I've been reading but couldn't find an answer to my question:
If I have an object, let's say 30x30. Should I use a texture that is 30x30, 300x300, or even 3000x3000 or should I follow 'the powers of two' for textures?
I've been using 3000x3000 for a 30x30 object and it has been working, but I'm worried that it might not work for others.