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Simple and Fast Multimedia Library - a free, portable API that provides access to graphics, input, audio, etc.
13
votes
2
answers
4k
views
Should I be using spritesheets, because of or despite of my vast number of images?
I do not do this currently, because SFML seems to use the same amount of memory regardless of which type of .PNG image it is. …
6
votes
1
answer
459
views
Can SFML load anything other than RGBA8888? (RGBA4444, RGB565, etc.)
Or does SFML really give you no option, forcing everything to be loaded as RGBA8888?
Searches on Google and the SFML forums have been unproductive. …