Using Monogame, I'm trying to port a game to Windows Phone 8, but I'm having issues getting a basic example to run.
When I create a basic Mono project and run it on my phone (to check everything's OK), it compiles the game, and deploys it to my phone, but when the app starts running, the debugger throws this error:
I tried adding a reference of that .dll
, but that doesn't solve it. This is the first time that I use Monogame, so please bear with me.