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Questions tagged [unity-shader-graph]

Unity Shader Graph is a Unity tool that allows users to create shaders using a drag-and-drop graphical interface without writing any code.

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Does transparency work with SSS in Unity's HDRP Lit shader?

I am using Unity's HDRP Lit shader in Shader Graph (all are version 4.8.0-preview) on Unity 2018.3.0b12. I am trying to use both transparency and subsurface scattering on the material. However, it ...
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Draw a perfect circle in UI

This is the problem I have. I have created a shader that draws circle. But depending on the distance from the camera thickness changes. Is it possible to keep thickness constant?
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Unity LWRP & Projection Shader

I recently added the Lightweight Render Pipeline to my project as I'd like to start experimenting with Shadergraph to see if I can get a better basic understanding of shaders. Everything has gone ...
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Dissolve object starting from the bottom

I'm currently getting into using the new "Unity Shader Graph"s and have made an OK dissolve shader that looks like this: My next goal is to move this effect so the object dissolves bottom-up. This is ...