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1 vote
1 answer
753 views

How to find a culprit BP from memory address in VS debugger causing build error messages in UE4?

I am trying to build out my project, but I keep running into a nasty error message about a BP reroute node... :( It compiles all of the 1000 shaders and everything and just before it would finish it ...
formatc2013's user avatar
0 votes
0 answers
414 views

Unity build fails to load anything

I made a build of my game, which is running just fine in the editor. But when I run the build, I get the splash screen, then a black screen. No graphics, no sound, no response to any input. (...
Mason Wheeler's user avatar
0 votes
1 answer
692 views

Running Unity development build in Android emulator without signing

I am working on project with a friend who uses Windows while I am using Ubuntu. We are using Unity collaborate and it's going fine except when we want to build. The keystore is in his filesystem, <...
twitu's user avatar
  • 103
2 votes
1 answer
336 views

is there any method to simply ignore some files in unity build?

as im trying to build my new app on unity android specially when i want to use gradle, there is always some conflict with manifest or libraries and ..... for debug and problem exploration i need to ...
virtouso's user avatar
  • 2,660
4 votes
1 answer
472 views

Unity3d Sprite Mask Nonexistent in Build

I am developing a 2D game which uses sprite masks to limit the player's information to a circle around them. The feature works perfectly in the Unity Editor. It can be disabled and reenabled, have the ...
Dante Nardo's user avatar