The code shown below is meant to change the size of a bullet based on a changing variable. But when I put this code in the create tab, the size of the bullet stays the same, regardless of the variable's value.
image_xscale = global.Pwr;
image_yscale = global.Pwr;
image_*scale
instance variables resize an instance's sprite unless custom drawing code is defined by you in the Draw Event. When is this code being called? How are you rendering the object sprite? \$\endgroup\$