Skip to main content

All Questions

Filter by
Sorted by
Tagged with
2 votes
1 answer
5k views

Camera view matrix from position/yaw/pitch/worldUp

I'm trying to make a basic FPS camera view matrix, using position, pitch/yaw, and worldUp. Currently, my camera's view matrix is just a plain rotation matrix (made with yaw/pitch/roll) and the result ...
ps48's user avatar
  • 69
0 votes
1 answer
1k views

Best field of view [closed]

What is the best value for field of view for an FPS?
John Smith's user avatar
  • 1,255