Questions tagged [image]

Questions related to images, including creation and modification

Filter by
Sorted by
Tagged with
0
votes
0answers
19 views

How can I get full list of Minecraft recipes as images?

I would like to create my own Minecraft recipes book, so I would like to get Minecraft recipe images. Ideally, it should be ready-for-use images like - The problem with this image is its low quality. ...
0
votes
1answer
28 views

Icons and imagery rights

Can someone tell me if the icons and images of TravianZ in this GitHub project are public domain? I need to create a similar game and need only the town / buildings images. Seems the project was ...
1
vote
0answers
39 views

Is there a way where we can verify if certain image is 3D or not [closed]

I wanted to understand - Is there a way where we can verify if certain image is 3D or not So basically I want to automate the process where we can detect if certain given image is of 3D or not Problem:...
0
votes
0answers
14 views

Dynamic UI Canvas on Mesh

I have dynamically generated images in WorldSpace Canvas and I need to put them somehow on shield that crashes. Is it possible tu put that canvas on mesh shader texture or render it on texture? How ...
0
votes
0answers
16 views

How to play a video with audio using an image marker

I want to play a video with audio using an image marker. In other words, user scans image marker with phone and a video with audio plays. I am finding plenty with vuforia but how can I do this with AR ...
1
vote
1answer
43 views

The gameloop is stucking the window

I tried to display a player image in a 800x600 window using PyGame but when I try it, the window just gets stuck (immovable with mouse drag, minimize,maximize and close button is stuck and not ...
1
vote
1answer
52 views

How can I let the user choose his own background image?

Dear Stackoferflow Fourm I would like to have a function in my Android Game Programming that allows the user to choose his own background image (I would like to let the user change the plane image) ...
0
votes
0answers
10 views

Lower WebCamTexture dimension without requesting

Handling image with high resolution / dimension can cause heavy lag in low spec computer . So i need to lower the dimension of the image to make it less lag for processing . I know i can do it with ...
0
votes
0answers
107 views

How to load a PNG in pure C

PNG loading: I've been creating a game engine for almost a year, and since the start of the development, I have been using stb_image for loading images. It ...
0
votes
1answer
1k views

Texture with Transparent background has black background in Unity

please see the below image. I made a model in Blender that has eye meshes with UV mapped Pupils. But trying to import all this into Unity is causing tons of weird visual errors... The pupil png has a ...
0
votes
0answers
32 views

Display/hide image with zoom in/out

After spending a while looking through the forums, I haven't been able to find a thread that deals with transforms on an image. Essentially, what I'm trying to do is display and hide an image at the ...
0
votes
0answers
154 views

Jumping a image in javascript

Which is the most efficient way to animate an HTML <img> element in vanilla javascript so that it jumps and falls back with acceleration. Edit: Im adding ...
0
votes
1answer
148 views

Unity UI Objects edges are not smooth

I have this Unity UI Image placeholder and here is the snapshot As you can see its edges are not smooth. First I thought this is editor problem but after making the build it remains the same. What i ...
0
votes
1answer
985 views

Different resolution for UI?

I'm developing my first game for mobile devices in Unity3D. My game uses a 720p-resolution. Currently the UI uses the same one. So far so good. I heard that professional game-developers create their ...
1
vote
1answer
180 views

Huge procedurally generated subway transit map

How could I generate a single transit map image , which is not based on any real map, on a massive scale? Are there algorithms or tools which could do something like this already? Unlike ...
0
votes
1answer
424 views

Health bar without image collapsing to the centre in Unity 2D

I am trying to create a health bar that collapse symmetrically to the centre. The color palette of my game is minimal and the health bar is only one color that does not change with size. I am new to ...
-2
votes
2answers
191 views

Loading the map from an image file in C++

For my platformer tile-based game I want to be able to load the game map from an image file. Consider the following 25x15 px .png (enlarged) representing some level: Assume that each specified ...
0
votes
1answer
30 views

Actual Sizes of An Image loaded with a Path

I have a method which selects an Image from device. I need to show this image to users. The codes below works fine, does what I need. ...
0
votes
0answers
1k views

Is there a way to assign a texture to a button and resize it in the Unreal Engine?

