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Tagged with unity-shader-graph camera
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Vertex Displacement Shader Graph With The Camera Moving Issue
I have a foliage sway shader, that works well.
But when the camera moves the vertex displacement stops:
And the weird thing also is that if I move the camera to the right nothing seems to happen, ...
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How can I apply a fullscreen shader on a specific layer?
How do I apply a full screen shader on one layer of objects using LWRP/URP and shader graph? I want to pixelate only my particlesystems, but nothing else. I want the effect of pixelcamera, but only on ...