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A way of drawing digital images using a low-resolution and (often) a limited color palette. This art form is inspired by older computer graphics, where resources (e.g. amount of pixels and colors) were more limited.
6
votes
1
answer
2k
views
Aseprite "Duration" vs Unity "Samples"
When creating a sprite animation in Aseprite, we can set the "Duration (milliseconds)", as show here:
But when setting up the animation in Unity, we have to specify "Samples" as shown here:
How can …
0
votes
1
answer
62
views
Diagonal directions for cuboid in 3/4 axonometric rpg view
In pixel art, how can I construct the diagonal directions for this cuboid?
The goal is to create an 8 directional turnaround for a 2D top-down game.
I am using the 3/4 rpg view, made popular through …