I am building an APK in Unity. The build log says this:
Used Assets and files from the Resources folder, sorted by uncompressed size:
9.3 mb 3.7% Built-in Texture2D:
My 2 questions are:
- What and where is the Built-in Texture2D ?
- How do I remove or reduce the size of this Built-in Texture2D ?
I want to reduce the size of those texture2D files if I know where they are.
There is some answer on the web saying that one form of this Built-in Texture2D could be the splash screen.
But, I don't have any customized splash screen, and only use the default Unity splash screen, which is not too big.
I have tried to enable the option Deployment Build when building the APK. But, that does not remove or reduce the size the Built-in Texture2D at all.