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4 votes
0 answers
806 views

Libgdx stops all sounds when there are lots of sounds

I'm making a 2D game for Android using Android Studio with Libgdx in Java. I have a class, called SoundPlayer, which holds an ArrayMap. The key is the name of the sound file and the value is the sound ...
Gad Wissberg's user avatar
2 votes
2 answers
1k views

LibGDX with SoundPool

I'm developing a game for Android using LibGDX in Android Studio. I recently found out that some sounds in my game fail to play. I noticed that every time a sound fails to play, these are the logs: ...
Gad Wissberg's user avatar
1 vote
0 answers
59 views

animation of an Actor in libgdx crashes on iphone

I am using a class found here on stackover for the animation of the actors , but I crash on the physical device class AnimatedImage.java: ...
Mr. Developer's user avatar
0 votes
1 answer
180 views

How can I add a button that opens a pop-up?

I have developed a game with a libGDX game engine. I want to create a button on the game screen and add a popup to this button. How can I do this? My current code: ...
Dou Software's user avatar
-1 votes
1 answer
656 views

Why does the Texture from AssetManager displays black rectangles only (LibGDX)?

I loaded and get a texture from assetmanager but whenever I test the app it only shows black rectangles instead of the texture. I tried finding some probable cause for this in my code but I can't ...
JAlmazan's user avatar