I'm attempting to create a main menu for my game and have followed an easy tutorial to do so. The tutorial doesn't cover assigning textures or images to buttons, so I set out to do this myself. ...
0
votes
1answer
83 views

How do I permanently set the interpolation for every image, sprite, and texture in pyglet to GL_NEAREST in pyglet?

There are plenty of examples of posts that describe how to set the default interpolation of specific images to GL_NEAREST, for example here, but they all have to be run after the image texture is ...
1
vote
1answer
154 views

How to add lighting to a 2D Tile-based game in JavaFX?

I'm making a 2D roguelike tile-based game with Java and JavaFX. I'm currently working on adding lighting and darkness to the dungeon, but whenever I try running it, it takes a very long time to load, ...
0
votes
1answer
766 views

How to make a world map from image like in paradox games? (Java, LibGDX)

I'm working on a grand strategy game similar to those made by Paradox Game Studios with their Clausewitz engine. I'm trying to create the world map from an image. On that you can see the areas, and ...
0
votes
1answer
31 views

How do I make an image appear based on the current state I'm in?

I am following a tutorial called Complete C# Unity Developer 2D: Learn to Code Making Games. In one section we create a text-based game, where we display a canvas with some UI elements to the user. ...
0
votes
1answer
128 views

Color of Image changes to white between 2 positions using Color.Lerp - Unity

Hi I have an empty object barHolder that I move between 10 and 98 on x-axis. It has 2 child ...
0
votes
0answers
17 views

How can I generate high feature point images for recognition within an Augmented Reality app?

I need to automatically generate 300-400 images (for a print medium) which will be used by an AR app (using ARCore). The printed physical image ideally would be 5" x 8" but can be 5" x 5" as well. ...
0
votes
1answer
146 views

Libgdx - Screen tearing (or artifacts) while in fullscreen

I have a problem with libgdx, fullscreen and what I believe is screen tearing or any other sort of artifact. In windowed mode, everything works fine, but when i switch to fullscreen, moving sprites ...
0
votes
1answer
41 views

LIBGDX - Artifacts when scaling background image

I've got a problem with libgdx. First off, im working with libgdx and box2d on a little physics game. Im using the aproach mentioned in this answer and thereby setting my camera to some smallish ...
1
vote
1answer
498 views

Why are my screenshots created through a RenderTexture too small?

Current render result: When I am rendering image in Unity and saving as file(.png), quality of those files are reduced. They become tiny and very poor. How can I enhance that? Dimension of the ...
0
votes
2answers
132 views

How do I use images with copyright in my game? [duplicate]

Our game requires to show images from movies, cartoon characters, etc. but we don't know how we can include them. We have seen that games like QuizUp and other guess the pic like games have images ...
0
votes
3answers
2k views

Stopping the texture2D from stretching in RawImage

I am working with a RawImage texture which is fully stretched, filling up the entire scene. I am using some code to download images from website and then show them on the RawImage, the code is simple, ...
0
votes
1answer
776 views

How to get rid of the white border/background on my png image?

I am making a game using pyGame; it is basically a space invader game, with a tank. As we can see, this tank image I have has white borders / a white background, which I really want to get rid of. I ...
2
votes
3answers
2k views

My SVG graphics don't look as good in Unity as they do in my web brower

I thought had an easy solution to getting nice smooth edges on all of my images: export them to .svg and then use Unity's new SVG importer package. However, my svg images don't really look better once ...
0
votes
0answers
72 views

How can I send a Base64 Image?

