty for my ...
fluffy's user avatar
  • 407
-2 votes
1 answer
164 views

What are things that you look for when hiring a composer to make music for your games? [closed]

When you are looking to hire a composer to make music for your games, what should you look for? There is a large library of “stock” sounds that anyone/everyone has access to. So what values and ...
Jon_Forest's user avatar
-3 votes
3 answers
736 views

How can I tell if I can use a song from YouTube in my game?

I am in the middle of creating a game and I'm confused about the copyright law for the following songs as I want to use them in my game. The Mexican anthem The American anthem And a mariachi song ...
uzzy's user avatar
  • 13
5 votes
2 answers
472 views

Why are modern open world games so quiet?

When I first got Skyrim, my friends kept ranting about how great the music was. I found this odd, since I only remembered the same old music only popping up during random encounters. After awhile I ...
Joshua Dawson's user avatar
1 vote
1 answer
2k views

Can I use copyrighted music in my video game, even though it's free to play?

I'm making a video game, and thought of making a boss theme, where I use an 8bit remix and the original instrumentals of the song Chop Suey. I'm already in contact with the 8bit versions creator, but ...
Malik kosar's user avatar
-1 votes
1 answer
577 views

Could I use Perlin Noise to generate a random musical melody? [closed]

Wouod it be possible to use a perlin noise function that generated random musical melodies? It would need parameters directing range and key changes. If so, with what platform/language?
DiScOrDaNt's user avatar
3 votes
1 answer
431 views

Must I buy licenses if my rhythm game lets users load music from their own library to be played in-game?

I want to create a music rhythm game, where any user can load the "map" for a song from the game server, if they have a song's sound file in their own library. Each "song map" contains information ...
vctr's user avatar
  • 141
3 votes
1 answer
1k views

Can I legally use retro video game music in a quiz game?

I am considering making a video game music quiz game, where you guess the game that the music is taken from. For example from NES and SNES games. In that regard I was wondering if anyone know of any ...
Avilan's user avatar
  • 131
0 votes
2 answers
271 views

Can I use my self made piano version of a popular copyrighted song as my game background music?

I am making a game, the theme of the game is kind of romantic, and I, myself, have made a piano version of a modern pop song that would fit with that theme. The song in question is still under ...
Asif Javed's user avatar