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For a school project I am creating a multiplayer game for the smartphone. I want the "GUI" to be a flutter application to cover IOS and Android. As backend I use Golang.

Now I wanted to ask, what is the best way that the backend and frontend can communicate together. The communication should be fast and without a lot of calculations, because a lot of calculations are done by the backend, because I cannot allow cheating. And to have some performance it should be fast.

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    \$\begingroup\$ What have you tried based on your research so far? Where specifically are you stuck or encountering a bug/error? \$\endgroup\$
    – DMGregory
    Commented Jan 29, 2020 at 13:20
  • \$\begingroup\$ Just copy-paste some example chat client and cannibalize that. That's how all school projects go \$\endgroup\$
    – Hobbamok
    Commented Jan 30, 2020 at 12:52

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