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Two or more computers connected together via cable bound or wireless communication links for the purpose of information exchange.
1
vote
How can I make a peer-to-peer multiplayer game?
You probably want to run with one player(We'll call him/her the "Host") as a non authoritative server. You'll have all the other players communicate what they are doing on their end with our host, and …
2
votes
How do/should MMOs handle disconnection during PvP?
If you have a way of modeling the players usual patterns in battle you could send them into an AI mode until they reconnect or the battle is over whichever comes first. But don't give them any rewards …