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I want to port a WP7 XNA game to WP8 using MonoGame. The thing is that I have Windows 7. So here's the questions (if some sound dumb, please bare with me).

  • Do I need to have Windows 8?
  • Do I need to have the Windows Phone SDK 8?
  • How do I get the templates for Visual Studio so I can create a project for WP8?

I'm kinda newbie into this monogame thingy. I've been using XNA for quite a while.

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    \$\begingroup\$ How do you plan to test it without access to a Windows 8 phone? \$\endgroup\$ – ashes999 Oct 17 '14 at 3:48
  • \$\begingroup\$ I have a windows phone 8 but not a windows 8. It's just that i have never used mono before and the information i found to make a port to windows phone 8 is kinda messy \$\endgroup\$ – Alan Revolver Oct 18 '14 at 4:30
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Yes, you need both Windows 8 and the Windows Phone SDK, a detailed tutorial describing how to setup up MonoGame for WP8 (written by a Microsoft Employee) can be found here

Edit: There is (supposedly) a way to install the Windows Phone SDK on Windows 7 ( described here ) but it is not officially supported by Microsoft and therefore not guaranteed to work.

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    \$\begingroup\$ Thanks for the links. :D . Great information's in there. I'll let you know how everything went \$\endgroup\$ – Alan Revolver Oct 18 '14 at 4:28

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