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6 votes
5 answers
3k views

Methods of player retention and conversion in MMO games?

What are other retention and conversion (free to play to paying to spender) strategies in MMOs? I know some like promotions, social viral, content generation, intentional imbalance, perks and ...
5 votes
1 answer
2k views

I need to sell an almost-complete MMORPG project. How can I do that? [closed]

I need your help. We have to sell MMORPG at an advanced stage. The game has a unique engine, written on the need for the game, graphics, sound, map editor, web site etc. As it happens in the play ...
Tomasz's user avatar
  • 77
-3 votes
3 answers
2k views

What does it really take to make an MMORPG/Where should I go from here? [closed]

Foreword: I am posting this on answers.onstartups and gamedev.stackexchange because the expertise from each area will likely contribute useful information. Also, I saw similar questions to this, but I ...
Caleb Jares's user avatar