I've been working on a monogame project for a little over a week and had no problems. Today I went to test out the project outside of Visual Studio, by running directly from the .exe in the release folder. When I click on the .exe I get the cursor icon indicating something is loading, but nothing ever does. No window shows up, even though I see processes related to my game in the task manager. Also when I try to end mygame.exe in the taskmanager it doesn't work and the process still sits there.
I've tried both a Windows and Windows OpenGL monogame project and both hang once I click the exe. Does anyone have any idea why this may be or any steps I might take to track down the issue?
I'm using Windows 7, Visual Studio Community 2015 and the latest Monogame Build. My project references Farseer Physics, Lidgren, Json .Net, and my own Utility class library.
Edit: I tried creating a brand new Monogame project and run it without debugging in VS and it hangs the same way running from the .exe does. Also the project runs when placed on my laptop which also has monogame installed so it's nothing wrong with the project.