I'm looking to make a post request with a base64 image. When I make the request, I get an error called "ERROR_IMAGE_SIZE_0" ...
0
votes
1answer
208 views

How to keep consistent between image quality, device range support and final size of the game?

I am developing a game with the LibGdx framework, but I would like to discuss a more theoretical question. Criteria: I want to support as many devices as possible for my game (phones and tablets) I ...
0
votes
1answer
45 views

When I open an image from Unity in preview it's blank?

Ok, I need to know why this is and don't have the .png anywhere else. I have a texture in Unity that I need to edit in Photoshop, yet when I Reveal the image in Finder then open it in preview or ...
0
votes
1answer
34 views

Unable to add asset/sprite, not sure why

I'm using Unity and have a 2D project. I'm trying to add a background image to my project/scene, but I'm unable to. Adding smaller .png files to the project work fine, by simply dragging them onto ...
1
vote
2answers
2k views

Unity Build not working because resources.assets is over 10GB in size.

I made a application where a bunch of images are loaded and placed in 3d. The total amount of images in the asset folder are about 10.000 images. Only 1100 random of these images get actually used in ...
1
vote
0answers
679 views

Unity Pink Texture On WebGL

I'm trying to follow a youtube tutorial for my new game(images puzzle) and by using it's implementation on github to upload it later on facebook. When I run the game inside unity editor its work ...
0
votes
1answer
865 views

World space coords for 2d images

How can I make an 2d image using World space coords with a shape? Like a circle instead of a quad.In 3d you can modify the vertices but if I want a smooth circle there will be too much vertices. What ...
0
votes
1answer
205 views

How to prevent images from being resized in game maker?

This warning appeared in the compilation menu of my game. The images were rescaled in half. I understand that this happened because they had very large dimensions. It turns out that the images, ...
0
votes
1answer
73 views

Unity use image to load prefabs along a line

Say I have an image of PNG or a bitmap with a line zigzagging through it. I have done quite a bit of research in the answer still eludes me to how to use an image in unity and have it generate ...
1
vote
0answers
604 views

LibGDX background image not fitting the whole screen

I'm trying to add a background image to the game's main menu, and when I execute the game as a Desktop Application it fits OK, but if I execute it on a movile device (or using a virtual device) it ...
1
vote
1answer
193 views

Add picture in the Hierarchy view in Unity

How can I add a picture in the Hierarchy view in Unity? For example, Dragon bones does it automatically. Here it is : As you can see there is a picture on the right of the gameObject name.
3
votes
1answer
767 views

How do I detect a given sprite's bounds automatically using Java?

Background I have the following png file that contains the player sprite. As with any png file, the non-colored pixels are ...
0
votes
1answer
204 views

How to make progress vertical bar increase instead of decrease

I have a script for a vertical progress bar using filled image but the image decreases (basically you can see the full image when the game starts and then it goes down, like a health bar) but since it'...
1
vote
0answers
95 views

images loaded onto texture appear completely white

I am applying a texture to a primitive plane using ARKit and Unity like so, ...
2
votes
1answer
1k views

How to view 360 degree images in Unreal Engine 4

Is there any way I can view 360 degree images in UE4, Ive read about possibly mapping it onto a hollow sphere however it always seems warped. I am working on a virtual tour and would like to be able ...
1
vote
1answer
129 views

How can I improve the display of my png files?

I develop a mini Android game available from my github (also the release apk file). The game is for kids and you are supposed to catch falling object and get points for that. Now I just created png ...
-1
votes
1answer
476 views

Coroutine doesn't work

I've been trying to make this work for days and I can't figure it out. I have a code, attached to an enemy prefab, that should display an image a couple seconds after an enemy spawns (this is to show ...
0
votes
1answer
125 views

Get object position on texture

I'm rendering a 3D object to texture (2048x1600) and show this texture on a panel (1600x285) using a RawImage (2048x1600) component as child. This texture is rendered successfully on screen. This 3d ...

1
2 3 4 5