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OpenGL is a graphics standard and API which targets the desktop and workstation markets. It is designed to be easy to accelerate with dedicated computer hardware, and hence most implementations give greatly improved performance over traditional software rendering. Currently, OpenGL is used for applications like CAD software and computer games. It is also cross-platform. The OpenGL standard is controlled by the Khronos group, which also controls OpenGL ES.

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Skybox texture artifact on edge

Are the six textures set up, specifically, as a cube map or are each of the skybox faces rendered separately with their own texture? I heard some early PC systems had rather poor filtering when it ca …
Simon F's user avatar
  • 199
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Check if .dds texture is gamma-corrected

If the data is only 8bbit per channel, then sRGB is the likely choice but... If the DDS texture is mip-mapped, perhaps you could see if the downsampled pixels indicate if it's in sRGB or linear forma …
Simon F's user avatar
  • 199