I'm using VS2013 and MonoGame to create a simple game. The things is I can't make it run on others PCs.
- I've tried to copy Content to the Release folder using the "always copy" option in VS2013;
- I've tried to add the OpenAL and wrap_oal DLLs to the Release folder too but it is not working;
- I've tried to Publish the game using this functionality of VS2013 but no success neither.
Am I forgetting something?
Edit: I'm using the OpenGL template (I've tried the DirectX but had the same problem).